Game Development Job Salaries

Find salary information for remote positions requiring Game Development skills. Make data-driven decisions about your career path.

Game Development

Median high-range salary for jobs requiring Game Development:

$160,000

This analysis is based on salary ranges collected from 31 job descriptions that match the search and allow working remotely. Choose a country to narrow down the search and view statistics exclusively for remote jobs available in that location.

The Median Salary Range is $105,400 - $160,000

  • 25% of job descriptions advertised a maximum salary above $200,000.
  • 5% of job descriptions advertised a maximum salary above $248,500.

Skills and Salary

Specific skills can have a substantial impact on salary ranges for jobs that align with these search preferences. Certain in-demand skills are highly valued by employers and can significantly boost compensation. These skills often reflect the unique requirements and challenges faced by professionals in these roles. Some of the most sought-after skills that correlate with higher salaries include Leadership, Game Design and Cross-functional Team Leadership. Mastering these skills can demonstrate expertise and make individuals more competitive in the job market. Employers often prioritize candidates who possess these skills, as they can contribute directly to the organization's success. The ability to effectively utilize these skills can lead to increased earning potential and career advancement opportunities.

  1. Leadership

    52% jobs mention Leadership as a required skill. The Median Salary Range for these jobs is $109,200 - $182,500

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $495,000.
  2. Game Design

    61% jobs mention Game Design as a required skill. The Median Salary Range for these jobs is $102,300 - $160,000

    • 25% of job descriptions advertised a maximum salary above $200,000.
    • 5% of job descriptions advertised a maximum salary above $422,250.
  3. Cross-functional Team Leadership

    26% jobs mention Cross-functional Team Leadership as a required skill. The Median Salary Range for these jobs is $103,850 - $159,000

    • 25% of job descriptions advertised a maximum salary above $202,500.
    • 5% of job descriptions advertised a maximum salary above $205,000.
  4. Collaboration

    81% jobs mention Collaboration as a required skill. The Median Salary Range for these jobs is $102,300 - $155,400

    • 25% of job descriptions advertised a maximum salary above $200,500.
    • 5% of job descriptions advertised a maximum salary above $227,500.
  5. Project Management

    23% jobs mention Project Management as a required skill. The Median Salary Range for these jobs is $125,400 - $155,400

    • 25% of job descriptions advertised a maximum salary above $201,500.
    • 5% of job descriptions advertised a maximum salary above $250,000.
  6. Communication Skills

    58% jobs mention Communication Skills as a required skill. The Median Salary Range for these jobs is $100,000 - $151,750

    • 25% of job descriptions advertised a maximum salary above $195,000.
    • 5% of job descriptions advertised a maximum salary above $205,000.
  7. Unreal engine

    39% jobs mention Unreal engine as a required skill. The Median Salary Range for these jobs is $100,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $192,500.
    • 5% of job descriptions advertised a maximum salary above $205,000.
  8. Problem Solving

    29% jobs mention Problem Solving as a required skill. The Median Salary Range for these jobs is $94,000 - $150,000

    • 25% of job descriptions advertised a maximum salary above $205,000.
    • 5% of job descriptions advertised a maximum salary above $600,000.
  9. Analytical Skills

    39% jobs mention Analytical Skills as a required skill. The Median Salary Range for these jobs is $98,150 - $145,000

    • 25% of job descriptions advertised a maximum salary above $166,500.
    • 5% of job descriptions advertised a maximum salary above $217,500.

Industries and Salary

Industry plays a crucial role in determining salary ranges for jobs that align with these search preferences. Certain industries offer significantly higher compensation packages compared to others. Some in-demand industries known for their competitive salaries in these roles include Entertainment services, specifically gaming, Gaming and 3D entertainment, live events, metaverse. These industries often have a strong demand for skilled professionals and are willing to invest in talent to meet their growth objectives. Factors such as industry size, profitability, and market trends can influence salary levels within these sectors. It's important to consider industry-specific factors when evaluating potential career paths and salary expectations.

