Own both our player and enemy combat systems, including weapons and abilities. Define our core AI systems to support a wide variety of dynamic and challenging encounters. Champion combat’s role in the broader sandbox, partnering with other gameplay, content, and level designers to foster player creativity and emergent play. Ensure combat appeals to a broad audience while still delivering deep engagement and replayability. Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver responsive, readable, and impactful gameplay. Shape combat’s progression and personalization systems so they enhance gameplay and support our live-service.