Senior Manager, Game Design - Twilight Towers (Soft Launch)
F
Fortis GamesGame Development
CanadaFull-Time
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Languages
- English
- Experience
- Proven experience
- Required Skills
- LeadershipGame DesignGame DevelopmentProduct ManagementCross-functional Team LeadershipMentoring
Requirements
- Strong design sensibilities across systems, content, and experiential design.
- Deep expertise in at least one design domain.
- Firm understanding of fundamental design principles, metagame systems, game economies, and player psychology.
- Holistic view of product and business, problem-solving against target KPIs.
- Ability to synthesize feedback into actionable insights and iterate on designs.
- Clear communication and vision setting skills.
- Proven experience in games as a service and live operations.
- Strong leadership and management skills, adept at remote management.
- Extensive experience with merge or tower defense genres preferred.
Responsibilities
- Lead the design of game features, systems, and pillars.
- Distill high-level objectives into design and product specifications.
- Set goals and drive direction for a subteam of game developers.
- Provide design direction and feedback to improve team output.
- Manage and grow designers through coaching and mentorship.
- Coordinate results across disciplines, pods, and leadership levels.
- Build expertise in genre, audience, and feature set, and share learnings.
View Full Description & ApplyYou'll be redirected to the employer's site