  1. Entertainment services, specifically gaming

    3% jobs are in Entertainment services, specifically gaming industry. The Median Salary Range for these jobs is $90,000 - $600,000

  2. Gaming

    13% jobs are in Gaming industry. The Median Salary Range for these jobs is $135,150 - $180,000

    • 25% of job descriptions advertised a maximum salary above $197,500.
    • 5% of job descriptions advertised a maximum salary above $200,000.
  3. 3D entertainment, live events, metaverse

    3% jobs are in 3D entertainment, live events, metaverse industry. The Median Salary Range for these jobs is $100,000 - $180,000

  4. Video Games

    61% jobs are in Video Games industry. The Median Salary Range for these jobs is $114,000 - $165,000

    • 25% of job descriptions advertised a maximum salary above $204,250.
    • 5% of job descriptions advertised a maximum salary above $236,500.
  5. Gaming and Entertainment

    3% jobs are in Gaming and Entertainment industry. The Median Salary Range for these jobs is $100,000 - $160,000

  6. Entertainment / Video Games

    3% jobs are in Entertainment / Video Games industry. The Median Salary Range for these jobs is $105,400 - $158,000

  7. Media / Journalism / Gaming

    3% jobs are in Media / Journalism / Gaming industry. The Median Salary Range for these jobs is $140,000 - $155,000

  8. massively multiplayer online games

    3% jobs are in massively multiplayer online games industry. The Median Salary Range for these jobs is $90,000 - $130,000

  9. 3D entertainment / live entertainment

    3% jobs are in 3D entertainment / live entertainment industry. The Median Salary Range for these jobs is $80,000 - $125,000

  10. video game production

    3% jobs are in video game production industry. The Median Salary Range for these jobs is $60,000 - $85,000

Disclaimer: This analysis is based on salary ranges advertised in job descriptions found on Remoote.app. While it provides valuable insights into potential compensation, it's important to understand that advertised salary ranges may not always reflect the actual salaries paid to employees. Furthermore, not all companies disclose salary ranges, which can impact the accuracy of this analysis. Several factors can influence the final compensation package, including:

  • Negotiation: Salary ranges often serve as a starting point for negotiation. Your experience, skills, and qualifications can influence the final offer you receive.
  • Benefits: Salaries are just one component of total compensation. Some companies may offer competitive benefits packages that include health insurance, paid time off, retirement plans, and other perks. The value of these benefits can significantly affect your overall compensation.
  • Cost of Living: The cost of living in a particular location can impact salary expectations. Some areas may require higher salaries to maintain a similar standard of living compared to others.

Jobs

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πŸ“ US

🧭 Full-Time

πŸ’Έ 105500.0 - 165000.0 USD per year

πŸ” Gaming

🏒 Company: ZwiftπŸ‘₯ 251-500πŸ’° $450,000,000 Series C over 4 years agoπŸ«‚ Last layoff 11 months agoFitnessSportsWellnessCycling

  • BS/MS in Computer Science and/or relevant technical area.
  • 5+ years of software development experience.
  • Comfortable mentoring engineers and leading technical discussions.
  • Strong experience in cloud-based microservices, event sourcing, gameplay, multiplayer gameplay, and/or mobile development.
  • Thought leader with software engineering best practices such as automated testing, monitoring/alerting, continuous integration, code reviews, etc.
  • Able to solve ambiguous technical problems by generating options, evaluating them, and providing recommendations.
  • Experience with production troubleshooting.
  • Tenacity to get things done and enthusiasm for learning in an evolving problem space.

  • Work on a cross-functional team to deliver exciting game features that span our microservice backend, game client, mobile companion app, and admin tooling.
  • Design, build, and maintain high-performance, reusable, and reliable code in multiple programming languages and platforms.
  • Tackle complex tasks by evaluating tradeoffs and providing recommendations that balance risk with value.
  • Mentor other engineers through code reviews, technical discussions, and pair programming.
  • Identify technical risks and help build mitigation plans.
  • Work with engineers and product managers to scope and plan projects.
  • Participate in the interview process.

