Principal Combat Designer

Posted 3 months agoViewed
169600 - 253000 USD per year
Canada, United StatesFull-TimeGame Development
Company:Scopely
Location:Canada, United States, EST, PST
Languages:English
Seniority level:Principal, Extensive combat design experience, with multiple shipped titles
Experience:Extensive combat design experience, with multiple shipped titles
Skills:
Artificial IntelligenceGame DesignGame DevelopmentUnity3D
Requirements:
Extensive combat design experience, with multiple shipped titles showcasing your craft. Proven success balancing and evolving combat systems in live-service. Passion for developing action sandboxes that prioritize player expression and creativity. Experience defining core AI systems to support a wide variety of engaging enemies. Deep understanding of camera and control paradigms for third-person action. Fluency in how animation, audio, and effects shape the feel of combat. Strong thematic sense, able to wrap mechanics in evocative, resonant presentation. Hands-on implementation ability with enthusiasm for building gameplay directly. Systemic and goal-driven design process, with a focus on developing and validating gameplay through playtesting and iteration. Clear communicator and culture leader. Mobile design background, especially on mobile games with real-time action. Familiarity with designing for cross-platform games. History of building gameplay to appeal to a broad audience. Unity game engine knowledge, especially its AI, animation, and gameplay systems. Expertise in leading inter-disciplinary pods and mentoring or directing other designers.
Responsibilities:
Own both our player and enemy combat systems, including weapons and abilities. Define our core AI systems to support a wide variety of dynamic and challenging encounters. Champion combat’s role in the broader sandbox, partnering with other gameplay, content, and level designers to foster player creativity and emergent play. Ensure combat appeals to a broad audience while still delivering deep engagement and replayability. Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay. Shape combat’s progression and personalization systems so they enhance gameplay and support our live-service.
About the Company
Scopely
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