Unreal engine Job Salaries

Find salary information for remote positions requiring Unreal engine skills. Make data-driven decisions about your career path.

Unreal engine

Median high-range salary for jobs requiring Unreal Engine:

$200,000

This analysis is based on salary ranges collected from 13 job descriptions that match the search and allow working remotely. Choose a country to narrow down the search and view statistics exclusively for remote jobs available in that location.

The Median Salary Range is $136,000 - $200,000

  • 25% of job descriptions advertised a maximum salary above $233,500.
  • 5% of job descriptions advertised a maximum salary above $548,999.85.

Skills and Salary

Specific skills can have a substantial impact on salary ranges for jobs that align with these search preferences. Certain in-demand skills are highly valued by employers and can significantly boost compensation. These skills often reflect the unique requirements and challenges faced by professionals in these roles. Some of the most sought-after skills that correlate with higher salaries include Python, C++ and Game Development. Mastering these skills can demonstrate expertise and make individuals more competitive in the job market. Employers often prioritize candidates who possess these skills, as they can contribute directly to the organization's success. The ability to effectively utilize these skills can lead to increased earning potential and career advancement opportunities.

  1. Python

    15% jobs mention Python as a required skill. The Median Salary Range for these jobs is $167,000 - $230,000

    • 25% of job descriptions advertised a maximum salary above $259,000.
  2. C++

    62% jobs mention C++ as a required skill. The Median Salary Range for these jobs is $147,000 - $217,500

    • 25% of job descriptions advertised a maximum salary above $259,499.5.
    • 5% of job descriptions advertised a maximum salary above $600,000.
  3. Game Development

    31% jobs mention Game Development as a required skill. The Median Salary Range for these jobs is $136,000 - $217,500

    • 25% of job descriptions advertised a maximum salary above $242,499.5.
    • 5% of job descriptions advertised a maximum salary above $259,999.
  4. Communication Skills

    15% jobs mention Communication Skills as a required skill. The Median Salary Range for these jobs is $120,000 - $205,000

    • 25% of job descriptions advertised a maximum salary above $210,000.
  5. Leadership

    15% jobs mention Leadership as a required skill. The Median Salary Range for these jobs is $140,000 - $180,000

    • 25% of job descriptions advertised a maximum salary above $210,000.
  6. 3D Modeling - Rhino

    15% jobs mention 3D Modeling - Rhino as a required skill. The Median Salary Range for these jobs is $132,000 - $168,000

    • 25% of job descriptions advertised a maximum salary above $201,000.
  7. Blender

    15% jobs mention Blender as a required skill. The Median Salary Range for these jobs is $105,000 - $167,500

    • 25% of job descriptions advertised a maximum salary above $200,000.
  8. Game Design

    15% jobs mention Game Design as a required skill. The Median Salary Range for these jobs is $87,550 - $167,420

    • 25% of job descriptions advertised a maximum salary above $200,000.
  9. Adobe Photoshop

    23% jobs mention Adobe Photoshop as a required skill. The Median Salary Range for these jobs is $105,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $187,500.
    • 5% of job descriptions advertised a maximum salary above $200,000.

Industries and Salary

Industry plays a crucial role in determining salary ranges for jobs that align with these search preferences. Certain industries offer significantly higher compensation packages compared to others. Some in-demand industries known for their competitive salaries in these roles include Game Development, Software Development and Simulation Software Development. These industries often have a strong demand for skilled professionals and are willing to invest in talent to meet their growth objectives. Factors such as industry size, profitability, and market trends can influence salary levels within these sectors. It's important to consider industry-specific factors when evaluating potential career paths and salary expectations.

