Keen Software House is an independent game development studio known for its popular PC games Space Engineers and Medieval Engineers.
This company offers a hybrid work model combining remote and office work.
Keen Software House builds immersive sandbox games rooted in real science and physics. Their flagship title, Space Engineers, has sold over 5 million copies. You will contribute to creating innovative gaming experiences, promoting science and creativity in STEM fields. They develop their own VRAGE engine, known for volumetric environments. This engineering focus creates deep, engaging gameplay.
Keen Software House embraces a 'hybrid by default' model. You can collaborate remotely from anywhere in the world. Their Prague headquarters offers a vibrant office for those who prefer it. They value direct communication and quick decision-making, minimizing bureaucracy. You will find a prototyping mindset here, where rapid iteration refines ideas into high-quality features.
You will work on the in-house VRAGE engine, a core component of their games. VRAGE 3.0, powering Space Engineers 2, focuses on advanced physics interactions and a unified grid system. This engine allows them to build complex, realistic environments. You will tackle unique challenges in volumetric rendering and large-scale sandbox mechanics. Their tech stack includes advanced tools like Adobe Photoshop, Illustrator, and Figma for design. They build their products on a foundation of web technologies such as IPv6, CDN JS, and Google services.