Senior VFX Artist
New
H
HomaMobile Gaming
France. British Columbia, Canada. United Kingdom. Finland. Spain. Turkey, UTC to UTC+3Full-TimeSenior
Salary not disclosed
Apply NowOpens the employer's application page
Job Details
- Languages
- English
- Required Skills
- Blender
Requirements
- Strong experience creating and implementing real-time VFX directly inside Unity
- Excellent understanding of animation fundamentals such as timing, spacing, readability, anticipation, and impact
- Experience shipping or significantly contributing to mobile games
- A portfolio showcasing polished gameplay VFX with strong visual clarity and game feel
- Experience working collaboratively with developers, designers, and artists in fast-paced production environments
- A proactive mindset with high ownership and strong attention to detail
- Comfort receiving and giving feedback in highly iterative creative environments
Responsibilities
- Create impactful and polished gameplay VFX for heroes, bosses, abilities, combat interactions, and gameplay feedback systems
- Design and implement high-impact effects for reward moments, progression systems, hero unlocks/upgrades, store interactions, and pop-ups
- Work directly inside Unity to implement effects, collaborate with developers, and contribute to improving VFX workflows and pipelines
- Collaborate closely with Art Direction to help evolve the game’s VFX style and overall visual quality
- Contribute to the ongoing visual evolution of the game across gameplay, UI/UX, and presentation polish
- Create effects that improve gameplay readability, impact, pacing, responsiveness, and overall player immersion
- Participate actively in collaborative reviews and iteration cycles to continuously raise the quality bar across the project
View Full Description & ApplyYou'll be redirected to the employer's site