Unreal engine Job Salaries

Find salary information for remote positions requiring Unreal engine skills. Make data-driven decisions about your career path.

Unreal engine

Median high-range salary for jobs requiring Unreal Engine:

$161,250

This analysis is based on salary ranges collected from 20 job descriptions that match the search and allow working remotely. Choose a country to narrow down the search and view statistics exclusively for remote jobs available in that location.

The Median Salary Range is $100,000 - $161,250

  • 25% of job descriptions advertised a maximum salary above $192,500.
  • 5% of job descriptions advertised a maximum salary above $425,000.

Skills and Salary

Specific skills can have a substantial impact on salary ranges for jobs that align with these search preferences. Certain in-demand skills are highly valued by employers and can significantly boost compensation. These skills often reflect the unique requirements and challenges faced by professionals in these roles. Some of the most sought-after skills that correlate with higher salaries include Leadership, Problem Solving and Communication Skills. Mastering these skills can demonstrate expertise and make individuals more competitive in the job market. Employers often prioritize candidates who possess these skills, as they can contribute directly to the organization's success. The ability to effectively utilize these skills can lead to increased earning potential and career advancement opportunities.

  1. Leadership

    30% jobs mention Leadership as a required skill. The Median Salary Range for these jobs is $113,500 - $205,000

    • 5% of job descriptions advertised a maximum salary above $250,000.
  2. Problem Solving

    35% jobs mention Problem Solving as a required skill. The Median Salary Range for these jobs is $125,000 - $175,000

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $250,000.
  3. Communication Skills

    60% jobs mention Communication Skills as a required skill. The Median Salary Range for these jobs is $106,500 - $153,750

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $245,500.
  4. Documentation

    30% jobs mention Documentation as a required skill. The Median Salary Range for these jobs is $84,500 - $152,500

    • 25% of job descriptions advertised a maximum salary above $205,000.
  5. Game Development

    65% jobs mention Game Development as a required skill. The Median Salary Range for these jobs is $100,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $186,250.
    • 5% of job descriptions advertised a maximum salary above $205,000.
  6. Collaboration

    65% jobs mention Collaboration as a required skill. The Median Salary Range for these jobs is $100,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $243,250.
  7. Game Design

    55% jobs mention Game Design as a required skill. The Median Salary Range for these jobs is $94,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $197,500.
    • 5% of job descriptions advertised a maximum salary above $205,000.
  8. C++

    30% jobs mention C++ as a required skill. The Median Salary Range for these jobs is $115,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $175,000.
    • 5% of job descriptions advertised a maximum salary above $600,000.
  9. Analytical Skills

    25% jobs mention Analytical Skills as a required skill. The Median Salary Range for these jobs is $94,000 - $140,000

    • 25% of job descriptions advertised a maximum salary above $156,250.
    • 5% of job descriptions advertised a maximum salary above $175,000.

Industries and Salary

Industry plays a crucial role in determining salary ranges for jobs that align with these search preferences. Certain industries offer significantly higher compensation packages compared to others. Some in-demand industries known for their competitive salaries in these roles include Game Development, 3D entertainment and 3D entertainment, live events, metaverse. These industries often have a strong demand for skilled professionals and are willing to invest in talent to meet their growth objectives. Factors such as industry size, profitability, and market trends can influence salary levels within these sectors. It's important to consider industry-specific factors when evaluating potential career paths and salary expectations.

  1. Game Development

    5% jobs are in Game Development industry. The Median Salary Range for these jobs is $400,000 - $600,000

  2. 3D entertainment

    5% jobs are in 3D entertainment industry. The Median Salary Range for these jobs is $100,000 - $180,000

  3. 3D entertainment, live events, metaverse

    5% jobs are in 3D entertainment, live events, metaverse industry. The Median Salary Range for these jobs is $100,000 - $180,000

  4. Video Games

    70% jobs are in Video Games industry. The Median Salary Range for these jobs is $113,500 - $161,250

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $241,000.
  5. Gaming

    5% jobs are in Gaming industry. The Median Salary Range for these jobs is $100,000 - $150,000

  6. Interactive entertainment

    5% jobs are in Interactive entertainment industry. The Median Salary Range for these jobs is $75,100 - $134,840

  7. 3D entertainment / live entertainment

    5% jobs are in 3D entertainment / live entertainment industry. The Median Salary Range for these jobs is $80,000 - $125,000

