Blender Job Salaries

Find salary information for remote positions requiring Blender skills. Make data-driven decisions about your career path.

Blender

Median high-range salary for jobs requiring Blender:

$135,000

This analysis is based on salary ranges collected from 5 job descriptions that match the search and allow working remotely. Choose a country to narrow down the search and view statistics exclusively for remote jobs available in that location.

The Median Salary Range is $100,000 - $135,000

  • 25% of job descriptions advertised a maximum salary above $200,000.

Skills and Salary

Specific skills can have a substantial impact on salary ranges for jobs that align with these search preferences. Certain in-demand skills are highly valued by employers and can significantly boost compensation. These skills often reflect the unique requirements and challenges faced by professionals in these roles. Some of the most sought-after skills that correlate with higher salaries include Communication Skills, Collaboration and Adobe Illustrator. Mastering these skills can demonstrate expertise and make individuals more competitive in the job market. Employers often prioritize candidates who possess these skills, as they can contribute directly to the organization's success. The ability to effectively utilize these skills can lead to increased earning potential and career advancement opportunities.

  1. Communication Skills

    40% jobs mention Communication Skills as a required skill. The Median Salary Range for these jobs is $100,000 - $200,000

  2. Collaboration

    40% jobs mention Collaboration as a required skill. The Median Salary Range for these jobs is $100,000 - $200,000

  3. Adobe Illustrator

    20% jobs mention Adobe Illustrator as a required skill. The Median Salary Range for these jobs is $100,000 - $200,000

  4. Adobe Photoshop

    80% jobs mention Adobe Photoshop as a required skill. The Median Salary Range for these jobs is $100,000 - $167,500

    • 25% of job descriptions advertised a maximum salary above $200,000.
  5. Adobe Creative Suite

    40% jobs mention Adobe Creative Suite as a required skill. The Median Salary Range for these jobs is $105,000 - $167,500

    • 25% of job descriptions advertised a maximum salary above $200,000.
  6. Unreal engine

    40% jobs mention Unreal engine as a required skill. The Median Salary Range for these jobs is $105,000 - $167,500

    • 25% of job descriptions advertised a maximum salary above $200,000.
  7. Game Design

    80% jobs mention Game Design as a required skill. The Median Salary Range for these jobs is $78,250 - $144,250

    • 25% of job descriptions advertised a maximum salary above $200,000.
  8. 3D Modeling - Rhino

    40% jobs mention 3D Modeling - Rhino as a required skill. The Median Salary Range for these jobs is $83,250 - $111,750

    • 25% of job descriptions advertised a maximum salary above $135,000.
  9. Game Development

    60% jobs mention Game Development as a required skill. The Median Salary Range for these jobs is $56,500 - $88,500

    • 25% of job descriptions advertised a maximum salary above $172,125.
    • 5% of job descriptions advertised a maximum salary above $200,000.

Industries and Salary

Industry plays a crucial role in determining salary ranges for jobs that align with these search preferences. Certain industries offer significantly higher compensation packages compared to others. Some in-demand industries known for their competitive salaries in these roles include Video Games, home furnishings and Game Development. These industries often have a strong demand for skilled professionals and are willing to invest in talent to meet their growth objectives. Factors such as industry size, profitability, and market trends can influence salary levels within these sectors. It's important to consider industry-specific factors when evaluating potential career paths and salary expectations.

  1. Video Games

    60% jobs are in Video Games industry. The Median Salary Range for these jobs is $100,000 - $200,000

  2. home furnishings

    20% jobs are in home furnishings industry. The Median Salary Range for these jobs is $110,000 - $135,000

  3. Game Development

    20% jobs are in Game Development industry. The Median Salary Range for these jobs is $56,500 - $88,500

Disclaimer: This analysis is based on salary ranges advertised in job descriptions found on Remoote.app. While it provides valuable insights into potential compensation, it's important to understand that advertised salary ranges may not always reflect the actual salaries paid to employees. Furthermore, not all companies disclose salary ranges, which can impact the accuracy of this analysis. Several factors can influence the final compensation package, including:

  • Negotiation: Salary ranges often serve as a starting point for negotiation. Your experience, skills, and qualifications can influence the final offer you receive.
  • Benefits: Salaries are just one component of total compensation. Some companies may offer competitive benefits packages that include health insurance, paid time off, retirement plans, and other perks. The value of these benefits can significantly affect your overall compensation.
  • Cost of Living: The cost of living in a particular location can impact salary expectations. Some areas may require higher salaries to maintain a similar standard of living compared to others.

