Homa

Homa is a gaming technology lab that provides game creators with data-driven tools and human expertise to transform their creative ideas into successful commercial games. Through its Homa Lab platform, the company offers a comprehensive suite of tools for trend analysis, A/B testing, and game distribution, ensuring developers optimize their games for eager players worldwide. With over 1 billion downloads attributed to its technology, Homa fosters long-term partnerships with clients and is staffed by a diverse team dedicated to revolutionizing the gaming industry.

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📍 France

🔍 Mobile gaming

  • 5+ years of experience in user acquisition, preferably in the mobile gaming industry.
  • Strong analytical skills with the capability to work with large datasets.
  • Proficiency in UA tools and platforms (e.g., Facebook Ads, Google Ads).
  • Experience with tracking and attribution platforms.
  • Proven ability to develop and implement successful UA campaigns.
  • Excellent communication skills and the ability to work collaboratively.
  • Experience in managing and mentoring team members.
  • Understanding of the gaming ecosystem and app store dynamics.
  • Proactive mindset with attention to detail.

  • Developing and executing data-driven user acquisition strategies across various digital platforms.
  • Managing and optimizing user acquisition campaigns to achieve maximum ROI and install volume.
  • Collaborating with cross-functional teams to create compelling ad creatives and optimize conversion rates.
  • Conducting analysis of UA performance, competitor research, and industry trends.
  • Managing relationships with external partners and ad networks.
  • Maintaining reports and dashboards to track performance metrics.
  • Mentoring and leading a team of junior UA associates.
Posted 2024-11-14
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📍 France

🔍 Mobile gaming

  • 3+ years of experience in mobile gaming ad monetization, including expertise with ad mediation platforms like AdMob or IronSource.
  • Strong knowledge of key ad metrics such as eCPM, ARPDAU, and fill rates.
  • Experience working cross-functionally with product, user acquisition, and design teams.
  • Familiarity with key ad networks, real-time bidding, and programmatic knowledge.
  • Hands-on experience with A/B testing and ad optimization.

  • Collaborate with the Head of Ad Monetization to implement ad strategies.
  • Manage ad placements to optimize eCPM and ARPDAU.
  • Leverage data analytics to track ad performance and make informed optimizations.
  • Work closely with product and user acquisition teams for ad integration.
  • Maintain relationships with ad networks and test new ad formats.
  • Support A/B testing and experimentation for refining ad strategies.
Posted 2024-11-14
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📍 France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Gaming

  • 2-4 years of experience as an Advanced Data Analyst or Data Scientist, preferably on mobile games.
  • Technical skills in SQL and Python for data analysis and process automation.
  • Experience with economy design is a plus.
  • A doer mindset to adapt to a small team environment.
  • Passion for playing mobile games.
  • Fluency in English.

  • Act as the primary data authority for the game, influencing strategy and development through data insights.
  • Collaborate with product management to design a roadmap guided by analytics.
  • Define event tracking and build reporting pipelines for essential game metrics.
  • Provide actionable recommendations based on detailed analysis of player behavior and purchase patterns.
  • Lead and execute A/B testing initiatives to inform game development decisions.

PythonSQLProduct ManagementTableauStrategyData scienceCollaboration

Posted 2024-11-09
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📍 France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Gaming

  • 5-7 years of experience in video game production, with at least 2 mobile titles shipped.
  • Proficiency in key UI/UX tools such as Adobe Photoshop, Illustrator, and Figma.
  • Experience using tools for animation and VFX, including software like After Effects, Spine, or Unity's Animation.
  • Unity integration skills to effectively implement UI/UX designs within the game engine.
  • Ability to create optimized animations and VFX that enhance the user experience and gameplay.
  • A solid understanding of production needs, including the creation of 3D assets for UI.
  • Ability to collaborate effectively as part of a cross-disciplinary team and effectively receive feedback.
  • Excellent time management and prioritization skills to meet project deadlines.

  • Develop intuitive UX flows that align with the overall design of the game.
  • Create and implement high-quality UI screens and elements.
  • Design optimized animations and VFX to bring the UI and gameplay to life, as needed.
  • Collaborate with various disciplines to integrate designs seamlessly into the game.

Adobe After EffectsAdobe IllustratorAdobe PhotoshopFigmaGame DesignGame DevelopmentUI DesignUnity3DUser Experience DesignCommunication SkillsAnalytical SkillsCollaborationSketchTime Management

Posted 2024-10-15
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📍 France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Video Game Production

  • 5-7 years of experience in video game production with at least 2 mobile titles shipped.
  • Proficiency in key tools for 2D game art, such as Photoshop, Illustrator, and any relevant 2D art software.
  • Strong 2D skills, with experience in character design, environmental art, and composition.
  • Strong portfolio and experience showcasing work in casual puzzle games.
  • Ability to collaborate effectively as part of a cross-disciplinary team.
  • Strong communication skills to convey direction and effectively receive feedback.
  • Willingness to learn new software programs and tools as needed.
  • Excellent time management and prioritization skills to meet project deadlines.

  • Provide 2D concepts for in-game assets (and thematized meta-features, including characters, environments, and assets).
  • Produce interface elements and icons that enhance gameplay while maintaining the game's UI aesthetic.
  • Collaborate with the art, design, and product teams to ensure cohesive art direction and style across all assets.
  • Contribute to the development and maintenance of art guides, ensuring consistency across all visual elements.