Disclaimer: This analysis is based on salary ranges advertised in job descriptions found on Remoote.app. While it provides valuable insights into potential compensation, it's important to understand that advertised salary ranges may not always reflect the actual salaries paid to employees. Furthermore, not all companies disclose salary ranges, which can impact the accuracy of this analysis. Several factors can influence the final compensation package, including:

  • Negotiation: Salary ranges often serve as a starting point for negotiation. Your experience, skills, and qualifications can influence the final offer you receive.
  • Benefits: Salaries are just one component of total compensation. Some companies may offer competitive benefits packages that include health insurance, paid time off, retirement plans, and other perks. The value of these benefits can significantly affect your overall compensation.
  • Cost of Living: The cost of living in a particular location can impact salary expectations. Some areas may require higher salaries to maintain a similar standard of living compared to others.

Jobs

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πŸ“ United States

🧭 Full-Time

πŸ’Έ 90000.0 - 170000.0 USD per year

πŸ” Video Games

🏒 Company: 2K

  • At least 5 years experience in AAA technical audio design roles with increasing seniority.
  • Experience on at least 1 AAA project shipped in a technical voice design role.
  • Solid organizational and time management skills.
  • Advanced understanding and experience of UE5, Blueprints, Wwise, and technical audio systems.
  • Advanced audio control logic design and scripting ability.
  • Strong knowledge of DAWs such as Pro Tools and Reaper.
  • Strong understanding of audio engineering principles and techniques.
  • Detail-oriented, deadline-driven, and adaptable.
  • Ability to collaborate with diverse personalities.
  • Problem-solving skills and prioritization capabilities.
  • Mature work ethic and responsibility.
  • Champion of high standards and progress.
  • Positive team-player attitude.
  • Self-motivated and collaborative.
  • Uncompromising ethics and integrity.

  • Work closely with developers to integrate dialogue into the game.
  • Create, implement, and maintain all audio-related systems and associated content.
  • Write scripts to implement complex audio behaviors.
  • Ensure that audio files are optimized for quality and performance.
  • Create or customize tools for designers to improve efficiency.
  • Design dynamic audio systems responding to player actions.
  • Implement, fine-tune, and troubleshoot audio assets.
  • Collaborate with the audio Director, leads, and engineering teams.
  • Ensure audio assets meet integration and mixing specifications.
  • Document audio systems, tools, and workflows.

Unreal engineScripting

Posted 5 days ago
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πŸ“ Canada

🧭 Freelance

πŸ’Έ 40.0 - 50.0 CAD per hour

πŸ” Game development

🏒 Company: Lakshya DigitalπŸ‘₯ 501-1000Developer PlatformGamingDigital Entertainment

  • Relevant experience in similar roles.
  • Proficiency in C++ programming (experience with Unreal Engine is a plus).
  • Experience with cloud platforms, containerization, and orchestration.
  • Experience with SQL and NoSQL databases.
  • Experience in testing and scaling online services.

  • Design, instrument, and operate online services.
  • Integrate online features into the game engine in a multiplayer context.
  • Implement workflows to adapt to the Sony online ecosystem.
  • Provide frameworks to teammates to help them be proficient with the full stack.
  • Work on setting up infrastructure as code.
  • Work on CI/CD and task automations.

AWSDockerNode.jsSQLTypeScriptC++GrafanaPrometheusUnreal engineNosqlReactRustCI/CD

Posted 9 days ago
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πŸ“ Canada

🧭 Freelance

πŸ’Έ 40.0 - 50.0 CAD per hour

🏒 Company: Lakshya DigitalπŸ‘₯ 501-1000Developer PlatformGamingDigital Entertainment

  • 5+ years of professional software development experience.
  • 3+ years of experience as a UI programmer.
  • Excellent C++ coding and debugging skills with experience in code optimization.
  • Familiarity with UI/UX concepts.
  • Interest in working on various UI-related tasks, including UI engine tasks.
  • Ability to function effectively in a team environment while prioritizing your own workload.
  • Bachelor’s degree in Computer Science or equivalent experience.

  • Develop, implement, and maintain a UI toolkit used by UI/UX artists.
  • Develop, implement, and maintain various menus and HUDs (2D & 3D).
  • Develop optimized UI software solutions tailored to the UI engine.
  • Document UI systems and define UI standard methodologies.