  1. Game Development

    31% jobs are in Game Development industry. The Median Salary Range for these jobs is $176,000 - $242,499.5

    • 25% of job descriptions advertised a maximum salary above $429,999.5.
    • 5% of job descriptions advertised a maximum salary above $600,000.
  2. Software Development

    8% jobs are in Software Development industry. The Median Salary Range for these jobs is $140,000 - $210,000

  3. Simulation Software Development

    8% jobs are in Simulation Software Development industry. The Median Salary Range for these jobs is $154,000 - $201,000

  4. Video Games

    31% jobs are in Video Games industry. The Median Salary Range for these jobs is $118,000 - $185,000

    • 25% of job descriptions advertised a maximum salary above $229,500.
    • 5% of job descriptions advertised a maximum salary above $259,000.
  5. Creative content production

    8% jobs are in Creative content production industry. The Median Salary Range for these jobs is $140,000 - $150,000

  6. home furnishings

    8% jobs are in home furnishings industry. The Median Salary Range for these jobs is $110,000 - $135,000

  7. Interactive entertainment

    8% jobs are in Interactive entertainment industry. The Median Salary Range for these jobs is $75,100 - $134,840

Disclaimer: This analysis is based on salary ranges advertised in job descriptions found on Remoote.app. While it provides valuable insights into potential compensation, it's important to understand that advertised salary ranges may not always reflect the actual salaries paid to employees. Furthermore, not all companies disclose salary ranges, which can impact the accuracy of this analysis. Several factors can influence the final compensation package, including:

  • Negotiation: Salary ranges often serve as a starting point for negotiation. Your experience, skills, and qualifications can influence the final offer you receive.
  • Benefits: Salaries are just one component of total compensation. Some companies may offer competitive benefits packages that include health insurance, paid time off, retirement plans, and other perks. The value of these benefits can significantly affect your overall compensation.
  • Cost of Living: The cost of living in a particular location can impact salary expectations. Some areas may require higher salaries to maintain a similar standard of living compared to others.

Jobs

22 jobs found. to receive daily emails with new job openings that match your preferences.
22 jobs found.

Set alerts to receive daily emails with new job openings that match your preferences.

Apply

πŸ“ North America

πŸ’Έ 105000.0 - 150000.0 USD per year

πŸ” Game Development

🏒 Company: Turtle Rock StudiosπŸ‘₯ 101-250Virtual RealityGamingCasual Games

  • 5+ years experience as a VFX artist in game development
  • Strong portfolio demonstrating expertise in creating realistic real-time effects
  • Advanced proficiency in UE5 including Niagara and Blueprints
  • Advanced experience with relevant software packages such as Photoshop, Embergen, Houdini, Substance, and/or Maya
  • Strong artistic and technical problem-solving skills
  • Strong knowledge of artistic principles including lighting, composition, color theory, and animation principles
  • Expertise working with shaders and materials
  • Advanced understanding of real-time VFX performance and optimization best practices
  • Self-driven autonomy, excellent communication skills, and a positive attitude
  • Create high-quality real-time visual effects that enhance environments, characters, and combat; ensuring they react appropriately to in-game events and player interactions
  • Take full ownership of VFX features, from concept to final implementation, ensuring alignment with the overall artistic vision.
  • Work alongside the VFX Lead and art team to ensure that visual effects align with the overall artistic vision and technical requirements of the game
  • Work with designers, engineers, and other artists to create immersive, captivating, gameplay-oriented player experiences
  • Collaborate across disciplines to ensure that assets are built intelligently to optimize performance, balance fidelity, maintain best practices, and consistent art style
  • Actively mentor junior artists, fostering their growth and helping them develop their technical and artistic skills
  • Autonomously manage priorities and schedule, ensuring timely delivery of high-quality VFX while balancing creative ambition and technical constraints
  • Playtest with both the studio and the VFX team to review and iterate on VFX

