Senior Product Designer - Creators

New
Anywhere, flexible working hours in combination with core hours supporting real-time collaborationFull-TimeSenior
Salary not disclosed
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Job Details

Experience
5 to 8 or more years
Required Skills
FigmaProduct designPrototyping

Requirements

  • 5 to 8 or more years of product design experience.
  • Strong focus on interaction design, systems design, or immersive environments.
  • Experience designing interactive systems, game mechanics, or spatial interfaces.
  • Comfortable working in ambiguity and defining structure.
  • Ability to simplify complex concepts.
  • Proficiency in Figma.
  • Experience collaborating with engineering.
  • Familiarity with Unity, SDKs, Blender, or other dev tools.
  • Proactive collaborator with strong listening skills.
  • Understanding of user lifecycles and product ecosystems.

Responsibilities

  • Lead end-to-end design for core props workflows.
  • Define player-facing interactions for new content types, such as companions, environmental objects, and interactive items.
  • Define interaction models, affordances, and behavioral systems that make props intuitive and engaging in immersive social contexts.
  • Explore and establish new UX patterns for spatial and presence-based interaction, including how players discover, use, and share props in-world.
  • Translate technical concepts into approachable UX through thoughtful flows, clear visual hierarchy, and user-friendly microcopy.
  • Partner closely with engineers to ensure interactions feel responsive, performant, and grounded in technical reality.
  • Collaborate with product and design leadership to influence the long-term direction of content interaction systems.
  • Run lightweight usability testing to validate designs early, identify friction, and iterate quickly.
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