HyperHug

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πŸ“ Worldwide

🧭 Fulltime

πŸ” Game Development

  • Bachelor's degree in Computer Science, Game Development, or a related field.
  • At least 5 years of experience in Unity development, with a focus on UI/UX for mobile games.
  • Strong knowledge of Unity’s UI Toolkit, Canvas system, TextMesh Pro, and UI optimization techniques.
  • Experience developing and optimizing UI for mobile platforms, ensuring smooth performance and responsiveness.
  • Proficient in C# programming with a strong understanding of UI performance profiling and debugging.
  • Ability to work collaboratively in a cross-functional team environment.
  • Strong problem-solving and analytical skills.
  • Excellent communication and interpersonal skills.
  • Passion for games and a strong understanding of UI design principles for immersive experiences.
  • Design, develop, and optimize UI components (menus, HUD, inventory, crafting systems) using Unity and C#.
  • Ensure UI elements deliver smooth and responsive performance across multiple mobile devices.
  • Collaborate with UX designers to create intuitive and engaging user experiences.
  • Optimize UI assets and workflows to reduce draw calls, memory usage, and frame drops.
  • Implement responsive UI layouts that adapt to various screen sizes, resolutions, and aspect ratios.
  • Work with QA and testing teams to identify and resolve UI-related bugs and ensure high-quality releases.
  • Support LiveOps updates by integrating and optimizing new UI elements.
  • Stay updated with industry trends and best practices in UI/UX design for mobile games.
  • Provide mentorship and guidance to junior developers, promoting best practices in UI development.
  • Collaborate with the art and design teams to maintain a consistent and engaging visual style.

Game DesignGame DevelopmentGitUI DesignUnity3DUser Experience DesignC#Mobile testingJSONCross-functional collaborationDebugging

Posted about 6 hours ago
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πŸ”₯ Lead Game Designer
Posted about 8 hours ago

🧭 Full-Time

πŸ” Game Development

  • Bachelor's degree in Game Design, Computer Science, or a related field.
  • At least 5 years of experience in game design, with a focus on mobile games and survival shooter genres.
  • Proven track record in designing progression systems, crafting mechanics, PvE/PvP interactions, and monetization strategies.
  • Strong understanding of player psychology, retention strategies, and mobile gaming KPIs.
  • Experience in collaborating with cross-functional teams, including artists, developers, and marketing teams.
  • Excellent problem-solving, analytical, and communication skills.
  • Passion for survival shooters and in-depth knowledge of games like Rust, DayZ, or ARK.
  • Experience with data analytics and interpreting player behavior metrics.
  • Design and refine core gameplay loops (crafting, combat, exploration) that enhance player engagement and retention.
  • Develop and balance game progression systems, survival mechanics, and monetization strategies.
  • Collaborate with artists, developers, and product teams to ensure seamless integration of game features.
  • Analyze player data and feedback to optimize the gameplay experience and increase key metrics like retention and ARPU.
  • Lead the ideation, design, and implementation of new features and seasonal updates.
  • Conduct regular playtesting to validate design decisions and iterate based on player feedback.
  • Mentor and guide junior designers, ensuring consistent quality and innovation in design processes.
  • Stay updated on industry trends and best practices in game design, especially within the survival and shooter genres.
  • Contribute to the creative and strategic vision of the game, ensuring alignment with business goals and player expectations.
Posted about 8 hours ago
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