thatgamecompany

๐Ÿ‘ฅ 101-250๐Ÿ’ฐ about 3 years agoDeveloper ToolsVideo GamesConsole GamesFamilyMMO GamesSocial NetworkMobileOnline Games๐Ÿ’ผ Private Company
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thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. Their flagship title, Sky: Children of the Light, is a social adventure game enjoyed by players worldwide. They are leaders in creating unique and enriching experiences, primarily focusing on mobile platforms. Their tech stack includes iPhone/Mobile compatibility, WordPress for their website, Google Analytics for data tracking, and cloud infrastructure through Content Delivery Networks. The engineering culture emphasizes iterative product development using agile methodologies, as reflected in their project management tools like Confluence and Jira, which are essential for their remote teams. As a company, they are committed to fostering a positive work environment. Thatgamecompany has a strong track record, having secured $28.8M in funding and employing between 101-250 employees. They offer a wide range of benefits and emphasize employee growth and well-being. They have a global presence with key traffic from Japan and the US. The company is actively hiring content producers to create unique experiences for players and contribute to their rapidly growing community.

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๐Ÿ“ US, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 130000.0 - 200000.0 USD per year

๐Ÿ” Software Development

  • Experience developing a game engine (at work, school, or as a personal project)
  • 5+ years of technical engineering experience with C or C++
  • Find the idea of working in a custom game engine more fun than working in a Big Engineโ„ข
  • Demonstrated ability to execute longer-term projects in complicated code bases with multiple stakeholders.
  • Design, implement, and update core systems of the TGC game engine
  • Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features
  • Help monitor, identify and troubleshoot issues and inefficiencies to increase the overall effectiveness of the development team.

Software DevelopmentAgileDesign PatternsGame DesignGame DevelopmentGitC++Cross-functional Team LeadershipAlgorithmsData StructuresCommunication SkillsCollaborationCI/CDProblem SolvingLinuxScriptingDebugging

Posted 1 day ago
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๐Ÿ“ United States, Canada

๐Ÿงญ Contract

๐Ÿ’ธ 25.0 - 30.0 USD per hour

๐Ÿ” Marketing

  • Deeply familiar and experienced with mobile video editing tools (like Capcut) [plus if you have Adobe Creative Cloud video editing ability]
  • Has on-camera presence and experience
  • Experience navigating the Gen Z social media landscape
  • Owns and understands how to operate higher quality recording equipment, such as a high bitrate microphone, QHD camera, and any other tools or software to produce recorded videos.
  • High proficiency or native English language and communication ability for content
  • Professional working experience, organization and/or project management
  • Consult with our internal Global Creative and North American Publishing teams for style and content ideas for social UGC videos.
  • Independently create scripts and video content for social media, with a focus on western audiences and TikTok trends, while incorporating Sky into this content, including following brand guidelines and messaging frameworks.
  • Produce, record, and post 20-35 videos a month for TikTok, Instagram, and YouTube Shorts.
  • Record in-game Sky content to help content libraries and have assets for these produced UGC videos, as well as for other creative teams to use.
  • Assist the Social Media Team in managing regular Sky (non-UGC) social content, including updating post calendars and communicating with Community team stakeholders.
  • Create authentic UGC that appeals to a broad and young social audience, incorporating Sky and TGC themes, messages, and values.
  • Repurpose and edit existing Sky video and livestream content for social formats.
  • Identify and report on what characteristics of the produced UGC resonates most with the broader audience.
  • Track, monitor, and report social viewership, engagement, and other performance metrics.
  • Produce and record video content to be used in paid advertising (user acquisition) for Sky.
  • Create UGC frameworks and assist other partnered content creators with ideation, tips, and messaging.
  • Engage with the Sky community on socials via comments, streams, and other formats.
  • Play and understand Sky at a deep level to identify key themes, features, and narratives for creating outbound content, but also to communicate more effectively with the Sky playerbase.

Frontend DevelopmentContent creationCommunication SkillsCreativityEditingDigital MarketingEnglish communication

Posted 6 days ago
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๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 140000.0 - 180000.0 USD per year

๐Ÿ” Video Gaming

  • 3+ Years of Experience applying Data Science methodologies to product development
  • Strong understanding of machine learning and statistical methods, including classical ML, deep learning, NLP, and anomaly detection.
  • Expertise in statistical concepts such as experimental design, hypothesis testing, regression, classification, and clustering
  • Proficiency in writing clean, efficient code in Python, Java, or Typescript
  • Experience writing optimized SQL Queries to build and analyze datasets
  • Familiarity with modern Cloud Platforms (preferably GCP)
  • Exposure to big data processing tools like BigQuery, Redshift, Snowflake, Spark, and Beam
  • Strong communication skills, desire to understand the data youโ€™re using, and the ability to explain what you built and why you built it
  • Willingness to continuously learn, adapt, and step outside of your comfort zone.
  • Comb through large sets of game telemetry data to uncover player relationships, feature usage trends, security threats, inefficiencies, and opportunities to improve the player or developer experience.
  • Design and test innovative solutions to improve new player retention through data-driven insights and automation
  • Develop novel solutions to identify, surface, and mitigate non-human bot activity
  • Translate data-driven solutions into product features to automate and share our innovations
  • Give a presentation to help talk through some unintuitive discoveries from one of your data models

