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Lead 3D Character Artist

Posted about 1 month agoViewed

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💎 Seniority level: Lead, Minimum 8 years

📍 Location: Greater Boston area, within 3 hours away of the UTC +2 time zone, UTC +2, NOT STATED

🔍 Industry: Video games

⏳ Experience: Minimum 8 years

🪄 Skills: Leadership3D Modeling - RhinoAdobe PhotoshopBlenderUnreal engine

Requirements:
  • Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
  • Proven experience as a Lead Character Artist.
  • Experience with stylized character art and maintaining visual consistency.
  • Proficiency in modeling tools (3ds Max, Maya, Blender), sculpting tools (ZBrush), and PBR texturing software (Substance Painter/Designer, Photoshop).
  • Expertise in Unreal Engine 4/5.
  • Strong knowledge of anatomy, form, proportions, clothing, and material design.
  • Solid understanding of physically based rendering (PBR) workflows.
  • Excellent problem-solving, communication, and teamwork skills.
Responsibilities:
  • Build and lead the Character Art team to deliver high-quality, stylized character assets.
  • Act as direct manager, conducting reviews and mentoring team members.
  • Collaborate closely with Art Director to maintain artistic consistency and align characters with core vision.
  • Oversee final polish of character assets for integration into the game engine.
  • Partner with various teams to ensure character models are ready for performance and develop groundbreaking techniques.
  • Investigate and refine workflows for character modeling, texturing, and material creation.
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