Adobe IllustratorAdobe PhotoshopGame DesignUI DesignBlenderCommunication SkillsCollaborationTime Management

Posted 2024-10-15
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📍 France, Spain, Turkey, Georgia, North Macedonia, Poland, Slovenia

🔍 Mobile Games

  • 5-7 years of experience in video game production with at least 2 mobile titles shipped.
  • Proficiency in key tools such as Unity 3D, Maya/Blender, Photoshop, and Substance Painter/3D Coat.
  • Able to integrate and optimize finished 3D assets into Unity.
  • Expertise in texturing and shading, with a focus on creating cartoony and stylized assets.
  • Experience with custom shaders (e.g., Unity's Shadergraph / Amplify) is a plus.
  • Ability to collaborate effectively as part of a cross-disciplinary team.
  • Strong communication skills to convey direction and effectively receive feedback.
  • Willingness to learn new software programs and tools as needed.
  • Excellent time management and prioritization skills to meet project deadlines.

  • Create high-quality 3D assets for in-game use and prerendered images (modeling, unwrapping, and texturing)
  • Integrate and optimize finished 3D models in Unity to ensure efficient performance
  • Ensure that all 3D models align with the project's artistic vision and meet the necessary technical requirements.

Adobe PhotoshopGame DesignGame DevelopmentUnity3DBlenderCommunication SkillsCollaboration

Posted 2024-10-15
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🔥 Unity Developer
Posted 2024-10-15

📍 Germany, France, Spain

🔍 Mobile gaming

  • Having strong experience in mobile game development, you are well-versed in working with live mobile games, LiveOps events, and improving technical health of live games.
  • You should be skilled in building scalable Unity code with awareness of mobile project tech and business constraints.
  • Knowledge of Unity 3D physics interactions, optimizations, UI implementation, and implementation patterns for code scalability is necessary.
  • Experience with Editor Tools and a strong interest in hypercasual and casual genres is also required.
  • Familiarity with A/B testing methods, concern for player experience, and ability to work autonomously are essential.
  • Nice to have skills include 3D rendering, Unity Editor tools, and experience with DLC (Addressables).

  • As a Unity Game Developer, you will join our internal Studio Team to operate our awesome games taking advantage of our best internal tools.
  • Working in close collaboration with a Tech Director and the rest of the Dev team, you will be in charge of creating new features, events, and improved game mechanics in order to transform our best games into long-term experiences for our players.
  • Your missions will include supporting the Tech Director and Senior Unity Developer with tech evaluations and priorities, having ownership of feature implementations and post-release support, ensuring proper code etiquette and pipeline standards, and collaborating with other members of the team.

AndroidDesign PatternsGame DesignGame DevelopmentiOS DevelopmentUnity3DC#

Posted 2024-10-15
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🔥 SRE / DevOps
Posted 2024-10-15

📍 France

🔍 Gaming technology

  • Manage production workloads on at least one of the major Cloud providers (AWS, Azure, GCP).
  • Manage production workloads on Kubernetes (Cilium, Karpenter, PostgreSQL Operator, etc.).
  • Have a user first mindset to improve the day-to-day of our Tech and Data team.
  • Embrace Cloud Native ecosystem (Kyverno, Falco, Helm, Argo, Devspace).
  • Good to have experience managing services like Redis, Kafka, Redpanda, PostgreSQL, MySQL.
  • Already work with a Data team and familiar with the concepts of MLOps (Airflow, Databricks, Redshift, SageMaker).
  • Infrastructure as Code experience like Terraform or Pulumi.

  • Join our team as a SRE / Devops and help Homa grow into one of the best game studio / publishers out there.
  • Ensure the availability of our core services (Redis, Kafka, Postgresql, etc.).
  • Improve the daily life of our developers by providing a dev portal (Backstage) and more.
  • Improve our monitoring stack and detect potential optimisations (Grafana, VictoriaMetrics, Loki, Tempo, etc.).
  • Contribute to the infra roadmap.
  • Handle the support for our Tech team.
  • Set and manage SLO/SLI within our team.
  • Improve our CICD Pipeline (ArgoCD, CircleCI, Github Action).

AWSKafkaKubernetesGrafanaRedisCollaboration

Posted 2024-10-15
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🔥 Lead Level Designer
Posted 2024-10-15

📍 France

🧭 Full-Time

🔍 Gaming

  • 3+ years of experience with level design in casual puzzle games.
  • Previous experience leading, structuring and/or mentoring other team members.
  • Great feel for level design and an understanding of what makes a level fun.
  • Strong analytical skills and ability to define key data to assess if levels are well designed/balanced.
  • Experience using custom Level Editor in Unity.
  • Team-player & openness to feedback from the Product Team.
  • Fluent in English.

  • Designing levels using the in-house level editor.
  • Ensuring a balance of diversity and difficulty across levels.
  • Developing new level mechanics to enhance gameplay.
  • Analyzing user data to identify areas for improvement in player retention and monetization.
  • Organizing internal playtests to assess level quality and balance.
  • Structuring level progression to optimize the player experience.
  • Organizing & leading the team with an ambitious weekly target for creating new levels.

LeadershipData AnalysisGame DesignGame DevelopmentUnity3DData analysisCommunication SkillsAnalytical SkillsCollaborationProblem SolvingMentoringAttention to detail

Posted 2024-10-15
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