3D Artist

Remote (United States)Full-TimeMiddle
Salary not disclosed
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Job Details

Experience
3+ years
Required Skills
Adobe PhotoshopUnreal engine

Requirements

  • 3+ years in game development, real-time visualization, or environment production
  • Deep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Experience shipping projects or delivering production-quality scenes
  • Ability to work in structured production pipelines
  • High-quality modeling and asset creation skills with an emphasis on scene assembly, lighting and composition, and optimization for real-time environments
  • Exceptional attention to detail
  • Passion for solving visual and technical challenges

Responsibilities

  • Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standards
  • Develop and revise models, materials, lighting, and compositions for interactive and rendered environments
  • Ensure all assets meet performance, memory, and optimization requirements
  • Collaborate closely with team members to maintain consistency, quality, and production velocity
  • Take ownership of assigned projects from intake through final delivery
  • Contribute to the continuous improvement of production workflows, documentation, and quality standards
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