Game UX Designer (Casual Mobile)

Posted about 1 month agoViewed
Eastern / Center EU or Turkey / South AmericaFull-TimeGame Development
Company:UserWise Services
Location:Eastern / Center EU or Turkey / South America
Languages:English
Seniority level:Middle, 3+ years
Experience:3+ years
Skills:
FigmaGame DesignGame DevelopmentUnity3DUser Experience DesignGoogle AnalyticsAmplitude AnalyticsCommunication SkillsCollaborationSketchProblem SolvingCritical thinkingResearchFluency in EnglishEmpathyCross-functional collaborationPrototyping
Requirements:
Minimum of 3 years experience in designing features and building games for live-service games. Extensive understanding, skills, and experience with core-loop, gameplay, and systems design. Proven success in gameplay, game system design, balancing, and live-ops strategies. Player centric design and strong player empathy. Knowledge in latest mobile gaming trends. Excellent communication and interpersonal skills. Fluent in English. Experience on game engines like Unity is a plus. Understanding other design areas outside gameplay and systems is a plus. Passion for playing and making games.
Responsibilities:
Conduct user research to understand audience needs and behaviors. Utilize research methods like surveys, interviews, and usability testing. Create personas, user journeys, and experience maps. Organize and structure information for easy navigation. Develop wireframes, site maps, and user flows. Design wireframes, prototypes, and interaction flows using tools like Sketch or Figma. Iterate on prototypes based on feedback and user testing. Plan and conduct usability testing sessions. Analyze test results and user feedback to identify improvements. Refine designs based on testing to meet user expectations and business objectives. Work with Product Managers, UI Designers, and Developers. Participate in design reviews and collaborate on feedback. Communicate design rationale and user-centric decisions. Contribute to and maintain a design system for consistency. Create and adhere to UI patterns, guidelines, and best practices.
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