- Own the visual design and execution of UI experiences from concept through final, game-ready implementation.
- Create high-quality UI assets including screens, panels, buttons, icons, badges, backgrounds, decorative elements, effects, and other 2D graphic assets.
- Translate UX flows and gameplay requirements into clear, intuitive, and visually compelling UI solutions.
- Develop visual explorations, high-fidelity comps, prototypes, and style guides that communicate design intent.
- Collaborate closely with UX Designers, Game Designers, Engineers, Producers, and other artists to solve UI and player-experience challenges.
- Establish and maintain cohesive visual standards across UI features and systems.
- Design UI interactions and visual states, including transitions, feedback, and emphasis.
- Implement UI art directly in the game engine and work with Engineers to ensure assets are performant, scalable, and production-ready.
- Rapidly prototype, iterate, and refine designs based on playtesting and feedback.
- Identify opportunities to improve existing UI and proactively raise visual quality and usability.
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