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Engineering Manager (Unreal Gameplay Focus)

Posted 5 months agoViewed

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πŸ’Ž Seniority level: Manager, 5+ years

πŸ“ Location: Canada

πŸ” Industry: Gaming and entertainment

🏒 Company: Gamebreaking StudiosπŸ‘₯ 11-50ConsultingGamingOnline Games

⏳ Experience: 5+ years

πŸͺ„ Skills: People ManagementC++Unreal engine

Requirements:
  • A passion for games and entertainment.
  • 5+ years of professional game programming experience.
  • Experience working in a large, established code base.
  • Deep knowledge of C++ programming and best practices.
  • Flexibility and desire to work on a variety of game systems.
  • Experience developing with Unreal Engine 4/5.
  • Demonstrated experience leading other engineers in a professional setting.
Responsibilities:
  • Split your time between programming/tech contributions and management (80% / 20%).
  • Write code that is clear, well-tested and modular.
  • Assist game teams with technology choices and follow through with implementation.
  • Architect features and services with a mind towards operability and scalability.
  • Work with project managers inside and outside our studio to deliver features to players.
  • Lead and manage a small team (2-4) of engineers.
  • Mentor and develop engineering talent within the company.
  • Help build the engineering team, including interviewing and hiring engineers.
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