Senior Designer

New
M
MythwrightSimulation games
Remote-working position, open to anyone within the UK & EuropeContractSenior
Salary not disclosed
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Job Details

Required Skills
Unreal enginePrototyping

Requirements

  • Have proven experience as a Senior Designer or equivalent on shipped games.
  • Bring experience designing and owning gameplay systems, mechanics, progression, or feature sets from concept through implementation in Unreal Engine.
  • Be comfortable working hands-on in-engine to prototype, tune, and iterate quickly.
  • Have a strong grasp of systemic design, player motivation, balance, and long-term engagement.
  • Use playtesting, feedback, and data to refine features and improve outcomes.
  • Collaborate across design, art, engineering, and production.
  • Take a pragmatic approach to design, focusing on game progress and player experience.
  • Have a passion for simulation games.

Responsibilities

  • Design and drive key gameplay systems and features from concept through implementation.
  • Prototype, tune, balance, and iterate directly in the build using Unreal Engine.
  • Use playtesting, feedback, and observation to identify issues and refine the game.
  • Iterate on features based on player behaviour, feedback, and hands-on review.
  • Communicate design intent and keep work aligned across disciplines.
  • Create design documentation, prototypes, and implementation notes.
  • Surface design problems early and solve them collaboratively.
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