thatgamecompany

πŸ‘₯ 101-250πŸ’° about 3 years agoDeveloper ToolsVideo GamesConsole GamesFamilyMMO GamesSocial NetworkMobileOnline GamesπŸ’Ό Private Company
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thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. Their flagship title, Sky: Children of the Light, is a social adventure game enjoyed by players worldwide. They are leaders in creating unique and enriching experiences, primarily focusing on mobile platforms. Their tech stack includes iPhone/Mobile compatibility, WordPress for their website, Google Analytics for data tracking, and cloud infrastructure through Content Delivery Networks. The engineering culture emphasizes iterative product development using agile methodologies, as reflected in their project management tools like Confluence and Jira, which are essential for their remote teams. As a company, they are committed to fostering a positive work environment. Thatgamecompany has a strong track record, having secured $28.8M in funding and employing between 101-250 employees. They offer a wide range of benefits and emphasize employee growth and well-being. They have a global presence with key traffic from Japan and the US. The company is actively hiring content producers to create unique experiences for players and contribute to their rapidly growing community.

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 57000.0 - 120000.0 USD per year

πŸ” Software Development

  • Proficient in C, C# or C++ for quickly prototyping 3D gameplay
  • Visual scripting
  • Multiplayer game development
  • Online operation of a live game
  • Maya or 3D game engines
  • Crafting technical systems that enable gameplay (either alone or with a small team)
  • Create fluid user interactions with rich feedback and polished game feel
  • Enjoys enabling team members by improving the creative pipeline
  • Is comfortable with cross-disciplinary work and collaboration

Game DesignGame DevelopmentUnity3DC#C++REST APILinuxJSONScripting

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 95000.0 - 177000.0 USD per year

πŸ” Software Development

  • 5+ years experience working on the backend for an MMO or high-volume, low-latency web services
  • Be fluent in Golang
  • Have deep experience with both relational and non-relational databases (PostgreSQL, MongoDB, Redis)
  • Be comfortable deploying containerized services to a kubernetes cluster
  • Be familiar with both microservice and monolith architectures
  • Be an expert git user
  • Be familiar with creating unit tests, stress tests, and integration tests
  • Be proficient debugging in network environments
  • Create and maintain high volume Golang services to maintain game and player state in a reliable, secure, and scalable manner
  • Work with designers to help bring new gameplay systems to life
  • Deploy microservices to our live environment
  • Monitor and diagnose problems in the live environment, fixing them in a timely manner
  • Help guide future backend technology, systems, and architecture design
  • Review another engineer’s Pull Request offering actionable feedback

Backend DevelopmentDockerPostgreSQLGitKubernetesMongoDBRedisMicroservicesSoftware EngineeringDebugging

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 95000.0 - 177000.0 USD per year

πŸ” Software Development

  • 3+ years experience working on the back-end for an MMO or high-volume, low-latency web services
  • Be fluent in C++
  • Be comfortable working with game client teams to support network communication
  • Experience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real time games
  • Be comfortable integrating with external backend services via various protocols
  • Have strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysis
  • Be familiar with creating unit tests, stress tests, and integration tests
  • Be proficient debugging in network environments
  • Be proficient in Linux
  • Create and maintain high volume C++ game server systems to sync player state in a reliable, secure, and scalable manner
  • Create and maintain high volume Golang supporting backend services
  • Monitor and diagnose problems in the live environment, fixing them in a timely manner
  • Keep improving our backend architecture and development workflow to deliver the optimal experience to the player, as well as benefit everyone in the studio
  • Help guide future multiplayer technology, systems, and architecture design

AWSBackend DevelopmentDockerPostgreSQLGame DevelopmentGCPKubernetesMongoDBC++AlgorithmsData StructuresRedisCI/CDRESTful APIsLinuxMicroservicesDebugging

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 160000.0 - 200000.0 USD per year

