Homa

πŸ‘₯ 5001-10000πŸ’° Post-IPO Equity over 6 years agoElectronicsHardwareSupply Chain ManagementπŸ’Ό Private Company
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Homa is a gaming technology lab that provides game creators with data-driven tools and human expertise to transform their creative ideas into successful commercial games. Through its Homa Lab platform, the company offers a comprehensive suite of tools for trend analysis, A/B testing, and game distribution, ensuring developers optimize their games for eager players worldwide. With over 1 billion downloads attributed to its technology, Homa fosters long-term partnerships with clients and is staffed by a diverse team dedicated to revolutionizing the gaming industry.

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πŸ‘₯ 5001-10000πŸ’° $150,000,000 Secondary Market almost 11 years agoπŸ«‚ Last layoff about 2 years agoSaaSEnterprise SoftwareCollaborationSoftware
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Jobs at this company:

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πŸ“ France, Spain, Poland, Turkey

🧭 Full-Time

πŸ” Gaming

  • 5+ Years professional experience in Java or another JVM language
  • Experience in high-performance, scalable systems handling millions of daily requests
  • Fluent in English
  • Contribute hands-on to code
  • Stabilizing existing systems
  • Drive forward key migrations
Posted 15 days ago
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πŸ“ France

πŸ” Mobile gaming

  • 3+ years of experience in data analysis, ideally within the mobile gaming industry (hypercasual experience is a plus).
  • Technical skills to analyse data (SQL / Python EDA - Analytical mindset) and automate processes (Python script / dbt / Tableau)
  • Strong understanding of A/B testing, statistical significance, and experiment design.
  • Familiarity with key mobile gaming metrics (DAU, ARPU, LTV, CPI, etc.) and game telemetry.
  • Ability to identify trends, patterns, and anomalies to drive actionable insights and game improvements.
  • Ability to translate complex data into clear, compelling narratives for stakeholders across various teams.
  • Passion for hypercasual games and a willingness to iterate rapidly in a fast-paced environment.
  • Partner with Publishing Managers and Game Managers to evaluate game performance, analyze player behaviors, and provide actionable recommendations for improving pre-published and live games.
  • Own the A/B testing process, including planning, parameter selection, execution, and in-depth analysis to make statistically sound decisions that optimize game features and mechanics.
  • Develop and implement best-in-class processes for analyzing and launching new hypercasual games, ensuring a structured and repeatable approach to game success.
  • Leverage data visualization and storytelling to translate complex datasets into clear, compelling insights for cross-functional teams.
  • Track and report key game metrics such as retention, engagement, monetization, and user acquisition performance, providing timely insights to guide strategy.
  • Work closely with developers, designers, and product managers to establish data-driven best practices and enhance the overall game development pipeline.
Posted 23 days ago
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πŸ“ France, Finland, Germany, United Kingdom, Spain

πŸ” Casual Games

  • 5+ years of professional experience in 2D animation in casual games, with a portfolio showcasing dynamic character animations, expressive movements, and engaging UI transitions tailored for mobile games.
  • Advanced proficiency in Unity and Spine, including rigging, keyframing, and optimization for mobile performance (e.g., low file sizes, smooth frame rates on iOS/Android).
  • Proven ability to take full control of animation pipelines from concept to implementation while collaborating with artists, designers, and developers to align with game vision.
  • Experience defining or refining animation workflows, mentoring junior team members, and solving complex challenges without hand-holding.
  • Deep understanding of mobile constraints (e.g., memory, processing power) and a knack for balancing stunning visuals with performance efficiency.
  • Comfortable with additional tools like Adobe Animate, After Effects, Photoshop, or RIVE to support asset creation and integration.
  • Design stunning animations: Create optimized 2D animations for mobile that define the look and feel of our games, enhancing player immersion and engagement.
  • Own the animation pipeline: Take full creative ownership of animation workflows, refining processes to maintain efficiency and high-quality output.
  • Collaborate with the team: Work closely with game designers, artists, and developers to align animations with the game’s vision and technical requirements.
  • Innovate & optimize: Prototype new animation styles and techniques, troubleshoot animation challenges, and optimize workflows to maintain top-tier performance across all assets.
  • Work with Unity & Spine: Push the boundaries of 2D/3D animation on iOS and Android platforms, ensuring fluidity and responsiveness in gameplay.
Posted 28 days ago
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πŸ“ France, United Kingdom

