Technical Designer
New
F
Forgotten EmpiresGame Development
Working remotely in EU/UK (EU time zones required); we are only able to consider applicants who are currently located within Europe, EU time zones requiredFull-TimeJunior
Salary not disclosed
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Job Details
- Languages
- B2 English level
- Experience
- 2+ years
- Required Skills
- Game DesignUnreal enginePrototyping
Requirements
- 2+ years of game design experience in the industry, working with Unreal Engine 5 in a design or tech design capacity.
- Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
- Proven ability to create functional prototypes.
- Strong communication skills in conveying your vision with other stakeholders on the team.
- Ability to adhere to design guidelines and write design documentation.
- Ability to balance design ambition within production constraints and meet deadlines.
- Ability to interpret and integrate constructive feedback.
- Anticipate, identify, and articulate problem areas and develop solutions.
- Experience working in a team environment.
- B2 English level – conversational and written.
Responsibilities
- Design strong gameplay, narrative, and mechanical elements to create a full game experience.
- Design captivating experiences that push the boundaries and deliver innovative gameplay.
- Lead the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems.
- Collaborate closely with design leaders to develop and refine engaging gameplay experiences.
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