3D Artist
Remote (United States)Full-TimeMiddle
Salary not disclosed
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Job Details
- Experience
- 3+ years
- Required Skills
- Adobe PhotoshopUnreal engine
Requirements
- 3+ years in game development, real-time visualization, or environment production
- Deep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)
- Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
- Experience shipping projects or delivering production-quality scenes
- Ability to work in structured production pipelines
- High-quality modeling and asset creation skills with an emphasis on scene assembly, lighting and composition, and optimization for real-time environments
- Exceptional attention to detail
- Passion for solving visual and technical challenges
Responsibilities
- Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standards
- Develop and revise models, materials, lighting, and compositions for interactive and rendered environments
- Ensure all assets meet performance, memory, and optimization requirements
- Collaborate closely with team members to maintain consistency, quality, and production velocity
- Take ownership of assigned projects from intake through final delivery
- Contribute to the continuous improvement of production workflows, documentation, and quality standards
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