Second Dinner

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Open Positions2

US RemoteContractGame DevelopmentPosted
  • Own the visual design and execution of UI experiences from concept through final, game-ready implementation.
  • Create high-quality UI assets including screens, panels, buttons, icons, badges, backgrounds, decorative elements, effects, and other 2D graphic assets.
  • Translate UX flows and gameplay requirements into clear, intuitive, and visually compelling UI solutions.
  • Develop visual explorations, high-fidelity comps, prototypes, and style guides that communicate design intent.
  • Collaborate closely with UX Designers, Game Designers, Engineers, Producers, and other artists to solve UI and player-experience challenges.
  • Establish and maintain cohesive visual standards across UI features and systems.
  • Design UI interactions and visual states, including transitions, feedback, and emphasis.
  • Implement UI art directly in the game engine and work with Engineers to ensure assets are performant, scalable, and production-ready.
  • Rapidly prototype, iterate, and refine designs based on playtesting and feedback.
  • Identify opportunities to improve existing UI and proactively raise visual quality and usability.
Adobe PhotoshopFigmaUI Design
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