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Game Development
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📍 Paris, Amsterdam

🧭 Full-Time

🔍 Gaming

🏢 Company: Voodoo

  • 5+ years of game development experience with a strong focus on VFX (animations, shaders and particle systems)
  • Proven expertise in Unity and C#
  • A solid portfolio showcasing advanced visual effects in mobile games
  • Experience with URP or HDRP, VFX Graph or Shader Graph and custom HLSH shaders is a big plus
  • Deep understanding of real-time rendering and performance optimization
  • Fluent in English with strong communication skills
  • Create and implement top-tier visual effects (animations, shaders and particle systems) in Unity for Paper
  • Collaborate with designers and gameplay teams to integrate and enhance visual elements
  • Optimize effects for smooth performance on mobile devices
  • Elevate the game’s visual impact with innovative, eye-catching effects

Game DevelopmentUnity3DC#

Posted about 16 hours ago
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🔥 Lead/Senior Game Designer
Posted about 17 hours ago

📍 AMER

🧭 Full-Time

🔍 Gaming

🏢 Company: Windranger Labs

  • 5–7+ years in game design (mobile or browser, F2P or real-money gaming) with an emphasis of visual and art design
  • Successfully shipped at least one title from concept to launch with demonstrated impact on core gameplay systems
  • Experience creating engaging visual designs, UI/UX flows, and feedback loops that drive retention and engagement
  • Proficient with Figma and other design prototyping tools
  • Experience creating and documenting game systems
  • Ability to communicate design concepts through wireframes, flowcharts, and product/game feature sets
  • Conversant in development workflows with ability to communicate effectively with engineering teams
  • Understanding of technical constraints and opportunities in game development
  • Adept at leveraging AI-assisted design & prototyping tools to accelerate production cycles
  • Deep understanding of how to trigger dopamine responses through product features, visual rewards, and feedback loops
  • Substantial personal experience in speculative environments—trading, poker, DFS—with intuitive understanding of edge, bankroll psychology, and risk-reward mechanics
  • Obsessive attention to polish, interaction design, and the emotional journey of gameplay
  • Design and refine core gameplay and in-game UI systems that make skill-based games with trading themes engaging, accessible, and fun
  • Create compelling risk/reward structures that feel fair while driving emotional investment
  • Develop progression systems that balance skill acquisition with meaningful rewards
  • Craft intuitive gameplay experiences that introduce complex concepts in digestible ways
  • Design game loops that resonate with traders or anyone who aspires to be one
  • Build design systems and mechanics that create "aha moments" (sense of edge) and drive organic discovery of game depth
  • Define optimal session lengths, cooldowns, and tournament cadences; conduct A/B testing to improve D0, D7, and D30 retention and churn metrics
  • Establish baseline KPIs and work with our data team to understand performance and necessary changes
  • Create compelling reward structures that drive desired player behaviors
  • Translate financial concepts into visual gameplay mechanics that feel natural and rewarding
  • Design intuitive feedback mechanisms for win/loss scenarios
  • Create compelling visualizations for market movements and player actions
  • Collaborate with Game Designers, UI/UX specialists, Front-End Developers, and Artists to bring game concepts to life with engaging designs and mechanics
  • Translate game development outlines into engaging gameplay experiences
  • Mentor junior designers and contribute to the team's design culture
  • Design and execute rapid prototyping cycles to validate core gameplay hypotheses
  • Create playtest methodologies that generate actionable insights
  • Collaborate with our data and playtesting teams to develop frameworks for evaluating gameplay quality and fun factor

Data AnalysisFigmaFrontend DevelopmentGame DesignGame DevelopmentUI DesignUser Experience DesignBehavioral economicsMobile testingRESTful APIsJSONPrototypingA/B testing

Posted about 17 hours ago
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🔥 Art Lead
Posted 1 day ago

