Senior Designer
New
M
MythwrightSimulation games
Remote-working position, open to anyone within the UK & EuropeContractSenior
Salary not disclosed
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Job Details
- Required Skills
- Unreal enginePrototyping
Requirements
- Have proven experience as a Senior Designer or equivalent on shipped games.
- Bring experience designing and owning gameplay systems, mechanics, progression, or feature sets from concept through implementation in Unreal Engine.
- Be comfortable working hands-on in-engine to prototype, tune, and iterate quickly.
- Have a strong grasp of systemic design, player motivation, balance, and long-term engagement.
- Use playtesting, feedback, and data to refine features and improve outcomes.
- Collaborate across design, art, engineering, and production.
- Take a pragmatic approach to design, focusing on game progress and player experience.
- Have a passion for simulation games.
Responsibilities
- Design and drive key gameplay systems and features from concept through implementation.
- Prototype, tune, balance, and iterate directly in the build using Unreal Engine.
- Use playtesting, feedback, and observation to identify issues and refine the game.
- Iterate on features based on player behaviour, feedback, and hands-on review.
- Communicate design intent and keep work aligned across disciplines.
- Create design documentation, prototypes, and implementation notes.
- Surface design problems early and solve them collaboratively.
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