Staff Software Engineer, Graphics

Posted 3 months agoViewed
138000 - 237000 USD per year
United StatesFull-TimeSoftware Development
Company:Mozilla
Location:United States, EST, PST
Languages:English
Seniority level:Staff, 5+ years
Experience:5+ years
Skills:
Software DevelopmentC++RustDebugging
Requirements:
At least five years of experience as a software engineer. Proficient in C++ or Rust. Knowledge and experience with graphics frameworks that drive modern computing: OpenGL ES, WebGL, Metal, WebGPU, Vulkan, DirectX 11/12, etc. Knowledge of GPU architectures and design. Strong debugging and optimization skills in a multi-threaded code. Experience with, or interest in learning about, security sandboxing and IPC architectures.
Responsibilities:
Define and drive architectural improvements for rendering in the Gecko Browser engine. Improve the rendering performance of the Gecko browser engine, particularly on high resolution displays. Write software in C++ and Rust, including tests and documentation. Participate in regular code reviews. Maintain the quality and security of our existing Graphics code by engaging with internal and external security researchers. Investigate and propose solutions and architectural changes to improve performance, reliability and reduce power usage. Represent Mozilla in Standards development alongside other industry leaders–Google, Apple, Microsoft, etc.
About the Company
Mozilla
5001-10000 employeesInternet
View Company Profile
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