📍 Canada

🧭 Full-Time

🔍 Gaming

🏢 Company: Voldex Games

  • A deep understanding of asset performance metrics and methodologies on the Roblox platform.
  • High proficiency in Roblox Studio and substantial experience on the Roblox platform.
  • Experience creating art assets under strict performance constraints while maintaining a clear, visually appealing style.
  • Experience collaborating with game designers and product teams to understand art request details and flag risks or needs for additional information.
  • Proven ability to own a game’s art direction and mentor a team of artists toward a consistent execution of that style or direction.
  • Excellent leadership, communication, and interpersonal skills, with the ability to manage and mentor a diverse team of artists.
  • Familiarity with project management tools such as Monday.com, Asana, JIRA, or similar applications.
  • Contribute a consistent allocation of time to building out 3D art assets for the game (housing, props, tools, etc).
  • Address artistic challenges, manage art-team workloads, and ensure art assets are delivered on time, efficiently, and within the technical performance budget.
  • Lead, manage, and mentor a small team of artists, providing clear direction, constructive feedback, and fostering a positive, creative work environment.
  • Lead Brookhaven’s game style and art direction
  • Supervise both 2D and 3D artists.
  • Develop and maintain art-production pipelines, processes, and documentation to ensure efficient asset creation and implementation.
  • Review and provide feedback on the team’s work, ensuring assets meet quality standards and align with the artistic vision and technical requirements of the project.

LeadershipProject ManagementGame DevelopmentUI DesignCommunication SkillsMentoringTeam management

Posted 1 day ago
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📍 United States, Canada

💸 190800.0 - 267100.0 USD per year

🔍 Software Development

  • 4+ years of experience in the Javascript & web toolchain.
  • Experience using novel AI IDEs and associated toolchains.
  • Experience working with and deploying OpenAI, Gemini or similar model providers.
  • Interest in game development and creative spaces.
  • Spearhead the integration of cutting-edge AI capabilities into our Developer Platform.
  • Build and maintain integrations leading AI IDE tools, including Cursor, Bolt.new, and Firebase Studio.
  • Work with leading foundation models like OpenAI & Gemini.
  • Fine-tune and adapt AI models, integrating them with Reddit systems to solve unique problems for our creators.
  • Develop our toolchain for agentic development, leveraging protocols like MCP to enable AI agents to interact with Reddit tools and services.
  • Engage directly with the community of developers and creators leveraging AI for rapid prototyping and development ('vibe-coding') to gather feedback and drive adoption.

Artificial IntelligenceFrontend DevelopmentGame DevelopmentJavascriptMachine LearningREST APINodeJS

Posted 2 days ago
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📍 CAN, UK

🔍 AAA Gaming

🏢 Company: NetEase Games

  • 5+ years of professional software development experience, working on multi-discipline teams
  • 5+ years of working with memory, performance, and other low level systems OR 2+ years of Unreal 4+ experience on core systems
  • Experience with using Motion Matching in any game engine
  • Experience shipping AAA console games (Xbox One+, Playstation 4+)
  • Deep knowledge of engine and hardware architectures, optimization strategies, profiling tools and multi-threaded programming
  • Knowledge of animation systems for 3D AAA games and how to use them
  • Strong interpersonal skills: the abilities to communicate positively and effectively, and to take constructive feedback. Self-motivated, can-do attitude, quick learner and problem solver
  • Passionate about core game mechanics and facilitating efficient team workflows
  • Computer science degree.
  • Working on Unreal’s Motion Matching system
  • Work with the rest of the team to gameplay mechanics that are exemplary in the field of AAA gaming
  • Optimise and maintain the memory, performance, and other core animation based systems for a large AAA game
  • Evaluate, Integrate and maintain middleware technologies and externally developed engine systems and engine updates
  • Working very closely with the animation teams to ensure their vision is made a reality in the project
  • Communicate, collaborate, and coordinate with other members of the engineering team using Slack, code reviews, design reviews, bugs, and video calls.

Software DevelopmentGame DesignGame DevelopmentC++Unreal engineCommunication SkillsProblem Solving

Posted 2 days ago
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🔥 3D Artist
Posted 3 days ago

📍 Brazil

🧭 Full-Time

🔍 Gaming

🏢 Company: Voldex Games

  • At least 3 years of full-time experience as a Roblox 3D Artist or Builder
  • A strong understanding of optimization best practices in Roblox Studio
  • Someone with a deep appreciation for Brookhaven’s existing art style
  • Ability to work full-time (40 hours per week)
  • Have a Roblox portfolio focused on environments
  • Creating optimized, style-consistent assets and environments that enhance the Brookhaven world
  • Keeping performance and visual quality top of mind.

