Senior Designer
New
M
MythwrightGaming
Open to anyone within the UK & EuropeContractSenior
Salary not disclosed
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Job Details
- Required Skills
- Game DesignUnreal enginePrototyping
Requirements
- Proven experience as a Senior Designer or equivalent on shipped games.
- Ideally experience in the simulation game genre.
- Strong experience designing and owning gameplay systems, mechanics, progression, or feature sets.
- Proficiency with Unreal Engine for hands-on prototyping, tuning, and iteration.
- Solid understanding of systemic design, player motivation, balance, and long-term engagement.
- Excellent collaboration and communication skills across multidisciplinary teams.
- Pragmatic approach to design, focusing on player experience and project velocity.
- Experience using playtesting, data, and feedback to refine features.
- Ability to work in a 12-month contract, remote-working position.
Responsibilities
- Design and drive key gameplay systems and features from concept through implementation.
- Prototype, tune, balance, and iterate on mechanics directly within Unreal Engine.
- Conduct regular playtesting to generate and act on clear, actionable player insights.
- Create clear design documentation, prototypes, and implementation notes.
- Collaborate across Design, Art, Engineering, and Production disciplines to ensure design intent is understood and implemented.
- Identify and prioritize design problems and opportunities for improvement.
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