- Create high-quality 3D environment assets and props from concept to in-game implementation.
- Develop both hero assets and modular asset kits for efficient world building.
- Create high and low-poly models, UVs, textures, and materials optimized for mobile devices.
- Build realistic locations, including terrain, vegetation, buildings, rocks, cliffs, and other world elements.
- Collaborate with Level Designers to ensure environments support gameplay and visual goals.