Jobs

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🔥 Game Artist I
Posted 3 days ago

📍 United States

🧭 Full-Time

💸 56500.0 - 88500.0 USD per year

🔍 Game Development

🏢 Company: Zwift👥 251-500💰 $450,000,000 Series C over 4 years ago🫂 Last layoff about 1 year agoFitnessSportsWellnessCycling

  • 2+ years of experience in game development as a 3D artist, with shipped titles on PC, console, or mobile
  • Experience in hard surface modeling, and texturing assets using Maya, Zbrush, Photoshop, and Substance Designer/Painter
  • A strong understanding of form, structure, and silhouette
  • Self-motivated, with excellent communication skills, and a great team player, who is enthusiastic when working closely with artists and the game team
  • Comfortable with ambiguity, a lightning-fast pace, and a high degree of ownership
  • Collaborate with artists and engineers to create and implement a new library of player customization options
  • Create models and textures that range from cycling and running jerseys to hard-surfaced road bikes and aero helmets
  • Partner with Project managers and leads to ensure accurate scoping, scheduling, and on-time deliveries

3D Modeling - RhinoAdobe PhotoshopAutodesk AutocadGame DesignGame DevelopmentBlender

Posted 3 days ago
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🔥 Senior 3D Artist
Posted 17 days ago

📍 United States

💸 110000.0 - 135000.0 USD per year

🔍 Home furnishings

🏢 Company: Resident👥 1-10PublishingLifestyleArtFashionEventsTravel

  • 5+ years of experience in architectural visualization, 3D modeling, or related fields.
  • Expertise in 3D software & rendering engines (3DS Max and VRay preferred)
  • Proficiency in Adobe Creative Suite, with strong skills in compositing and post-production.
  • Background in interior design or home furnishings is highly preferred.
  • Experience working within e-commerce is a plus.
  • Exceptional artistic sensibility, with a keen eye for light, composition, and realism.
  • Adaptability to evolving technology and industry advancements.
  • Strong communication and teamwork skills, with a proactive approach to collaboration.
  • Ability to give and receive feedback, refining work to meet high creative standards.
  • Highly organized and self-sufficient, capable of managing projects in an autonomous environment.
  • Create high-quality 3D content that balances visual excellence, efficiency, and cost-effectiveness.
  • Conceptualize and develop creative ideas, storyboards, and visual narratives based on project needs.
  • Build and refine environments—from architectural modeling to lighting and composition—to ensure photo-realistic quality.
  • Stay ahead of industry trends, exploring new tools, techniques, and software to enhance workflow and innovation.
  • Collaborate effectively with Interior Designers, Art Directors, and Producers throughout the production process.
  • Identify new opportunities for CGI implementation in 3D product visualization.
  • Manage and maintain 3D assets, including product SKUs, render files, and digital libraries.
  • Oversee external 3D resources and vendor relationships, ensuring quality standards are met.
  • Handle multiple 3D projects across various departments while maintaining a high level of precision and creativity.
  • Apply independent judgment in problem-solving, ensuring efficiency and adherence to company policies.

3D Modeling - RhinoAdobe Creative SuiteAdobe PhotoshopBlenderUnreal engine

Posted 17 days ago
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🔥 Game Artist
Posted about 1 month ago

📍 United States

💸 50000.0 - 60000.0 USD per year

🔍 Video Games

🏢 Company: Nightdive Studios, Inc.

