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Live Ops Engineer

Posted 3 days agoViewed

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📍 Location: United States, Canada

💸 Salary: 120000.0 - 160000.0 USD per year

🔍 Industry: Live Service Games

🏢 Company: thatgamecompany👥 101-250💰 about 3 years agoDeveloper ToolsVideo GamesConsole GamesFamilyMMO GamesSocial NetworkMobileOnline Games

🗣️ Languages: English

🪄 Skills: PythonSoftware DevelopmentAgileDesign PatternsGitJenkinsKubernetesSoftware ArchitectureGroovyRelease ManagementCI/CDDevOps

Requirements:
  • A strong desire to build tools and integrations to improve the operations of Live Service games
  • A strong desire to continuously learn and help others do the same
  • Proven ability to apply Systems Design principles to multiple software projects
  • A polyglot software engineer fluent in two or more of any combination of Python, Golang, C/C++, and (Jenkins) Groovy
  • Familiarity with Container-based Application Development
  • Past experience writing CI/CD pipelines for one or more of Jenkins, GitLab CI, Tekton, or GitHub Actions
  • Familiarity with Software Development Patterns such as TDD
  • Fluency in writing REST APIs
  • Familiarity with the application of one or more Agile methodologies
  • Familiarity with software release management practices
  • Fluent in source control management patterns, both with Perforce and Git
Responsibilities:
  • Design, implement, test, document, and maintain internal software tools and integrations which assist the LiveOps team in achieving operational goals
  • Design and execute experiments in collaboration with the LiveOps Architect, the findings of which will be used to improve multiple facets of Live Architecture
  • Apply your experience and expertise toward the mentorship of TGC employees across departments and disciplines in the effective application of Live Operations principles and processes
  • Assist in Release Readiness and Live Incident Response events as assigned
  • Effectively communicate progress across disciplines and with players as assigned
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