3D Character Art Lead
T
teamLFGVideo Game Development
United States, RemoteFull-TimeLead
Salary$153,000 — $230,000 USD
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Job Details
- Required Skills
- LeadershipBlenderUnreal engine
Requirements
- Deep understanding of the character art decisions that matter to competitive players in action or fighting games.
- Proven experience in early AAA game development leadership role(s).
- Experience in leading art teams that include but not limited to 3D character art, character customization, NPC.
- Demonstrated skills and deep understanding of stylized art and style adaptability.
- Expert knowledge in Maya, Blender or Max, Substance.
- Expert knowledge in Unreal Engine.
- Strong organizational, analytical and problem-solving capability with high attention to detail.
- Strategic and critical thinking skills with a proactive, investigative mindset.
- Experience creating or establishing character customization in Unreal and scaling content with outsourcing companies.
Responsibilities
- Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building.
- Mentor and inspire a talented team of artists through all phases of production.
- Foster a safe culture for growth, feedback and coaching to encourage strong creative debate.
- Create strong processes and scalable art workflows that force multiply the team’s efforts and define a high art quality bar.
- Inspire and motivate the team with craft and process advisement.
- Develop internal and external style guides and workflows, and manage teams through creation of game assets.
- Be accountable to the art director visual goals and directions.
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