Adobe PhotoshopC++Unreal engine

Posted 7 days ago
Apply
Apply
πŸ”₯ Audio Director
Posted 14 days ago

πŸ“ Canada, United States

🧭 Full-Time

πŸ’Έ 140000.0 - 210000.0 USD per year

πŸ” Software Development

🏒 Company: Fantastic Pixel Castle

  • 10+ years of professional experience in game audio, with at least one shipped AAA title as an Audio Director or Lead Audio Designer.
  • Expertise in sound design, music direction, and audio implementation in games.
  • Experience with middleware such as Wwise, FMOD, or proprietary audio engines.
  • Strong knowledge of audio pipeline development and technical constraints.
  • Proven creative and empathetic leader with experience growing a department from the early phases of development through ship.
  • Track record building strong and transparent collaboration channels with multi-disciplinary developers, both internally and outsourced.
  • Experience building and refining audio pipelines and workflows from early development through ship.
  • Passion for fantasy worlds and storytelling through audio.
  • Develop and oversee the game’s audio direction, in collaboration with the creative vision and game direction.
  • Collaborate closely with Design, Art, Narrative, and Technical teams to integrate audio seamlessly into a vibrant, new fantasy IP.
  • Design and implement high-quality soundscapes, music, and effects for a dynamic MMO world.
  • Establish pipelines, tools, and workflows to support scalable and efficient audio production.
  • Ensure the optimization of audio assets for performance across PC and console platforms.
  • Recruit, mentor, and manage a small but elite internal audio team from scratch.
  • Select and manage numerous external audio partners, including composers, voice actors, and audio designers.

LeadershipGame DevelopmentPeople ManagementC++Unreal engineCommunication SkillsCollaborationMentoring

Posted 14 days ago
Apply
Apply

πŸ“ United States

🧭 Full-Time

πŸ’Έ 132000.0 - 225000.0 USD per year

πŸ” Game Development

🏒 Company: Manticore GamesπŸ‘₯ 101-250πŸ’° $100,812,151 Series C almost 4 years agoPC GamesVideo GamesConsole Games

  • 10+ years game development experience for PC or console
  • 7+ years experience using C++
  • 2+ years experience using Unreal Engine
  • Ability to collaborate effectively
  • BS in Computer Science or related field or equivalent experience
  • Develop client and server networked gameplay code
  • Work with Production, Design, Art and QA teams
  • Integrate gameplay systems with platform
  • Maintain and extend engine code
  • Develop tools for user-generated content

Game DevelopmentC++Unreal engine

Posted 17 days ago
Apply
Apply
πŸ”₯ Senior 3D Artist
Posted 17 days ago

πŸ“ United States

πŸ’Έ 110000.0 - 135000.0 USD per year

πŸ” Home furnishings

🏒 Company: ResidentπŸ‘₯ 1-10PublishingLifestyleArtFashionEventsTravel

  • 5+ years of experience in architectural visualization, 3D modeling, or related fields.
  • Expertise in 3D software & rendering engines (3DS Max and VRay preferred)
  • Proficiency in Adobe Creative Suite, with strong skills in compositing and post-production.
  • Background in interior design or home furnishings is highly preferred.
  • Experience working within e-commerce is a plus.
  • Exceptional artistic sensibility, with a keen eye for light, composition, and realism.
  • Adaptability to evolving technology and industry advancements.
  • Strong communication and teamwork skills, with a proactive approach to collaboration.
  • Ability to give and receive feedback, refining work to meet high creative standards.
  • Highly organized and self-sufficient, capable of managing projects in an autonomous environment.
  • Create high-quality 3D content that balances visual excellence, efficiency, and cost-effectiveness.
  • Conceptualize and develop creative ideas, storyboards, and visual narratives based on project needs.
  • Build and refine environmentsβ€”from architectural modeling to lighting and compositionβ€”to ensure photo-realistic quality.
  • Stay ahead of industry trends, exploring new tools, techniques, and software to enhance workflow and innovation.
  • Collaborate effectively with Interior Designers, Art Directors, and Producers throughout the production process.
  • Identify new opportunities for CGI implementation in 3D product visualization.
  • Manage and maintain 3D assets, including product SKUs, render files, and digital libraries.
  • Oversee external 3D resources and vendor relationships, ensuring quality standards are met.
  • Handle multiple 3D projects across various departments while maintaining a high level of precision and creativity.
  • Apply independent judgment in problem-solving, ensuring efficiency and adherence to company policies.