PythonSQLCloud ComputingData AnalysisData MiningGCPKubernetesMachine LearningData scienceSparkData visualizationData modeling

Posted 8 days ago
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๐Ÿ”ฅ Technical Game Designer
Posted about 1 month ago

๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 57000.0 - 120000.0 USD per year

๐Ÿ” Software Development

  • Proficient in C, C# or C++ for quickly prototyping 3D gameplay
  • Visual scripting
  • Multiplayer game development
  • Online operation of a live game
  • Maya or 3D game engines
  • Crafting technical systems that enable gameplay (either alone or with a small team)
  • Create fluid user interactions with rich feedback and polished game feel
  • Enjoys enabling team members by improving the creative pipeline
  • Is comfortable with cross-disciplinary work and collaboration

Game DesignGame DevelopmentUnity3DC#C++REST APILinuxJSONScripting

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๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 95000.0 - 177000.0 USD per year

๐Ÿ” Software Development

  • 5+ years experience working on the backend for an MMO or high-volume, low-latency web services
  • Be fluent in Golang
  • Have deep experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)
  • Be comfortable deploying containerized services to a kubernetes cluster
  • Be familiar with both microservice and monolith architectures
  • Be an expert git user
  • Be familiar with creating unit tests, stress tests, and integration tests
  • Be proficient debugging in network environments
  • Create and maintain high volume Golang services to maintain game and player state in a reliable, secure, and scalable manner
  • Work with designers to help bring new gameplay systems to life
  • Deploy microservices to our live environment
  • Monitor and diagnose problems in the live environment, fixing them in a timely manner
  • Help guide future backend technology, systems, and architecture design
  • Review another engineerโ€™s Pull Request offering actionable feedback

Backend DevelopmentDockerPostgreSQLGitKubernetesMongoDBRedisMicroservicesSoftware EngineeringDebugging

Posted about 1 month ago
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๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 160000.0 - 200000.0 USD per year

๐Ÿ” Mobile Games

  • 4+ years in data science for consumer apps or mobile games applications.
  • Proven experience working with user acquisition campaigns and developing data pipelines, reporting, and visualizations.
  • Proficiency in Python (or R), SQL, and statistical modeling tools.
  • Experience with visualization tools (Looker, Tableau, or QlikView) to build compelling data stories that communicate insights effectively.
  • Familiarity with SKAdNetwork, mobile attribution platforms (e.g., Adjust, Singular, AppsFlyer), and methodologies like media mix modeling and incremental measurement.
  • Analyze complex datasets to identify patterns, trends, and actionable insights that support new user acquisition and organic growth.
  • Create and manage dashboards, visualizations, and reports to uncover trends and insights that answer both strategic and operational questions.
  • Collaborate with the game development team to define and collect in-game data for analysis, aligning metrics with gameplay and business goals.
  • Define and improve critical metrics, frameworks, and tools that help teams understand player lifecycle and optimize LTV, loyalty, retention, and return.
  • Implement advanced statistical and machine learning techniques to optimize user acquisition and marketing campaigns, continuously improving the teamโ€™s analytical capabilities.
  • Design and execute experiments (A/B and multivariate tests) to evaluate marketing efforts and generate actionable recommendations.
  • Develop, maintain, and enhance SKAdNetwork (SKAN) ETL pipelines, conversion value frameworks, and attribution methodologies to support data accuracy and campaign analysis.
  • Work cross-functionally with Engineers, Business intelligence,ย  and analytics teams to improve data collection processes, spearheading efforts to capture meaningful metrics and streamline data implementation.

PythonSQLETLMachine LearningAlgorithmsData engineeringData scienceREST APIPandasData visualizationData modelingData analyticsA/B testing

Posted about 1 month ago
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๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 100000.0 - 130000.0 USD per year