Software DevelopmentCloud ComputingGame DevelopmentJavaC++Microservices

Posted 8 days ago
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πŸ”₯ Combat Director
Posted 9 days ago

πŸ“ United States

🧭 Full-Time

πŸ’Έ 127000.0 - 190000.0 USD per year

πŸ” Video game development

🏒 Company: Azra GamesπŸ‘₯ 11-50πŸ’° $42,700,000 Series A 2 months agoCryptocurrencyVideo GamesBlockchainGaming

  • 10+ years of professional game design experience with multiple titles shipped.
  • Extensive experience with real-time combat systems for ARPGs.
  • Demonstrable expertise in mobile platform design and user experience.
  • Proficiency in Unity for designing and implementing combat mechanics.
  • Strong understanding of AI behavior design for dynamic combat.
  • Knowledge of animation blending, hit detection, and physics.
  • Deep understanding of combat flow and player skill progression.
  • Excellent leadership and communication skills.

  • Design, implement, and refine real-time combat systems for fantasy-themed ARPGs.
  • Define core combat principles including responsiveness and hit detection.
  • Lead a multidisciplinary team to create immersive combat experiences.
  • Mentor junior designers for their growth.
  • Develop prototypes to test and iterate on combat mechanics.
  • Optimize mechanics for mobile platforms.
  • Define abilities and skill trees for balanced gameplay in PvE and PvP.
  • Leverage Unity’s toolset for combat systems integration.

Game DesignGame DevelopmentUnity3D

Posted 9 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 100000.0 - 180000.0 USD per year

πŸ” 3D entertainment, live events, metaverse

🏒 Company: β€β€β€Ž β€Ž

  • Proficiency with scripting languages and programming concepts.
  • Extensive knowledge of industry-standard DCC tools and workflows for 3D and 2D content.
  • Experience with game editors and engines, especially Unreal Engine (5+ years).
  • Strong understanding of Physically Based Rendering (PBR) pipelines.
  • Experience working on real-time PC and Mobile VR platforms.
  • Proven ability to profile and resolve production bottlenecks.
  • Excellent organizational and interpersonal communication skills.
  • Proactive, solution-oriented approach in collaborative environments.
  • Clear technical documentation skills for technical and non-technical audiences.
  • Shipped at least one AAA title in a Senior Technical Artist role.

  • Design and implement efficient pipelines that align with artistic needs and technical limitations.
  • Advocate for tech art constraints to achieve top-tier visual quality and performance.
  • Work with Art Leads, Technical Directors, and QA to ensure content meets technical requirements and solve cross-discipline challenges.
  • Identify bottlenecks in production workflows and optimize processes for peak performance.
  • Create and maintain clear, concise technical documentation for tools, methods, processes, and engine constraints.
  • Train and mentor artists on tools and workflows while fostering knowledge sharing within the team.
  • Develop and contribute to technology roadmaps, supporting the project’s evolving needs.

Game DevelopmentUnreal engineScripting

Posted 12 days ago
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πŸ“ United States

🧭 Full-Time

πŸ’Έ 70000.0 - 165000.0 USD per year

πŸ” Video Game Development

🏒 Company: Cloud ChamberπŸ‘₯ 251-500Developer PlatformComputerVideo GamesMedia and Entertainment

  • Previous experience in games development, preferably with at least one AAA title shipped.
  • Thorough knowledge of Animation Graphs, Blend Trees, Sequencer, and State Machines.
  • Understanding of procedural runtime animation solutions such as IK, Retargeting, Ragdoll, Cloth, and Motion Matching.
  • Knowledge of how to reduce workload and improve character believability in-game.
  • Experience in documenting workflows and sharing knowledge.
  • Excellent verbal and written communication skills.

  • Partner with Animation, Engineering, and Design teams to achieve the desired animation style and immersive experience.
  • Engage with stakeholders to align on objectives and develop scalable solutions for content authoring workflows.
  • Create and enhance Animation systems balancing performance and behavior requirements.
  • Provide guidance and mentorship to the Animation team to foster growth and maintain collaboration with other departments.