πŸ” Mobile Games

  • 4+ years in data science for consumer apps or mobile games applications.
  • Proven experience working with user acquisition campaigns and developing data pipelines, reporting, and visualizations.
  • Proficiency in Python (or R), SQL, and statistical modeling tools.
  • Experience with visualization tools (Looker, Tableau, or QlikView) to build compelling data stories that communicate insights effectively.
  • Familiarity with SKAdNetwork, mobile attribution platforms (e.g., Adjust, Singular, AppsFlyer), and methodologies like media mix modeling and incremental measurement.
  • Analyze complex datasets to identify patterns, trends, and actionable insights that support new user acquisition and organic growth.
  • Create and manage dashboards, visualizations, and reports to uncover trends and insights that answer both strategic and operational questions.
  • Collaborate with the game development team to define and collect in-game data for analysis, aligning metrics with gameplay and business goals.
  • Define and improve critical metrics, frameworks, and tools that help teams understand player lifecycle and optimize LTV, loyalty, retention, and return.
  • Implement advanced statistical and machine learning techniques to optimize user acquisition and marketing campaigns, continuously improving the team’s analytical capabilities.
  • Design and execute experiments (A/B and multivariate tests) to evaluate marketing efforts and generate actionable recommendations.
  • Develop, maintain, and enhance SKAdNetwork (SKAN) ETL pipelines, conversion value frameworks, and attribution methodologies to support data accuracy and campaign analysis.
  • Work cross-functionally with Engineers, Business intelligence,Β  and analytics teams to improve data collection processes, spearheading efforts to capture meaningful metrics and streamline data implementation.

PythonSQLETLMachine LearningAlgorithmsData engineeringData scienceREST APIPandasData visualizationData modelingData analyticsA/B testing

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 70168.0 - 176880.0 USD per year

πŸ” Video Gaming

  • 3+ Years of Experience in applied Data Science or Machine Learning
  • Knowledge of Machine learning and Statistical methods (Classical ML, Deep Learning, NLP, and Anomaly Detection) and the ability to identify the most suitable solution for the problem
  • Experience building and deploying complex and scalable machine learning models in production environments, ideally in Kubernetes
  • Experience writing clean, efficient code in Python, Java, or Scala
  • Experience writing optimized SQL Queries to build and analyze datasets
Complete a project from start to finish. That includes requirements gathering, experimentation, model development, deployment, monitoring, documentation, support, and communication

PythonSQLData AnalysisETLGCPKubernetesMachine LearningNumpyAlgorithmsData scienceData StructuresREST APIPandasSparkTensorflowCommunication SkillsCI/CDProblem SolvingScalaData visualization

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πŸ“ United States, Canada

🧭 Fulltime

πŸ’Έ 120000.0 - 160000.0 USD per year

πŸ” Live Service Games

  • A strong desire to build tools and integrations to improve the operations of Live Service games
  • A strong desire to continuously learn and help others do the same
  • Proven ability to apply Systems Design principles to multiple software projects
  • A polyglot software engineer fluent in two or more of any combination of Python, Golang, C/C++, and (Jenkins) Groovy
  • Familiarity with Container-based Application Development
  • Past experience writing CI/CD pipelines for one or more of Jenkins, GitLab CI, Tekton, or GitHub Actions
  • Familiarity with Software Development Patterns such as TDD
  • Fluency in writing REST APIs
  • Familiarity with the application of one or more Agile methodologies
  • Familiarity with software release management practices
  • Fluent in source control management patterns, both with Perforce and Git
  • Design, implement, test, document, and maintain internal software tools and integrations which assist the LiveOps team in achieving operational goals
  • Design and execute experiments in collaboration with the LiveOps Architect, the findings of which will be used to improve multiple facets of Live Architecture
  • Apply your experience and expertise toward the mentorship of TGC employees across departments and disciplines in the effective application of Live Operations principles and processes
  • Assist in Release Readiness and Live Incident Response events as assigned
  • Effectively communicate progress across disciplines and with players as assigned

PythonSoftware DevelopmentAgileDesign PatternsGitJenkinsKubernetesSoftware ArchitectureGroovyRelease ManagementCI/CDDevOps

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πŸ”₯ General - Art
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πŸ“ United States

🧭 Full-Time

Adobe Creative SuiteGraphic DesignUI DesignUser Experience DesignContent creationCommunication SkillsWritten communicationExcellent communication skillsCreativity