🧭 Full-Time

πŸ” Gaming

  • 5+ years of experience in production management within the gaming industry.
  • Proven track record of shipping and maintaining successful live titles.
  • Strong leadership skills, with the ability to build, lead, and motivate teams.
  • Hands-on experience in production, with a deep understanding of live game operations and workflows.
  • The ability to establish and scale production processes from the ground up.
  • Leading multidisciplinary game teams to execute product plans effectively.
  • Identifying potential risks and implementing strategies to mitigate them.
  • Promoting team-wide visibility and collaboration to foster a creative and productive work environment.
  • Partnering closely with Product teams to align production processes with project goals and objectives.
  • Streamlining the production pipeline to optimize efficiency and resource allocation.
  • Maintaining delivery plans, tracking progress, and coordinating backlogs to meet deadlines and deliver updates.
  • Managing ongoing maintenance activities to ensure our game's and team's longevity and success.
  • Planning and coordinating future build releases to align with project milestones and requirements.
  • Developing resource roadmaps and identifying opportunities for short-term and long-term improvements.
  • Implementing detailed planning, tracking, and allocation of tasks to drive project success.
Posted 2 months ago
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πŸ“ France, Germany, Netherlands, Finland, Spain

πŸ” Mobile gaming

  • 5-7 years of experience in video game production, with at least 2 shipped mobile titles.
  • Expertise in texturing and shading with a flair for crafting cartoony and stylized assets.
  • Experience with custom shaders (e.g., Unity's Shadergraph or Amplify) is a big plus.
  • Proficiency in Unity 3D, Maya/Blender, Photoshop, and Substance Painter/3D Coat.
  • Skilled at integrating finished 3D assets for smooth game performance.
  • Strong collaboration and communication skills.
  • Open to learning new tools and software to stay ahead of the curve.
  • Exceptional organizational skills to meet deadlines without compromising quality.
  • Model, unwrap, and texture high-quality 3D assets for in-game use and prerendered visuals.
  • Maintain alignment with the game’s artistic direction while meeting all technical requirements.
  • Collaborate with the art team to push boundaries and elevate the game’s aesthetic appeal.
  • Integrate and fine-tune assets in Unity for smooth and efficient gameplay.

3D Modeling - RhinoAdobe PhotoshopGame DevelopmentUnity3DBlender

Posted 3 months ago
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πŸ“ France, Spain, Germany

πŸ” Mobile gaming

  • 5+ years of experience working on Unity projects.
  • Previous experience managing and/or mentoring remote teams.
  • Significant track record and already released several mobile casual games.
  • Strong understanding of mobile game development processes.
  • Excellent problem-solving skills in a dynamic environment.
  • Strong interest in the casual genre and trends.
  • Experienced in Live Game mechanics and tech.
  • Strong communication skills for effective collaboration.
  • Fluent in English.
  • Manage other developers and share good practices internally.
  • Guarantee a robust and reusable code mindset within the team, promoting maintainable and scalable solutions throughout the development process.
  • Coordinate with other leads on planning and resource allocation.
  • Suggest new concepts and ideas based on a strong understanding of current trends.
  • Collaborate with and improve the production pipeline.
  • Help with effort estimations and break down complex technical topics.
  • Apply expertise in mobile game performance, including optimization for various devices.
  • Mentor junior developers.
  • Collaborate with tech leaders to drive overall technical innovation.
  • Support the hiring process for new developers.

Team managementA/B testing

Posted 4 months ago
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πŸ“ France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

πŸ” Gaming

  • 2-4 years of experience as an Advanced Data Analyst or Data Scientist, preferably on mobile games.
  • Technical skills in SQL and Python for data analysis and process automation.
  • Experience with economy design is a plus.
  • A doer mindset to adapt to a small team environment.
  • Passion for playing mobile games.
  • Fluency in English.
  • Act as the primary data authority for the game, influencing strategy and development through data insights.
  • Collaborate with product management to design a roadmap guided by analytics.
  • Define event tracking and build reporting pipelines for essential game metrics.
  • Provide actionable recommendations based on detailed analysis of player behavior and purchase patterns.
  • Lead and execute A/B testing initiatives to inform game development decisions.

PythonSQLProduct ManagementTableauStrategyData scienceCollaborationA/B testing

Posted 5 months ago
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