LeadershipPythonGame DesignGame DevelopmentJavaJavascriptUnity3DUnreal engineCommunication SkillsCollaborationMentoringAttention to detailOrganizational skillsWritten communicationDocumentationCoaching

Posted 14 days ago
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πŸ“ California, Colorado, Connecticut, Florida, Georgia, Idaho, Illinois, Massachusetts, Michigan, Missouri, Nevada, New York, North Carolina, Oregon, Pennsylvania, Texas, Utah, Virginia, Washington, Quebec Province

🧭 Temporary

πŸ’Έ 39.9 - 54.33 USD per hour

πŸ” PC and Console Games

🏒 Company: Singularity 6πŸ‘₯ 51-100πŸ’° $30,000,000 Series B over 3 years agoπŸ«‚ Last layoff 7 months agoVideo GamesGamingOnline Games

  • 3+ years of game development experience working as a writer or narrative designer.
  • Experience in narrative design for open-world games or those with quest-based storytelling.
  • A genuine interest in and experience playing cozy simulation games, with strong opinions on their design considerations.
  • Attention to detail, ensuring all elements are meticulously crafted.
  • A commitment to prioritizing player experience and skill in blending narrative with gameplay.

  • Develop and implement engaging quests and dialogue for in-game experiences using Unreal Engine 5.
  • Script animations and basic AI behaviors for NPCs to create a dynamic and immersive player experience.
  • Write names and detailed descriptions for various items, outfits, and gear to enhance the lore and depth of the game.

Game DesignGame DevelopmentUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 15 days ago
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πŸ“ US, Canada

🧭 Full-Time

πŸ’Έ 125000.0 - 150000.0 USD per year

πŸ” Video Game Development

🏒 Company: Gravity WellπŸ‘₯ 10-50Video GamesGamingInformation TechnologyOnline Games

  • Experience with a custom scripting language.
  • Fundamental understanding of math for game development, e.g., linear algebra and trigonometry.
  • Have shipped a game as a technical/scripting designer.
  • 3+ years of professional experience, with an emphasis on scripting and technical design.
  • Proficiency in Unreal Engine.
  • Strong design sensibilities to improve player experience.
  • Ability to identify simple solutions to complex problems.

  • Communicate player experience goals for gameplay systems to other departments and stakeholders.
  • Create prototypes that clearly represent design intent for various aspects of gameplay.
  • Assist level designers in developing gameplay experiences.
  • Take simple solutions and scale them to solid technical frameworks for the design department.
  • Assist other departments in developing systems for expressing their content in game.
  • Give meaningful feedback on all aspects of the game advocating for players.
  • React to feedback from regular internal playtests and external focus tests.

Game DesignGame DevelopmentUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 17 days ago
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πŸ”₯ Art Director
Posted 18 days ago

πŸ“ Canada

🧭 Full-Time

πŸ’Έ 110000.0 - 150000.0 CAD per year

πŸ” Game Development

🏒 Company: Smoking Gun InteractiveπŸ‘₯ 1-10IndustrialInformation TechnologyMobileOnline Games

  • 8+ years of experience as an art director, senior concept artist, or lead artist.
  • Expert level knowledge of concept art, illustration, UI/UX design, and 3D sculpting.
  • Demonstrable mastery of art fundamentals including lighting, form, and composition.
  • Expertise with current-gen production tools and graphics engines.
  • Strong experience in team workflow planning and task delegation.
  • Exceptional attention to detail and positive management track record.
  • Excellent knowledge of game development realities and communication skills.
  • Passion for games and games as an art form.

  • Develop, communicate and champion artistic direction for projects across various genres.
  • Participate in project pitches, including art direction and client communication.
  • Collaborate with management to deliver cohesive art style.
  • Directly manage artists and conduct performance evaluations.
  • Lead recruitment efforts and make hiring decisions.
  • Establish art production pipelines and maintain workflow.
  • Provide feedback to ensure consistency in art direction across disciplines.
  • Supervise and approve work completed by art teams.