๐Ÿ” Game Development

  • 5+ years in art production/project management, focusing on art pipeline coordination within a game.
  • Proficiency with Google Sheets (advanced formulas, pivot tables, AppScript) for data tracking and automation.
  • Intermediate to advanced Jira skills, with experience managing workflows, sprints, and task prioritization.
  • Solid understanding of art and game development processes from concept to delivery.
  • Exceptional written and verbal communication skills.
  • Strong relationship-building skills, with a history of effectively working cross-functionally with creative and production teams.
  • Ability to translate complex project needs into accessible, actionable steps for team members.
  • Proven analytical and problem-solving skills, with a proactive and adaptable approach to shifting priorities in a fast-paced environment.
  • Ability to think critically, anticipate challenges, and act as a solutions-oriented leader.
  • Lead planning and scheduling of all art production tasks from initiation through post-deployment, ensuring alignment with medium- and long-term project goals and deadlines.
  • Work closely with art leads to monitor staffing needs, budgets, and timelines, promoting resource efficiency and prioritizing tasks across all project phases.
  • Utilize automation, scripts, and Jira to streamline tracking and reporting processes.
  • Proactively identify and address potential bottlenecks or delays within the art production pipeline, collaborating with the team to troubleshoot, adjust plans, and mitigate risks effectively.
  • Collaborate with senior management and art leads to develop and maintain medium- to long-term vision planning, staffing strategies, and roadmaps for the art department.
  • Partner with art leads to evaluate future project scope, break down design requirements, and identify cross-discipline dependencies and technical needs.
  • Establish and implement efficient production frameworks and processes to meet leadership goals and support TGCโ€™s signature creativity.
  • Work closely with the creative director and art leads to ensure art assets meet quality standards and production timelines.
  • Advocate for the art teamโ€™s needs by providing management with solutions that balance creative quality and project goals. Represent the art teamโ€™s interests in meetings and discussions.
  • Facilitate collaboration between the art team, design, production, and external partners, fostering a positive and cooperative environment.
  • Emphasize continuous learning and growth through retrospectives; gather and share feedback from the art team with other disciplines, promoting open communication and ongoing improvement.

Project ManagementJiraResource PlanningCommunication SkillsRelationship buildingProblem-solving skills

Posted about 1 month ago
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๐Ÿ”ฅ AI/ML Data Scientist
Posted about 1 month ago

๐Ÿ“ United States, Canada

๐Ÿงญ Full-Time

๐Ÿ’ธ 70168.0 - 176880.0 USD per year

๐Ÿ” Video Gaming

  • 3+ Years of Experience in applied Data Science or Machine Learning
  • Knowledge of Machine learning and Statistical methods (Classical ML, Deep Learning, NLP, and Anomaly Detection) and the ability to identify the most suitable solution for the problem
  • Experience building and deploying complex and scalable machine learning models in production environments, ideally in Kubernetes
  • Experience writing clean, efficient code in Python, Java, or Scala
  • Experience writing optimized SQL Queries to build and analyze datasets
Complete a project from start to finish. That includes requirements gathering, experimentation, model development, deployment, monitoring, documentation, support, and communication

PythonSQLData AnalysisETLGCPKubernetesMachine LearningNumpyAlgorithmsData scienceData StructuresREST APIPandasSparkTensorflowCommunication SkillsCI/CDProblem SolvingScalaData visualization

Posted about 1 month ago
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๐Ÿ”ฅ Live Ops Engineer
Posted about 1 month ago

๐Ÿ“ United States, Canada

๐Ÿงญ Fulltime

๐Ÿ’ธ 120000.0 - 160000.0 USD per year

๐Ÿ” Live Service Games

  • A strong desire to build tools and integrations to improve the operations of Live Service games
  • A strong desire to continuously learn and help others do the same
  • Proven ability to apply Systems Design principles to multiple software projects
  • A polyglot software engineer fluent in two or more of any combination of Python, Golang, C/C++, and (Jenkins) Groovy
  • Familiarity with Container-based Application Development
  • Past experience writing CI/CD pipelines for one or more of Jenkins, GitLab CI, Tekton, or GitHub Actions
  • Familiarity with Software Development Patterns such as TDD
  • Fluency in writing REST APIs
  • Familiarity with the application of one or more Agile methodologies
  • Familiarity with software release management practices
  • Fluent in source control management patterns, both with Perforce and Git
  • Design, implement, test, document, and maintain internal software tools and integrations which assist the LiveOps team in achieving operational goals
  • Design and execute experiments in collaboration with the LiveOps Architect, the findings of which will be used to improve multiple facets of Live Architecture
  • Apply your experience and expertise toward the mentorship of TGC employees across departments and disciplines in the effective application of Live Operations principles and processes
  • Assist in Release Readiness and Live Incident Response events as assigned
  • Effectively communicate progress across disciplines and with players as assigned

PythonSoftware DevelopmentAgileDesign PatternsGitJenkinsKubernetesSoftware ArchitectureGroovyRelease ManagementCI/CDDevOps

Posted about 1 month ago
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๐Ÿ”ฅ General - Design
Posted about 1 month ago

๐Ÿ“ United States

๐Ÿงญ Full-Time

๐Ÿ” Design

NOT STATED
NOT STATED

Adobe Creative SuiteAdobe IllustratorAdobe PhotoshopDesign PatternsFigmaGraphic DesignUI DesignUser Experience DesignAgile methodologiesPrototyping

Posted about 1 month ago
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