  • Self-motivated and eager to acquire new skills.
  • Able to work effectively with minimal supervision.
  • Excellent written and verbal communication skills.
  • Displays a growth mindset, is action-oriented, curious, and ego-free.
  • Experience with Blender is a plus.
  • Experience in scripting/programming, modding, pixel art, particle effects, and animations is advantageous.
  • Clearly communicate artistic vision to team members and stakeholders.
  • Ensure artwork meets quality and aesthetic standards.
  • Collaborate with overseas team members across different time zones.
  • Make independent choices and initiate tasks when facing obstacles.
  • Provide feedback and suggestions for system improvements.
  • Meet project deadlines with minimal turnaround time.
  • Engage in team communications using tools like Discord, Notion, email, JIRA, and Asana.
  • Collaborate with quality assurance to meet standards and requirements.

Game DesignGame DevelopmentBlender

Posted about 1 month ago
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🔥 Concept Artist
Posted 3 months ago

📍 California

🧭 Full-Time

💸 100000.0 - 200000.0 USD per year

🔍 Video Games

🏢 Company: Gravity Well👥 10-50Video GamesGamingInformation TechnologyOnline Games

  • 3+ years of experience as a concept artist in games or film.
  • Knowledge and command of fundamental art techniques including anatomy, perspective, color, value, form, and shape language.
  • High level skills at creating fictional worlds with the ability to design all the parts of those worlds: environments, characters, props, vehicles, etc.
  • Experience collaborating and guiding 3D artists as they build your designs.
  • Strong interpersonal skills as you work closely with many across the team.
  • Create, explore, and develop concept art for environments, characters, weapons, props and vehicles.
  • Collaborate closely with our Art Director and designers as you help bring the game to life.
  • Collaborate with the 3D artists working from your designs, helping them achieve the vision laid out in the concept art.
  • Ensure that all concept related images are organized, current, and available to the team.
  • Help playtest the game, giving feedback as we develop projects together.
  • Consider gameplay needs and the player’s perspective as you design the look of the game world.

Adobe Creative SuiteAdobe IllustratorAdobe PhotoshopGame DesignGraphic DesignBlenderCommunication SkillsCollaborationSketchAttention to detail

Posted 3 months ago
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🔥 Senior Animator
Posted 4 months ago

📍 Canada

💸 35 - 55 CAD per hour

🔍 Animation

🏢 Company: Ingenuity Studios👥 501-1000AudioAdvertisingVideo AdvertisingMusicVideo EditingFilm

  • An understanding of animation rigging/set-up and 3D character animation.
  • Strong understanding of scene layout to match plates.
  • Excellent artistic skill set with a full understanding of animation and composition.
  • Knowledge of the software and hardware used in the post-production process.
  • Demonstrate an understanding of the Visual Effects and associated pipelines.
  • Good communication and organizational skills.
  • Proactive, with the ability to lead a creative vision.
  • Ability to work overtime/weekends when a project calls for it.
  • Work efficiently to meet tight deadlines.
  • Work with the Production Staff to provide animated sequences as required by the Client.
  • Animate in various styles including creatures, realistic humans, motion capture, vehicles, and complex characters.
  • Perform mocap cleanup and 3D rotomation for FX.
  • Use animation software (Maya) for visual effects intensive projects.
  • Assist with miscellaneous duties as required by the Animation Supervisor or Animation Lead.
  • Collaborate closely with other departments on issues affecting the animation team.