3D Modeling - RhinoGame DesignGame Development

Posted 3 days ago
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📍 Ukraine, Turkey, Serbia, Brazil, Poland

🔍 Video Games

🏢 Company: Cyrex👥 11-50Penetration TestingGamingSaaSSoftware EngineeringCyber SecurityFinTechSoftware

  • 3+ years of writing products in python 3.
  • Understanding of endianness, hashing, checksums, encoding, encryption, signing, bitmasks.
  • Understanding of TCP/UDP mechanics, including packet fragmentation, sequence management, and multiplexing.
  • Knowledge of serialization techniques, including binary formats, variable-length encoding.
  • Ability to read and understand big C++ codebases.
  • Familiarity with Unreal Engine networking, including RPCs and network object serialization.
  • Experience with crafting and tampering with network packets.
  • Develop and enhance functionalities within the Cyrex Protoceptor tool, focusing on intercepting and analyzing gaming protocol traffic.
  • Implement (de)serialization, sequence number tracking and packet injection mechanisms for custom gaming network protocols.
  • Provide technical support for penetration testing teams who use the Protoceptor tool.
  • Maintain and document Protoceptor tool.

PythonCybersecurityGame DesignGame DevelopmentC++AlgorithmsData StructuresUnreal engineCI/CDRESTful APIsLinuxScriptingDebugging

Posted 3 days ago
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📍 Argentina, Brazil, Mexico, Colombia, Canada

🧭 Contract

🔍 Video Games

🏢 Company: Devoted Studios👥 51-100

  • 5+ years of experience in full-cycle game production
  • Ability to lead distributed or remote teams
  • Deep understanding of game development pipelines, including engineering workflows
  • Strong proficiency with Jira and Agile methodologies
  • Successful track record of launching projects on time and within budget
  • Experience managing client and vendor relationships
  • Excellent organizational, communication, and problem-solving skills
  • Comfortable creating documentation, KPIs, and clear action plans
  • English level: Upper-Intermediate or higher
  • Own the full project lifecycle: from kickoff to final delivery
  • Lead sprint planning and Agile rituals across multiple teams
  • Manage roadmaps, delivery schedules, and resource estimates
  • Track project health with reports on status, budget, milestones, and retrospectives
  • Communicate regularly with clients and vendors, maintaining satisfaction and transparency
  • Collaborate with discipline leads (art, engineering, QA, etc.) to ensure alignment and quality
  • Drive continuous improvement by identifying production inefficiencies
  • Set up and manage Jira boards, including task creation and vendor access
  • Generate project reports (Tempo, margin tracking, efficiency updates)
  • Ensure documentation and client deliverables meet Devoted brand standards
  • Monitor project P&L and proactively flag scope or budget risks
  • Escalate challenges or change requests to BD and Lead Producer
  • Support talent scouting for production needs
  • Foster high morale and clear communication across distributed teams

LeadershipProject ManagementGame DevelopmentSCRUMProject CoordinationJiraFinancial ManagementResource PlanningCommunication SkillsAgile methodologiesDocumentationClient relationship managementBudgetingRisk ManagementTeam management

Posted 3 days ago
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📍 United States, Canada

🧭 Full-Time

💸 190800.0 - 267100.0 USD per year

🔍 Software Development

🏢 Company: Reddit👥 1001-5000💰 $410,000,000 Series F almost 4 years ago🫂 Last layoff almost 2 years agoNewsContentSocial NetworkSocial Media

  • 4+ years of experience in the Javascript & web toolchain.
  • Experience using novel AI IDEs and associated toolchains.
  • Experience working with and deploying OpenAI, Gemini or similar model providers.
  • Interest in game development and creative spaces.
  • Spearhead the integration of cutting-edge AI capabilities into our Developer Platform.
  • Build and maintain integrations leading AI IDE tools, including Cursor, Bolt.new, and Firebase Studio.
  • Work with leading foundation models like OpenAI & Gemini.
  • Fine-tune and adapt AI models, integrating them with Reddit systems to solve unique problems for our creators.
  • Develop our toolchain for agentic development, leveraging protocols like MCP to enable AI agents to interact with Reddit tools and services.
  • Engage directly with the community of developers and creators leveraging AI for rapid prototyping and development ('vibe-coding') to gather feedback and drive adoption.

Frontend DevelopmentGame DevelopmentJavascriptNodeJSSoftware Engineering

Posted 3 days ago
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📍 Japan

🧭 Contract

🔍 Video Games

🏢 Company: Keywords Studios💰 Post-IPO Equity 11 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

  • Mother tongue in Japanese
  • Extensive knowledge of Korean
  • Translation certificate or equivalent experience
  • Familiar or passionate about video games
  • Knowledge of translation tools or willingness to learn
  • Pass the entry test
  • Translate game content from Korean to Japanese
  • Work autonomously and manage time flexibly.

Game DesignGame Development

Posted 3 days ago
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