Daybreak Games

Daybreak Games is a game development studio known for creating engaging and immersive gaming experiences.

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🏒 Affirm
πŸ‘₯ 1001-5000πŸ’° Post-IPO Equity about 4 years agoπŸ«‚ Last layoff about 2 years agoLendingFinancial ServicesPaymentsFinTech
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Jobs at this company:

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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 65000.0 - 110000.0 USD per year

πŸ” Gaming

  • Mastery of SQL and Excel
  • Experience with writing ETLs
  • Experience with building data warehouses and dimensional modeling
  • Experience with TB/PB level data systems
  • Become an expert on all aspects of Daybreak’s data infrastructure
  • Develop, maintain, and optimize Daybreak’s current data pipeline which includes but isn’t limited to data from commerce sales, live games, platform operations, third-party vendors, and social media
  • Responsible for quality control and auditing of databases to ensure validity of data
  • Provide hands-on implementation and subject-matter expertise around data warehouse and ETL subsystems
  • Monitors production databases for potential migration issues
  • Implements data streams through collaboration with other departments
  • Help analysts with reporting tasking and data meaning/location.

AWSPythonSQLApache AirflowBusiness IntelligenceCloud ComputingData AnalysisETLHadoop HDFSJavaSnowflakeC#API testingREST APICI/CDData visualizationData modelingData management

Posted 12 days ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 35000.0 - 55000.0 USD per year

πŸ” Game Development

  • Understanding of human and animal anatomy, proportion, scale and perspective
  • Strong eye for details when translating concept art into 3d character models
  • Working knowledge of 3DS Max, Z-brush, and Photoshop or equivalent software
  • Demonstrated traditional art skills and knowledge of color, value, function, and silhouette as well as technical problem-solving skills
  • Self-motivated, positive, and mature attitude on challenges of asset creation and working with the team to achieve high-quality characters and creatures
  • Experience with high-fantasy character design
  • A passion for making and playing games
  • Develop/create characters and wearable armor through an established 3D pipeline (modelling, sculpting, texturing, UV unwrapping, etc.)
  • Generate assets, hitting established quality bar set for project
  • Find balance between subjective quality and technical constraints to achieve aesthetic quality and technical functionality
  • Provide regular problem-solving input on workflow, asset creation methods, and related technical issues
  • Ensure that all character art assets are built in accordance with the game art style, are technically sound, and completed on schedule
  • Collaborate with other disciplines to ensure character models deform correctly using best practices for modeling for animation performance such as clean edge flow
Posted 12 days ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 50000.0 - 58000.0 USD per year

πŸ” Game Design

  • Bachelor's Degree in Game Design or equivalent work experience
  • Experience with successfully implementing content in a game design context
  • Understanding of fundamental principles of game design and what makes games fun
  • Ability to design within constraints and set goals
  • An independent thinker who speaks their mind candidly and respectfully and has an amazing ability to integrate their ideas with others, and constantly incorporate feedback into their designs
  • Working knowledge of Word, Excel, and other office software
  • Basic knowledge of a scripting or programing language.
  • Extremely self-motivated with strong prototyping, and written and verbal communication skills
  • Ability to work well under pressure and with deadlines
  • Knowledge of EverQuest or other similar MMORPGs
  • A passion for making and playing games
  • Work closely with design leads to execute the vision of the game
  • Create design documents for game content
  • Participate in team meetings and present ideas for discussion to improve the game
  • Communicate design goals to other team members, including artists and engineers
  • Help to deliver updates and expansions through ongoing game iterations
  • Quickly learn to use a variety of technical and proprietary tools used to create EverQuest

Game DesignGame DevelopmentContent creationCommunication SkillsMicrosoft ExcelProblem SolvingWritten communicationScripting

Posted 25 days ago
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πŸ”₯ NOC Analyst
Posted 27 days ago

πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 50000.0 - 60000.0 USD per year