LeadershipBlenderCommunication SkillsCollaborationAttention to detailOrganizational skills

Posted 4 months ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 ゲーム開発

🏢 Company: Wizcorp Inc

  • ゲーム開発に限らずプログラミング、アート、ツール開発の分野で5年以上の実務経験が必要です。
  • DCCスクリプトのツール作業経験が必須です。
  • houdini上でVEXやPythonを使用してのアート制作経験があると望ましいです。
  • UnityやUnrealエンジンなどのゲームミドルウェア上でスクリプト経験があると望ましいです。
  • ゲーム開発におけるアート制作に関するテクニカルサポートを行う業務に携わります。
  • グラフィックの品質を向上させるための技術開発を行います。
  • グラフィック向上のための技術的なソリューションの提案及び実装を行います。
  • アーティスト(デザイナー)の作業効率を向上するための技術の提案及び実装を行います。

PythonGame DevelopmentUnity3DBlenderUnreal engine

Posted 4 months ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 Game development

🏢 Company: Wizcorp Inc

  • ゲーム開発に限らずエフェクト制作経験が5年以上であること。
  • 特化した技術や知識を持っていることが歓迎される。
  • Houdini、Unreal (Niagara)、Mayaなど複数のDCC使用経験があること。
  • UnityやUnrealエンジンでのエフェクト制作経験があること。
  • シェーダーやスクリプトの知識があること。
  • プロジェクト内でのリーダー経験、管理の実績があること。
  • 英語の理解力と英語が必要な制作現場での経験があること。
  • 3DCGのハイエンドグラフィックに関する知識があること。
  • 外部会社との折衝、管理経験があること。
  • ワールドワイドでエフェクトアーティストとして活躍したいこと。
  • ゲーム開発におけるエフェクトデザインやエフェクト制作の業務全般に携わる。
  • プランナー・プログラマと連携してゲームデザインに則したエフェクト考案及び制作。
  • エフェクト制作(シミュレーション・テクスチャリング・モデリング・セットアップなど)。
  • エフェクト制作におけるテクニカルサポート業務。

LeadershipGame DesignGame DevelopmentUnity3DProject CoordinationCross-functional Team LeadershipBlenderUnreal engineCommunication SkillsCollaboration

Posted 4 months ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 Game Development

🏢 Company: Wizcorp Inc

  • 3Dキャラクターモデリングの制作工程の中で特化した技術や知識をお持ちの方。
  • ゲーム業界において5年以上のキャラクターモデリングの経験をお持ちの方。
  • Maya、Zbrush、Substance Painter、Houdiniなど複数のDCC使用経験をお持ちの方。
  • UnityやUnrealエンジンを使用しての背景モデリングの経験をお持ちの方。
  • シェーダーやスクリプトの知識を有する方。
  • 3DCGのハイエンドグラフィックに関する知識をお持ちの方。
  • ゲーム開発における背景デザインや3Dキャラクターモデリングの業務全般に携わっていただきます。
  • 具体的な業務はキャラクターデザイン(人間、クリーチャー、武器など)、3Dキャラクターモデル制作(モデリング、スカルプト、スキニング、セットアップなど)、および3Dキャラクター制作の技術サポートを含みます。

LeadershipGame DesignGame DevelopmentUnity3DBlenderUnreal engine

Posted 4 months ago
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📍 California, US

🧭 Full-Time

💸 100000 - 200000 USD per year

🔍 Video Games

🏢 Company: Gravity Well👥 10-50Video GamesGamingInformation TechnologyOnline Games

  • 3+ years of experience working in games.
  • Shipped Games in Unreal Engine 4/5.
  • Deep knowledge of either Maya, Blender, 3ds Max.
  • Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools.
  • Expertise in Hard Surface modeling.
  • Deep understanding of PBR rules and how to break them.
  • Deep understanding of forms, shape language, design, light and composition.
  • Perfect understanding of Retopology, UVs and baking techniques.
  • A passion to get out of your comfort zone, improving and learning new techniques and processes.
  • Create painterly vehicles, guns, hard surface props, textures and materials.
  • Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life.
  • Iterate on an idea and take an asset to a final optimized state while applying the provided feedback.
  • Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways.
  • Participate in playtesting and engage with team members in order to enhance the game through collaborative development.
  • Work within a very small environment art team where collaboration, mutual aid and self critique are key.

Adobe PhotoshopGame DesignGame DevelopmentBlenderUnreal engineCommunication SkillsCollaboration

Posted 5 months ago
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