LeadershipAndroidGame DevelopmentPeople ManagementCommunication SkillsMentoringAttention to detailOrganizational skills

Posted 18 days ago
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πŸ“ Australia, Austria, Bangladesh, Belgium, Brazil, Canada, Colombia, Costa Rica, Croatia, Czech Republic, Denmark, Egypt, Estonia, Finland, France, Germany, Ghana, Greece, India, Indonesia, Ireland, Israel, Italy, Kenya, Mexico, Netherlands, Nigeria, Peru, Poland, Singapore, South Africa, Spain, Sweden, Switzerland, Uganda, United Arab Emirates, United Kingdom, United States of America, Uruguay

🧭 Contract

πŸ’Έ 52.0 - 75.0 USD per hour

πŸ” Nonprofit / Technology

🏒 Company: Wikimedia FoundationπŸ‘₯ 251-500πŸ’° $2,100,000 Grant almost 5 years ago

  • 5-8+ years of professional software development experience
  • Experience with cross-functional teams and new product development
  • Ability to work in a self-driven, lean environment
  • Quick adaptability to new codebases and technologies
  • Experience integrating third-party API services
  • Mobile web development skills, including frontend frameworks (Vue.js or React), as well as API development and integration

  • Acting as a thought-partner on a small cross-functional team
  • Developing highly interactive experimental solutions for mobile web
  • Working independently with minimal engineering support
  • Using third-party and Wikimedia APIs
  • Staying informed about new technologies and platforms
  • Instrumenting components for monitoring and analysis
  • Recommending improvements to R&D infrastructure
  • Collaborating with design and engineering teams

Software DevelopmentGame DevelopmentVue.JsProduct DevelopmentProduct designReactCommunication SkillsAdaptability

Posted 18 days ago
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πŸ”₯ Gameplay Animator
Posted 19 days ago

πŸ“ Canada

🧭 Freelance

πŸ’Έ 50 - 60 CAD per hour

πŸ” Interactive entertainment and game development

🏒 Company: Lakshya DigitalπŸ‘₯ 501-1000Developer PlatformGamingDigital Entertainment

  • 2-5 years experience on AAA games or equivalent projects.
  • Proficient in keyframed and motion-capture animation skills.
  • Experienced in MotionBuilder and Maya.
  • Solid understanding of animation theory and techniques.
  • Familiarity with animation schematics.
  • Ability to work both independently and collaboratively in a team environment.

  • Work with the team to understand and deliver the animation style required for the project.
  • Assist in the integration, testing, and debugging of animation data.
  • Collaborate with multidisciplinary teams to develop prototypes and animation systems.
  • Receive and implement feedback to ensure the animations meet the desired quality and style.

AgileGame DesignGame DevelopmentUnity3DBlenderUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAgile methodologiesAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 19 days ago
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πŸ“ Approved states within the US

🧭 Full-Time

πŸ’Έ 72000.0 - 123000.0 USD per year

πŸ” Video Game Development

  • Intuitive understanding of what makes a combatant a memorable experience.
  • Effective communication skills and a desire to work closely with other disciplines.
  • Experience in scripting or coding.
  • Understanding of anticipation, follow-through, character, and timing.

  • Contribute to AI features and development of design decisions with partner teams.
  • Validate gameplay features through Bungie IP and Franchise standards.
  • Collaborate with a multidisciplinary team of content creators and engineers to create memorable AI experiences.
  • Respond to feedback from stakeholders and upgrade ideas with senior team members.
  • Use in-house tools to create behaviors, characters, weapons, and abilities.
  • Fine-tune enemy data for varied challenges in solo and group play.
  • Troubleshoot, debug, and fix AI behavior and performances.

Software DevelopmentArtificial IntelligenceGame DesignGame DevelopmentMachine LearningCommunication SkillsAnalytical SkillsCollaborationProblem Solving

Posted 26 days ago
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