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Senior UI/UX Artist - Hole.io

Posted 8 days agoViewed

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🔍 Industry: Gaming

🏢 Company: Voodoo

🗣️ Languages: English

Requirements:
  • Proven experience as a UI/UX Artist on shipped mobile games.
  • Strong proficiency in Figma with experience building and maintaining component libraries.
  • Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
  • Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
  • Demonstrated ability to build and follow a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
Responsibilities:
  • Establish a high quality, scalable UI, from early concepts to final implementation.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
  • Setup, integrate, and animate UI scenes in Unity.
  • Collaborate with the Art Director to ensure consistency with the game's visual tone.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Ensure technical feasibility and performance of UI assets on mobile devices.
  • Iterate quickly based on team feedback and live user data.
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Related Jobs

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🔥 Senior UI/UX Artist - Hole.io
Posted about 2 months ago

🔍 Mobile Games

  • Proven experience as a UI/UX Artist on shipped mobile games.
  • Strong proficiency in Figma with experience building and maintaining component libraries.
  • Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
  • Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
  • Demonstrated ability to build and follow a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
  • Establish a high quality, scalable UI, from early concepts to final implementation.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
  • Setup, integrate, and animate UI scenes in Unity.
  • Collaborate with the Art Director to ensure consistency with the game's visual tone.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Ensure technical feasibility and performance of UI assets on mobile devices.
  • Iterate quickly based on team feedback and live user data.
Posted about 2 months ago
Apply

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