Mythwright

Mythwright is a new games publisher, established by industry veterans with a proven track record of delivering successful titles

Private Company
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Open Positions3

Remote-working positionOpen to anyone within the UK & EuropeContractSimulation gamesPosted
  • Design and drive key gameplay systems and features from concept through implementation.
  • Prototype, tune, balance, and iterate directly in the build using Unreal Engine.
  • Use playtesting, feedback, and observation to identify issues and refine the game.
  • Iterate on features based on player behaviour, feedback, and hands-on review.
  • Communicate design intent and keep work aligned across disciplines.
  • Create design documentation, prototypes, and implementation notes.
  • Surface design problems early and solve them collaboratively.
Unreal enginePrototyping
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About Mythwright

Mythwright is a new games publisher, established by industry veterans with a proven track record of delivering successful titles. We care deeply about supporting creative teams and building long-lasting, collaborative relationships grounded in trust and shared vision.

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