Senior Designer

New
M
Open to anyone within the UK & EuropeContractSenior
Salary not disclosed
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Job Details

Required Skills
Game DesignUnreal enginePrototyping

Requirements

  • Proven experience as a Senior Designer or equivalent on shipped games.
  • Ideally experience in the simulation game genre.
  • Strong experience designing and owning gameplay systems, mechanics, progression, or feature sets.
  • Proficiency with Unreal Engine for hands-on prototyping, tuning, and iteration.
  • Solid understanding of systemic design, player motivation, balance, and long-term engagement.
  • Excellent collaboration and communication skills across multidisciplinary teams.
  • Pragmatic approach to design, focusing on player experience and project velocity.
  • Experience using playtesting, data, and feedback to refine features.
  • Ability to work in a 12-month contract, remote-working position.

Responsibilities

  • Design and drive key gameplay systems and features from concept through implementation.
  • Prototype, tune, balance, and iterate on mechanics directly within Unreal Engine.
  • Conduct regular playtesting to generate and act on clear, actionable player insights.
  • Create clear design documentation, prototypes, and implementation notes.
  • Collaborate across Design, Art, Engineering, and Production disciplines to ensure design intent is understood and implemented.
  • Identify and prioritize design problems and opportunities for improvement.
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