πŸ” Gaming

  • Understanding of key network monitoring protocols including SNMP, NetFlow, WMI, syslog, etc.
  • Knowledge of Microsoft/Linux operating systems and Cisco, Dell, Juniper, and Palo Alto network devices
  • Knowledge of Dell server hardware
  • Excellent technical troubleshooting skills
  • Strong communication and teamwork skills
  • Ability to travel up to 20%
  • Monitoring a wide variety of information and network systems
  • Recognizing, identifying, and prioritizing incidents
  • Providing timely responses to all incidents, outages, and performance alerts
  • Communicating with third-party service providers and notifying customers of issues
  • Categorizing issues for escalation to appropriate technical teams
  • Collaborate with the Technical Operations team
  • Creating and maintaining procedural documentation and monitoring alerts
  • Perform basic systems testing and operational tasks
  • Building, configuring, and installing servers
  • Remote management and configuration of server hardware
  • Replace malfunctioning or underperforming hardware
  • Conduct periodic visits to datacenters

AWSBashCiscoKubernetesMicrosoft Active DirectoryAmazon Web ServicesLinuxTroubleshootingScripting

Posted 27 days ago
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πŸ”₯ Producer
Posted 2 months ago

πŸ“ CA, WA, TX, NY, MA

🧭 Full-Time

πŸ’Έ 82000.0 - 100000.0 USD per year

πŸ” Massively multiplayer online games

  • Relevant/related Game Producer experience of 4 years.
  • SCRUM Master certification or equivalent work experience.
  • Strong project/program management skills.
  • Strong experience with JIRA/Agile/Waterfall/SCRUM development with hard deadlines.
  • Familiarity with the Magic: The Gathering preferred.
  • Working with the Executive Producer and development teams to define and meet project milestones.
  • Running the execution of the game development process to produce high-quality content.
  • Crafting and maintaining project plans and schedules, including task creation, triage, bi-weekly sprints, and confluence calendars.
  • Ensuring live ops documentation is complete and up-to-date.
  • Establishing and maintaining a productive and communicative working environment through facilitating daily scrums and project meetings.
  • Identifying and resolving issues between the production schedule and design goals.
  • Anticipating risks and putting plans of action in place to overcome them.
  • Recommending and implementing new processes where efficiencies are needed to improve on-time or on-budget delivery.

Project ManagementAgileGame DevelopmentSCRUMJira

Posted 2 months ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 65000 - 110000 USD per year

πŸ” Video Games

  • Bachelor's degree in computer science or equivalent experience.
  • 7 years of experience creating and shipping software.
  • 5 years of experience working with C#/.NET.
  • Preferred experience with SQL Server or other production relational databases.
  • Experience working with and improving large, legacy systems.
  • Bonus technologies include WPF, WCF, ASP.NET, WinForms, JavaScript.
  • Ability to quickly learn new skills and work effectively with diverse groups.
  • Strong remote communication skills.
  • Designs and implements solutions for Magic: The Gathering Online in alignment with architectural designs and program needs.
  • Investigates, analyzes, and responds to issues as they arise in a live service.
  • Performs literate programming, ensuring readable and maintainable code with adequate commenting and documentation.
  • Communicates trade-offs, risks, and alternative solutions for proposed features and functionality.
  • Seeks improvement opportunities in the development process and suggests solutions.
  • Contributes to continuous improvement through code reviews, collaboration on technical designs, documentation, and test coverage.

Software DevelopmentSQLASP.NETJavascriptC#.NETCommunication SkillsCollaboration

Posted 4 months ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 65000 - 110000 USD per year

πŸ” Video games

  • Bachelor’s degree in computer science or equivalent experience.
  • 3-5 years of experience creating and shipping software.
  • 3-5 years working with C++.
  • 2-3 years working with PERL.
  • Experience with improving large, legacy systems.
  • Experience with Windows and Microsoft systems; Linux experience is a bonus.
  • Preferred: Experience as a Magic Judge or familiarity with Magic the Gathering Comprehensive Rules.
  • Designs and implements solutions for Magic: The Gathering Online in alignment with architectural designs and program needs.
  • Works with multiple programming languages (C++, PERL, C#) to convert card text into game rules code.
  • Supports emergent issues with the game rules engine and card behavior.
  • Performs literate programming with adequate commenting.
  • Adopts coding practices, collaborates with different teams, and communicates trade-offs and risks.
  • Contributes to continuous improvement through collaboration and gathers metrics for performance improvements.

