Zynga

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📍 United States

🧭 Full-Time

💸 75100.0 - 134840.0 USD per year

🔍 Interactive entertainment

  • 5+ years of industry experience in a Game Design role with at least one shipped title.
  • Experience with and passion for ARPG and looter shooter style games with a focus on progression systems and player choice.
  • Experience working with Unreal Engine and implementing blueprints.
  • Experience designing and/or implementing game progression systems, such as leveling, skill trees, or similar.
  • Solid decision making and prioritization skills to create actionable tasks from various feedback.
  • Strong understanding of how to effectively iterate on game systems and process feedback.
  • Experience using existing assets and functional components to create new gameplay.
  • Design, iterate on, and communicate the vision for game systems, including character progression, skills, and combat.
  • Prototype and implement player skills, passive abilities, and other systems using Unreal Engine tools.
  • Strategically balance systems and progression to create a captivating player experience.
  • Create and manage implementation for game data, such as skill trees, combat formulas, stats, and attributes.
  • Continuously research and analyze other games for inspiration that can make our designs even stronger.
  • Collaborate with the Engineering and Art teams in the creation of tools and content.
  • Align with licensors to deliver content that respects and builds on a franchise while creating a new, unique experience.

Game DesignUnreal engineData management

Posted 3 months ago
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