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Lead Multiplayer Game Developer - Paper.io 2

Posted 8 days agoViewed

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💎 Seniority level: Lead, 7+ years

📍 Location: Barcelona, Paris, Amsterdam, CET +/-2h

🔍 Industry: Gaming

🏢 Company: Voodoo

🗣️ Languages: English

⏳ Experience: 7+ years

🪄 Skills: AWSBackend DevelopmentCloud ComputingGame DevelopmentGCPUnity3DC#AlgorithmsAzureCommunication SkillsCI/CDProblem SolvingRESTful APIsNetworkingA/B testing

Requirements:
  • Strong experience (7+ years) in game development, specializing in multiplayer architecture and networking
  • Proven track record developing synchronous multiplayer functionality for high-scale, popular mobile games with millions of active users
  • Advanced Unity and C# expertise, specifically with multiplayer systems (Nakama, Photon, Mirror, Netcode for GameObjects, etc.)
  • Proven track record creating low-latency, scalable synchronous multiplayer games or features for mobile
  • Deep understanding of network optimization, prediction algorithms, and synchronization techniques to ensure seamless player experiences
  • Experience in profiling and optimizing multiplayer performance, network bandwidth, and server-client communication
  • Familiarity with cloud solutions, server deployment, and infrastructure management (AWS, Azure, Google Cloud, or similar)
  • Solid experience with CI/CD practices, analytics-driven development, and A/B testing in multiplayer environments is highly desirable
  • Excellent problem-solving skills with a creative, hacker mindset
  • Attention to detail, especially regarding player experience and responsiveness
  • Fluent in written and spoken English
Responsibilities:
  • Define and drive the multiplayer technical vision, aligning with business goals
  • Architect and implement real-time multiplayer features ensuring low latency
  • Mentor and collaborate closely with senior developers, defining best practices in multiplayer game development
  • Identify and resolve performance bottlenecks related to networking, latency, synchronization, and overall multiplayer performance
  • Establish coding standards, ensuring a robust and maintainable networked codebase
  • Contribute to game design discussions, bringing insights and solutions tailored specifically to multiplayer mechanics
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📍 Paris, Amsterdam

🔍 Game Development

  • Strong experience (7+ years) in game development, specializing in multiplayer architecture and networking
  • Proven track record developing synchronous multiplayer functionality for high-scale, popular mobile games with millions of active users
  • Advanced Unity and C# expertise, specifically with multiplayer systems (Nakama, Photon, Mirror, Netcode for GameObjects, etc.)
  • Proven track record creating low-latency, scalable synchronous multiplayer games or features for mobile
  • Deep understanding of network optimization, prediction algorithms, and synchronization techniques to ensure seamless player experiences
  • Experience in profiling and optimizing multiplayer performance, network bandwidth, and server-client communication
  • Familiarity with cloud solutions, server deployment, and infrastructure management (AWS, Azure, Google Cloud, or similar)
  • Solid experience with CI/CD practices, analytics-driven development, and A/B testing in multiplayer environments is highly desirable
  • Excellent problem-solving skills with a creative, hacker mindset
  • Attention to detail, especially regarding player experience and responsiveness
  • Define and drive the multiplayer technical vision, aligning with business goals
  • Architect and implement real-time multiplayer features ensuring low latency
  • Mentor and collaborate closely with senior developers, defining best practices in multiplayer game development
  • Identify and resolve performance bottlenecks related to networking, latency, synchronization, and overall multiplayer performance
  • Establish coding standards, ensuring a robust and maintainable networked codebase
  • Contribute to game design discussions, bringing insights and solutions tailored specifically to multiplayer mechanics

AWSCloud ComputingGame DevelopmentGCPUnity3DC#AlgorithmsAzureCI/CDRESTful APIsNetworkingJSONA/B testing

Posted 2 months ago
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