3D Modeling - RhinoAdobe Creative SuiteAdobe PhotoshopBlenderUnreal engine

Posted 17 days ago
Apply
Apply
πŸ”₯ Head of Post Production
Posted about 1 month ago

πŸ“ United States

🧭 Full-Time

πŸ’Έ 140000.0 - 150000.0 USD per year

πŸ” Creative content production

🏒 Company: Sawhorse ProductionsπŸ‘₯ 11-50AdvertisingBroadcasting

  • 10+ years of experience in post-production.
  • 3+ years in a Head of Post role.
  • Experience leading in-house post production teams.
  • Proven ability to manage teams and foster a collaborative culture.
  • Expertise in post-production workflows and software tools.
  • Strong understanding of 3D graphics and VFX pipelines.
  • Strong client-facing skills and experience guiding projects.
  • Lead and oversee all aspects of the Post Production department.
  • Manage 10+ simultaneous projects, ensuring quality and client satisfaction.
  • Develop workflows to enhance collaboration across departments.
  • Implement and stay current with emerging post-production technologies.
  • Lead recruitment efforts and mentor team members.
  • Support business development and represent the department at events.

LeadershipProject ManagementUnreal engine

Posted about 1 month ago
Apply
Apply

πŸ“ United States

🧭 Full-Time

πŸ’Έ 75000.0 - 165000.0 USD per year

πŸ” Video Games

🏒 Company: Fantastic Pixel Castle

  • A bachelor's degree (or equivalent certificate) in Art, Graphic Design, Game Design, or a related field.
  • Minimum of 6 years experience in a 3D Artist role within a game studio.
  • Experience in workflows for high and low poly modeling, texture painting, PBR material setup, mapping techniques, UV layout, tools, lighting, and optimizations.
  • Strong portfolio demonstrating exceptional skills in environment and level creation, composition, shape & form, architecture, lighting, exterior environment design in a AAA game.
  • Proficiency in using Unreal Engine 4+ for rapid prototyping.
  • Proficiency in using Substance Tools and PBR workflows.
  • Proficiency with industry-standard 3D software, such as Zbrush and Maya.
  • Basic level lighting skills.
  • Understanding of the impact of Environment Art on Level Design.
  • Excellent communication skills, ability to articulate design concepts.
  • Capability for self-directed work and creating inspiring visuals.
  • Ability to work collaboratively and provide constructive feedback.
  • Bring worlds and environments to life in the new IP.
  • Create appealing hand-crafted environment art that is beautiful, practical, and performant.
  • Utilize modern tools for modular, optimized, game-ready content.
  • Collaborate with departments to evolve development areas and create prototype assets.
  • Build final assets including foliage, materials, terrain geometry, architecture, and props.
  • Implement game-ready assets in UE5 while considering performance.
  • Create vignettes for asset use cases for internal and external developers.
  • Provide feedback to External Development as needed.

Unreal enginePrototyping

Posted about 1 month ago
Apply
Apply
πŸ”₯ Senior UI Engineer
Posted about 2 months ago

πŸ“ North America

🧭 Full-Time

πŸ’Έ 136000.0 - 170000.0 USD per year

πŸ” Video Game Development

🏒 Company: Turtle Rock StudiosπŸ‘₯ 101-250Virtual RealityGamingCasual Games

  • Expertise in C++ programming.
  • Experience with UMG in Unreal Engine 4 or 5.
  • Demonstrated experience with event-driven UI systems.
  • Proven ability to communicate and collaborate effectively in a team environment.
  • Passionate gamer dedicated to creating exceptional gaming experiences.
  • Utilize and extend UI tools, integrating them into the game engine.
  • Partner with UI artists to effectively integrate art assets into user interfaces.
  • Manage localization challenges related to in-game text, fonts, and voiceovers.
  • Take ownership of key UI features and ensure their quality and functionality.
  • Support and enhance UI systems by diving into core engine code when necessary.
  • Profile and optimize UI systems for maximum performance.

