Smoking Gun Interactive

Smoking Gun Interactive is an industry leading independent game development studio focused on creating revolutionary gaming experiences.

1-10 employees
Founded 2007
Industrial
Private Company

Hybrid Work Model

This company offers a hybrid work model combining remote and office work.

Open Positions6

Whilst this position is being offered on a remote basisWe are only able to consider applicants who are currently located in BCAnd ideally within the greater Vancouver areaFull-TimeGame DevelopmentPosted
  • Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents.
  • Produce high-quality, efficient, clean, and modular code.
  • Lead and co-ordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems.
  • Work with Production in the creation and risk-management of project milestone goals and schedules.
  • Coordinate the hiring, supervising and managing of other members of the team.
  • Provide mentorship and training for programmers to create an atmosphere of cooperation and learning.
  • Provide and accept feedback on all aspects of code quality (performance, readability, testability, design).
Project ManagementGame DevelopmentSoftware Architecture+3 more
Showing 1 of 6 positions

About Smoking Gun Interactive

Smoking Gun Interactive pioneers immersive strategy and casual games, engaging millions of players globally. Founded in 2007 by the creators of "Company of Heroes™," we craft acclaimed titles for mobile, PC, and console. Our portfolio includes hits like "Age of Empires: Castle Siege" and "Phobies." As part of Keywords Studios since 2022, we continue to build groundbreaking gaming experiences with renowned brands.

How We Work

We foster a collaborative, tight-knit, and inclusive environment. You will find creativity and individual contributions highly valued here. Our teams promote a culture of continuous growth and learning. We offer a flexible work policy with remote, in-office, or hybrid options. Some roles require you to be in the greater Vancouver area for in-office needs. This balance ensures both flexibility and strong team cohesion.

Engineering at Smoking Gun Interactive

Our engineers tackle diverse challenges across multiple platforms, from mobile to PC and console. You will develop high-quality, efficient, and modular code for complex game systems. We utilize Unreal Engine 4 and 5 extensively, alongside C++, C#, Java, and Lua. Our technical approach emphasizes full-stack development and robust server environments like AWS, Azure, and GCP. You will contribute to test-driven development and unit testing for reliable, performant games.

Why Join Us

  • Shape the future of gaming, creating titles that reach millions worldwide.
  • Collaborate with industry veterans who built "Company of Heroes™."
  • Work on acclaimed strategy and casual games for diverse platforms.
  • Benefit from a flexible remote and hybrid work environment.
  • Grow your skills with dedicated training and development opportunities.

Benefits & Perks

  • 10-15 days vacation leave
  • 5 paid personal leave days
  • 7 paid sick days
  • 5 paid parental leave days (for some roles)
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP/DPSP matching for your retirement savings

Tech Stack

widgetsanalyticsframeworkmappingmobilecms