C++Unreal engine

Posted 9 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 100000.0 - 180000.0 USD per year

πŸ” 3D entertainment, live events, metaverse

🏒 Company: β€β€β€Ž β€Ž

  • Proficiency with scripting languages and programming concepts.
  • Extensive knowledge of industry-standard DCC tools and workflows for 3D and 2D content.
  • Experience with game editors and engines, especially Unreal Engine (5+ years).
  • Strong understanding of Physically Based Rendering (PBR) pipelines.
  • Experience working on real-time PC and Mobile VR platforms.
  • Proven ability to profile and resolve production bottlenecks.
  • Excellent organizational and interpersonal communication skills.
  • Proactive, solution-oriented approach in collaborative environments.
  • Clear technical documentation skills for technical and non-technical audiences.
  • Shipped at least one AAA title in a Senior Technical Artist role.

  • Design and implement efficient pipelines that align with artistic needs and technical limitations.
  • Advocate for tech art constraints to achieve top-tier visual quality and performance.
  • Work with Art Leads, Technical Directors, and QA to ensure content meets technical requirements and solve cross-discipline challenges.
  • Identify bottlenecks in production workflows and optimize processes for peak performance.
  • Create and maintain clear, concise technical documentation for tools, methods, processes, and engine constraints.
  • Train and mentor artists on tools and workflows while fostering knowledge sharing within the team.
  • Develop and contribute to technology roadmaps, supporting the project’s evolving needs.

Game DevelopmentUnreal engineScripting

Posted 12 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 100000.0 - 180000.0 USD per year

πŸ” 3D entertainment

🏒 Company: β€β€β€Ž β€Ž

  • A portfolio or demo reel showcasing detailed, engaging environment designs
  • Proficiency with Unreal Engine tools, including Material Editor, VFX, lighting, and camera systems
  • Solid understanding of Physically Based Rendering (PBR) systems and leading 3D modeling software
  • Experience with mobile or VR environmental art development
  • At least 1 shipped AAA title in a Senior Environment Artist role
  • 5+ years of environment creation experience using Unreal Engine

  • Design and integrate visually engaging environments, adhering to style guides
  • Collaborate with design, technical, and engineering teams to shape cohesive spaces
  • Mentor and train team members to enhance the overall quality of work
  • Oversee optimization efforts and troubleshoot testing issues
  • Coordinate with stakeholders for task alignment and manage project progress
  • Develop new workflows and improve existing tools for efficiency

Unreal engineMentoringDebugging

Posted 12 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 70000.0 - 165000.0 USD per year

πŸ” Video Game Development

🏒 Company: Cloud ChamberπŸ‘₯ 251-500Developer PlatformComputerVideo GamesMedia and Entertainment

  • Previous experience in games development, preferably with at least one AAA title shipped.
  • Thorough knowledge of Animation Graphs, Blend Trees, Sequencer, and State Machines.
  • Understanding of procedural runtime animation solutions such as IK, Retargeting, Ragdoll, Cloth, and Motion Matching.
  • Knowledge of how to reduce workload and improve character believability in-game.
  • Experience in documenting workflows and sharing knowledge.
  • Excellent verbal and written communication skills.

  • Partner with Animation, Engineering, and Design teams to achieve the desired animation style and immersive experience.
  • Engage with stakeholders to align on objectives and develop scalable solutions for content authoring workflows.
  • Create and enhance Animation systems balancing performance and behavior requirements.
  • Provide guidance and mentorship to the Animation team to foster growth and maintain collaboration with other departments.

LeadershipPythonGame DesignGame DevelopmentJavaJavascriptUnity3DUnreal engineCommunication SkillsCollaborationMentoringAttention to detailOrganizational skillsWritten communicationDocumentationCoaching

Posted 14 days ago
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πŸ“ California, Colorado, Connecticut, Florida, Georgia, Idaho, Illinois, Massachusetts, Michigan, Missouri, Nevada, New York, North Carolina, Oregon, Pennsylvania, Texas, Utah, Virginia, Washington, Quebec Province

🧭 Temporary

πŸ’Έ 39.9 - 54.33 USD per hour

πŸ” PC and Console Games

🏒 Company: Singularity 6πŸ‘₯ 51-100πŸ’° $30,000,000 Series B over 3 years agoπŸ«‚ Last layoff 7 months agoVideo GamesGamingOnline Games

  • 3+ years of game development experience working as a writer or narrative designer.
  • Experience in narrative design for open-world games or those with quest-based storytelling.
  • A genuine interest in and experience playing cozy simulation games, with strong opinions on their design considerations.
  • Attention to detail, ensuring all elements are meticulously crafted.
  • A commitment to prioritizing player experience and skill in blending narrative with gameplay.

