Senior Technical Artist - Hole.io

Posted about 2 months agoViewed
BarcelonaFull-TimeMobile Gaming
Company:Voodoo
Location:Barcelona
Languages:English
Seniority level:Senior, 5+ years
Experience:5+ years
Skills:
Unity3DC#Blender
Requirements:
5+ years experience as a Technical Artist in the mobile gaming industry Strong Unity expertise, including shader development (Shader Graph/HLSL), particle systems, and rendering optimization Proficiency in C# scripting Understanding of mobile game constraints (performance, memory, draw calls, batching) Experience with lighting, VFX, post-processing, and GPU profiling Knowledge of 3D modeling and texturing workflows (Blender, Maya, Photoshop, Substance) Ability to debug and optimize art assets and rendering issues
Responsibilities:
Optimize game assets, shaders, and rendering pipelines for mobile performance. Develop tools and scripts in Unity to streamline workflows. Collaborate with designers, artists, and developers to achieve creative visions efficiently. Implement VFX, shaders, and lighting to enhance visual appeal. Ensure asset optimization and proper import into Unity. Debug and troubleshoot graphical and performance issues on mobile devices. Stay updated on mobile game art and Unity development trends.
Similar Jobs:
Posted 15 days ago
EU, TurkeyFull-TimeGame Development
Principal / Senior Game Designer
Posted 16 days ago
Europe, CET-aligned regionsFull-TimeSoftware Development
Senior AI Full-Stack Software Engineer
Company:
Posted 16 days ago
EUContractSoftware Development
Contract Senior Software Engineer (C#)