C++Unreal engine

Posted about 2 months ago
Apply
Apply
πŸ”₯ Principal Engine Programmer
Posted about 2 months ago

πŸ“ US and Canada

🧭 Full-Time

πŸ’Έ 220000.0 - 259999.0 USD per year

πŸ” Game development

  • 7+ years of professional programming experience in game development.
  • 4+ years focused on engine or architecture.
  • Experience on at least one released AAA title.
  • Proficiency in developing for Xbox and PlayStation consoles.
  • Expert-level proficiency in C++.
  • Strong experience in engine systems and tools development.
  • Professional knowledge of Unreal Engine 4/5.
  • Good knowledge of data structures, streaming workflows, and multithreaded programming.
  • Experience with low-level profiling, debugging, and optimization.
  • Excellent problem-solving skills and creativity.
  • Passion for technical excellence in game engine technology.
  • Strong communication skills.
  • Architect and implement engine enhancements to meet performance and functionality requirements.
  • Develop and optimize streaming systems, pipelines, and workflows for large-scale open-world environments.
  • Collaborate with art and design teams to create tools and technologies that bring massive worlds to life.
  • Improve and maintain shared engine technology across the company.
  • Debug and resolve engine and game issues, ensuring high stability and performance.
  • Optimize memory, CPU, and rendering performance across platforms.
  • Propose and build innovative tools and systems to enhance the development process.
  • Mentor junior programmers and provide technical guidance.

Game DevelopmentC++Data StructuresUnreal engine

Posted about 2 months ago
Apply
Apply

πŸ“ US, Canada

🧭 Full-Time

πŸ’Έ 180000.0 - 259000.0 USD per year

πŸ” Video game development

  • Extensive networked in-engine, realtime, multiplayer experience with proven track record of shipping networked multiplayer games using Unreal Engine.
  • Excellent C++ skills and familiarity with game scripting languages such as Blueprint.
  • Experience with scripting languages for server orchestration like Lua and Python.
  • Strong understanding of game networking concepts and trade-offs for cooperative multiplayer.
  • Self-motivated with a strong work ethic and ability to work independently.
  • Work with gameplay programmers and designers to optimize game features for player experience.
  • Identify, implement, and support new network features and systems.
  • Guide network programming patterns for other developers.
  • Maintain and support listen and dedicated servers across platforms.
  • Optimize server usage for bandwidth, latency, and resource utilization.
  • Collaborate with infrastructure teams for matchmaking and session scalability.

DockerPythonC++Unreal engineLinux

Posted about 2 months ago
Apply
Apply

πŸ“ United States

🧭 Full-Time

πŸ’Έ 75100.0 - 134840.0 USD per year

πŸ” Interactive entertainment

🏒 Company: Zynga

  • 5+ years of industry experience in a Game Design role with at least one shipped title.
  • Experience with and passion for ARPG and looter shooter style games with a focus on progression systems and player choice.
  • Experience working with Unreal Engine and implementing blueprints.
  • Experience designing and/or implementing game progression systems, such as leveling, skill trees, or similar.
  • Solid decision making and prioritization skills to create actionable tasks from various feedback.
  • Strong understanding of how to effectively iterate on game systems and process feedback.
  • Experience using existing assets and functional components to create new gameplay.
  • Design, iterate on, and communicate the vision for game systems, including character progression, skills, and combat.
  • Prototype and implement player skills, passive abilities, and other systems using Unreal Engine tools.
  • Strategically balance systems and progression to create a captivating player experience.
  • Create and manage implementation for game data, such as skill trees, combat formulas, stats, and attributes.
  • Continuously research and analyze other games for inspiration that can make our designs even stronger.
  • Collaborate with the Engineering and Art teams in the creation of tools and content.
  • Align with licensors to deliver content that respects and builds on a franchise while creating a new, unique experience.

Game DesignUnreal engineData management

Posted 3 months ago
Apply
Shown 10 out of 22