Software DevelopmentAgileGame DesignC#C++Communication SkillsCollaboration

Posted 4 months ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time

πŸ’Έ 85000 - 140000 USD per year

πŸ” Video Games

  • B.S. in Computer Science or Related Field or relevant software engineering experience.
  • Strong Java programming skills with knowledge of data structures, design patterns, and best practices.
  • Experience with Spring Framework and Spring Boot.
  • Development of web applications/web services/microservices and API design.
  • Familiarity with networking protocols like HTTP, TCP, UDP.
  • SQL programming experience and knowledge of NoSQL databases.
  • Proficiency with Linux tools and scripting languages.
  • Experience in troubleshooting and debugging production environments.
  • Excellent written and verbal communication skills.
  • Work with limited supervision and handle concurrent tasks.
  • Maintain and expand existing systems.
  • Develop and integrate new product flows.
  • Add new functionality to existing systems and new web services/microservices.
  • Refactor code into current technologies.
  • Provide feedback to the team on technology direction.
  • Participate in researching and resolving customer issues.

Node.jsPHPPythonSQLDesign PatternsHibernateJavaJavascriptJUNITOAuthSpringSpring BootTypeScriptC++JDBCAngularREST APINosqlCommunication SkillsCI/CDLinuxMicroservicesSoftware Engineering

Posted 4 months ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time, Regular

πŸ’Έ 90000 - 130000 USD per year

πŸ” Massively multiplayer online games

  • Proactive and detail-oriented strategic planner.
  • 10+ years of experience in internal or external game development or publishing.
  • 3+ years of experience working on a live game or service preferred.
  • Experience in relationship management with studios, vendors, and internal teams.
  • Excellent verbal and written communication skills.
  • Strong time and project management skills.
  • Experience in shipping console and PC titles with detailed platform knowledge.
  • Highly knowledgeable of current game industry trends.
  • Passion for multiplayer online video games.
  • Manage simultaneous projects on a single AA game, ensuring they meet publishing needs.
  • Accountable for timely game shipping and quality standards.
  • Establish and improve relationships with internal studios and publishing teams.
  • Mentor and guide direct reports in their career development.
  • Support cross-functional efforts and articulate major deliverables.
  • Create standard operating procedures and templates.
  • Track project progress and manage risks, escalating issues as needed.
  • Adapt to shifting priorities and coordinate among teams.
  • Maintain comprehensive project documentation for transparency.
  • Manage budgets and schedules with studios.
  • Ensure adherence to timelines through milestone approvals.
  • Collaborate on User Research to meet quality targets.

LeadershipProject ManagementGame DevelopmentQACommunication SkillsCollaborationTime Management

Posted 4 months ago
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πŸ“ CA, WA, TX, NY

🧭 Full-Time, Regular

πŸ’Έ 150000 - 200000 USD per year

πŸ” Video game industry

  • 10+ years of production, development, and product management experience on a live game as a service product.
  • 3+ years in a leadership role.
  • Must have shipped multiple successful titles, with experience in large-scale live operations.
  • Strong knowledge of F2P GaaS economy design and service operations.
  • Experience with data analytics and data-driven decision-making.
  • Highly process-driven, expert in SDLC with a proven track record.
  • Responsible for the overall direction and success of the studio as a business unit.
  • Lead the team in establishing and guiding the long-term vision and direction of the game IP.
  • Own the vision for product, process, practices, people, and tools across the franchise.
  • Establish and drive execution of the business plan.
  • Partner with department leaders to maintain product vision, staffing, schedule, and budget.
  • Manage live game services and operations, and content production.
  • Explore new game opportunities with the studio’s core IP.
  • Oversee studio staffing and drive financial performance.

LeadershipProject ManagementData AnalysisGame DesignGame DevelopmentPeople ManagementProduct ManagementProject CoordinationJiraCross-functional Team LeadershipOperations ManagementProduct DevelopmentStrategyCommunication SkillsAnalytical SkillsCollaborationData analytics

Posted 4 months ago
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