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πŸ“ South East Asia

🧭 Full-Time

πŸ” Gaming

  • 5+ years of experience in content operations or creator management, with extensive knowledge of UGC ecosystems within Sky or similar social games.
  • Exceptional communication and cross-functional collaboration skills to drive the efficient execution of creator campaigns.
  • Strong awareness of local market trends and user preferences, with a deep understanding of Sky’s brand value, to guide creators in producing content that aligns with audience interests.
  • Familiarity with the SEA market and experience in cross-time-zone communication to effectively coordinate global resources.
  • Establish and expand the creator community in SEA by continuously recruiting and streamlining the onboarding process for high-potential creators.
  • Strategize and manage a localized content ecosystem, define content directions for the creator community, and support high-quality content production to increase the quantity, quality, diversity, and impact of UGC.
  • Leverage deep insights into UGC dynamics, trends, and best practices to foster a thriving creator ecosystem that resonates with platform audiences and aligns with Sky's brand voice and objectives.
  • Work closely with marketing, product, and localization teams to ensure creator activities align with the overall branding strategy and support the successful execution of campaigns.
  • Analyze content performance and market trends to provide timely feedback on ecosystem strategy, optimizing creator engagement and content output.

Project ManagementData AnalysisGame DevelopmentUser Experience DesignContent creationContent managementCommunication SkillsSEOCross-functional collaborationMarket ResearchMarketingStrategic thinkingDigital Marketing

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πŸ”₯ Build Engineer
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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 85000.0 - 130000.0 USD per year

πŸ” Software Development

  • Provided build/automation support to at least one shipped or live-operated product.
  • Knowledge of Build and Release principles and methodologies including source control (Perforce), branch management and build testing.
  • Scripting and automation skills with Python or similar
  • Solid understanding of continuous integration
  • Experience with automated build systems such as Jenkins or equivalent
  • Experience with bug tracking software
  • Strong communication and collaboration skills
  • Knowledge of systems administration (Windows, OSX)
  • Maintain the app build and release process across multiple platforms including mobile, consoles, and PC
  • Support incremental improvements to build and release pipelines
  • Write and improve tools to support and empower teams
  • Work with engineers on automating their build requirements and help with rapid testing solutions
  • Port existing automation to new projects
  • Coordinate with the Production and Live-Ops teams through all phases of a release
  • Contribute to documentation for automation and release processes and pipelines
  • Assist in managing multiple branches and environments for development and deployment

PythonJenkinsC++REST APICI/CDScripting

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πŸ“ United States, Canada

🧭 Full-Time

πŸ’Έ 65000.0 - 85000.0 USD per year

πŸ” Software Development

  • Previous professional experience in game production / a strong understanding of game development / experience creating your own games.
  • Strong organizational, communication, and leadership skills, with a knack for problem-solving and a passion for continuous improvement.
  • Proven analytical and problem-solving skills, with a proactive and adaptable approach to shifting priorities in a fast-paced environment.
  • Proven experience with iterative product development and agile/scrum methodologies and tools, such as Jira and Confluence or equivalent tools
  • Ability to work collaboratively and effectively with diverse teams and stakeholders, both internally and externally.
  • Exceptional written and verbal communication skills.
  • A passion for creating and shipping innovative experiences to players, and a strong belief in thatgamecompany's vision.
  • Actively play Sky: Children of the Light
  • Manage projects to ensure timely completion and high-quality deliverables across various Sky projects, including seasonal and time-limited content, gameplay features, and other related initiatives.
  • Work closely with Discipline Producers and Leads to develop project roadmaps, manage scheduling and resources, and continuously improve team processes, frameworks, and pipelines.
  • Foster sustainable development practices and enhance cross-functional communication to ensure optimal collaboration and project success.
  • Promote and uphold the company's vision, unique culture, positive work environment, and growth.

LeadershipProject ManagementAgileGame DevelopmentSCRUMProject CoordinationJiraCross-functional Team LeadershipProduct DevelopmentCommunication SkillsAnalytical SkillsCollaborationProblem SolvingOrganizational skillsWritten communicationTeamworkActive listeningStakeholder managementConfluence

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