Principal Game Designer

Posted about 2 months agoViewed
United StatesFull-TimeGame Development
Company:Fortis Games
Location:United States
Languages:English
Seniority level:Principal
Skills:
LeadershipGame DesignProduct ManagementCross-functional Team LeadershipMentoring
Requirements:
A holistic understanding of systems design and how player motivations, psychology, and behaviors influence long-term engagement while still having a sense of long-term progression. Strong ability to think from first principles and explore new ways for players to feel connected and invested. Skill in navigating ambiguity, defining problems, and driving alignment in complex design spaces. Experience collaborating closely with cross-functional partners across product, engineering, art, and production. Ability to translate qualitative and quantitative insights into actionable design direction and iterative improvements. Clear, structured communication that makes abstract ideas understandable and actionable. A track record of mentoring designers and elevating design quality across a team. A naturally curious mindset and a drive to stay current with evolving player expectations, design trends, and opportunities in the market.
Responsibilities:
Define and uphold the design vision, ensuring systems and features support a meaningful, player-centric experience. Drive discovery and exploration efforts, helping the team identify opportunities that deepen emotional investment and connection. Partner with leadership to align design direction with product goals and long-term strategy. Provide structure and clarity as the project navigates open-ended or ambiguous problem spaces. Mentor designers, elevate craft quality, and foster a culture of curiosity, collaboration, and thoughtful experimentation. Communicate insights, patterns, and design learnings that strengthen decision-making across the project.
About the Company
Fortis Games
251-500 employeesPC Games
View Company Profile
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