  • Develop and implement engaging quests and dialogue for in-game experiences using Unreal Engine 5.
  • Script animations and basic AI behaviors for NPCs to create a dynamic and immersive player experience.
  • Write names and detailed descriptions for various items, outfits, and gear to enhance the lore and depth of the game.

Game DesignGame DevelopmentUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 15 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 75100.0 - 134840.0 USD per year

πŸ” Interactive entertainment

🏒 Company: Zynga

  • 5+ years of industry experience in a Game Design role with at least one shipped title.
  • Experience with and passion for ARPG and looter shooter style games with a focus on progression systems and player choice.
  • Experience working with Unreal Engine and implementing blueprints.
  • Experience designing and/or implementing game progression systems, such as leveling, skill trees, or similar.
  • Solid decision making and prioritization skills to create actionable tasks from various feedback.
  • Strong understanding of how to effectively iterate on game systems and process feedback.
  • Experience using existing assets and functional components to create new gameplay.

  • Design, iterate on, and communicate the vision for game systems, including character progression, skills, and combat.
  • Prototype and implement player skills, passive abilities, and other systems using Unreal Engine tools.
  • Strategically balance systems and progression to create a captivating player experience.
  • Create and manage implementation for game data, such as skill trees, combat formulas, stats, and attributes.
  • Continuously research and analyze other games for inspiration that can make our designs even stronger.
  • Collaborate with the Engineering and Art teams in the creation of tools and content.
  • Align with licensors to deliver content that respects and builds on a franchise while creating a new, unique experience.

Game DesignUnreal engineData management

Posted 17 days ago
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πŸ“ US, Canada

🧭 Full-Time

πŸ’Έ 125000.0 - 150000.0 USD per year

πŸ” Video Game Development

🏒 Company: Gravity WellπŸ‘₯ 10-50Video GamesGamingInformation TechnologyOnline Games

  • Experience with a custom scripting language.
  • Fundamental understanding of math for game development, e.g., linear algebra and trigonometry.
  • Have shipped a game as a technical/scripting designer.
  • 3+ years of professional experience, with an emphasis on scripting and technical design.
  • Proficiency in Unreal Engine.
  • Strong design sensibilities to improve player experience.
  • Ability to identify simple solutions to complex problems.

  • Communicate player experience goals for gameplay systems to other departments and stakeholders.
  • Create prototypes that clearly represent design intent for various aspects of gameplay.
  • Assist level designers in developing gameplay experiences.
  • Take simple solutions and scale them to solid technical frameworks for the design department.
  • Assist other departments in developing systems for expressing their content in game.
  • Give meaningful feedback on all aspects of the game advocating for players.
  • React to feedback from regular internal playtests and external focus tests.

Game DesignGame DevelopmentUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 17 days ago
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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 130000.0 - 150000.0 USD per year

πŸ” Video game development

🏒 Company: Cold Iron StudiosπŸ‘₯ 11-50ComputerGaming

  • A minimum of 5 years of industry experience.
  • Ability to work independently and efficiently under deadlines.
  • Excellent programming, debugging, and optimization skills.
  • Experience with Unreal Engine.
  • Experience with PlayStation 5 and Xbox Series X consoles.
  • Familiarity with profiling tools for Unreal and consoles (e.g. PIX, Razor GPU).

  • Write game, engine, and tools code using C/C++.
  • Profile and optimize the game, as well as identify and implement effective tools.
  • Provide expertise in low level systems and engine code, specifically platform-specific behavior.
  • Collaborate with Art to establish and enforce budgets for characters and environments.
  • Work with Producers to perform task breakdowns and estimations.
  • Communicate effectively with peers and colleagues.
  • Provide technical assistance for inquiries regarding errors, problems, or questions.

C++Unreal engineDebugging

Posted 19 days ago
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