Voodoo

Private Company
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Open Positions8

This position is fully remote as long as you are willing to work in CET hoursOr Barcelona-based. Secondary Locations: MadridParis+10 more locationsFull-TimeMobile gamesPosted
  • Own the quality bar for core mechanics, moment-to-moment interaction, and overall game feel
  • Design, prototype, and refine new gameplay features and mechanics that expand the core Hole.io loop
  • Iterate new and existing features & parameters until achieving final quality game feel e.g. friction, bounce, suction force, camera & movement easing curves, etc.
  • Partner closely with engineers to implement and iterate on Unity-based gameplay systems that perform well on mobile devices
  • Collaborate with level designers to ensure gameplay mechanics integrate smoothly with open 3D environments
  • Identify opportunities to improve player engagement, retention, and session satisfaction through gameplay changes
  • Lead rapid prototyping and iteration cycles, validating ideas through playtesting, AB tests and data analysis
  • Define best practices and design guidelines for gameplay systems and interaction design
  • Work with product and analytics teams to translate player data and experimentation results into gameplay improvements
  • Champion simplicity, clarity, and delight in every interaction
A/B testing
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