Blender Job Salaries

Find salary information for remote positions requiring Blender skills. Make data-driven decisions about your career path.

Blender

Median high-range salary for jobs requiring Blender:

$200,000

This analysis is based on salary ranges collected from 3 job descriptions that match the search and allow working remotely. Choose a country to narrow down the search and view statistics exclusively for remote jobs available in that location.

The Median Salary Range is $134,000 - $200,000

  • 25% of job descriptions advertised a maximum salary above $203,750.
  • 5% of job descriptions advertised a maximum salary above $205,000.

Skills and Salary

Specific skills can have a substantial impact on salary ranges for jobs that align with these search preferences. Certain in-demand skills are highly valued by employers and can significantly boost compensation. These skills often reflect the unique requirements and challenges faced by professionals in these roles. Some of the most sought-after skills that correlate with higher salaries include Leadership, Data Mining and Game Design. Mastering these skills can demonstrate expertise and make individuals more competitive in the job market. Employers often prioritize candidates who possess these skills, as they can contribute directly to the organization's success. The ability to effectively utilize these skills can lead to increased earning potential and career advancement opportunities.

  1. Leadership

    33% jobs mention Leadership as a required skill. The Median Salary Range for these jobs is $134,000 - $205,000

  2. Data Mining

    33% jobs mention Data Mining as a required skill. The Median Salary Range for these jobs is $134,000 - $205,000

  3. Game Design

    67% jobs mention Game Design as a required skill. The Median Salary Range for these jobs is $149,400 - $202,500

    • 25% of job descriptions advertised a maximum salary above $205,000.
  4. Game Development

    67% jobs mention Game Development as a required skill. The Median Salary Range for these jobs is $149,400 - $202,500

    • 25% of job descriptions advertised a maximum salary above $205,000.
  5. Software Development

    33% jobs mention Software Development as a required skill. The Median Salary Range for these jobs is $164,800 - $200,000

  6. Java

    33% jobs mention Java as a required skill. The Median Salary Range for these jobs is $164,800 - $200,000

  7. 3D Modeling - Rhino

    33% jobs mention 3D Modeling - Rhino as a required skill. The Median Salary Range for these jobs is $85,000 - $100,000

  8. Adobe After Effects

    33% jobs mention Adobe After Effects as a required skill. The Median Salary Range for these jobs is $85,000 - $100,000

  9. Adobe Creative Suite

    33% jobs mention Adobe Creative Suite as a required skill. The Median Salary Range for these jobs is $85,000 - $100,000

Industries and Salary

Industry plays a crucial role in determining salary ranges for jobs that align with these search preferences. Certain industries offer significantly higher compensation packages compared to others. Some in-demand industries known for their competitive salaries in these roles include Video Games, Gaming and Digital media and e-commerce. These industries often have a strong demand for skilled professionals and are willing to invest in talent to meet their growth objectives. Factors such as industry size, profitability, and market trends can influence salary levels within these sectors. It's important to consider industry-specific factors when evaluating potential career paths and salary expectations.

  1. Video Games

    33% jobs are in Video Games industry. The Median Salary Range for these jobs is $134,000 - $205,000

  2. Gaming

    33% jobs are in Gaming industry. The Median Salary Range for these jobs is $164,800 - $200,000

  3. Digital media and e-commerce

    33% jobs are in Digital media and e-commerce industry. The Median Salary Range for these jobs is $85,000 - $100,000

Disclaimer: This analysis is based on salary ranges advertised in job descriptions found on Remoote.app. While it provides valuable insights into potential compensation, it's important to understand that advertised salary ranges may not always reflect the actual salaries paid to employees. Furthermore, not all companies disclose salary ranges, which can impact the accuracy of this analysis. Several factors can influence the final compensation package, including:

  • Negotiation: Salary ranges often serve as a starting point for negotiation. Your experience, skills, and qualifications can influence the final offer you receive.
  • Benefits: Salaries are just one component of total compensation. Some companies may offer competitive benefits packages that include health insurance, paid time off, retirement plans, and other perks. The value of these benefits can significantly affect your overall compensation.
  • Cost of Living: The cost of living in a particular location can impact salary expectations. Some areas may require higher salaries to maintain a similar standard of living compared to others.

Jobs

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🔥 Motion Graphics Artist
Posted 16 days ago

📍 US

🧭 Full-Time

💸 85000.0 - 100000.0 USD per year

🔍 Digital media and e-commerce

🏢 Company: Infinite Reality👥 101-250💰 $350,000,000 6 months agoMedia and EntertainmentWeb3Metaverse

  • Mastery of Adobe After Effects, Creative Suite, and applicable plug-ins.
  • Strong problem-solving skills to work under tight deadlines.
  • Expert knowledge of broadcast and digital video standards.
  • Proven ability to handle a high volume of work.
  • Experience in the television, advertising, affiliate sales, or production industry.
  • Awareness of latest software and design trends.
  • Editing experience is a desirable advantage.
  • Bachelor's degree in graphic design or equivalent experience.
  • Five to eight years of experience in graphic design or web design.

  • Highly skilled in After Effects and Premiere Pro.
  • Work in collaboration with internal and external creative directors.
  • Multitask between design, motion graphics, and editing.
  • Pitch and present ideas and work effectively.
  • Design and execute graphics for video, digital, and experiential projects.
  • Maintain digital files and ensure proper project archiving.
  • Collaborate closely with the IR Engine creative team for Cinematic and Demos.

3D Modeling - RhinoAdobe After EffectsAdobe Creative SuiteBlenderEditing

Posted 16 days ago
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🔥 Gameplay Animator
Posted 19 days ago

📍 Canada

🧭 Freelance

💸 50 - 60 CAD per hour

🔍 Interactive entertainment and game development

🏢 Company: Lakshya Digital👥 501-1000Developer PlatformGamingDigital Entertainment

  • 2-5 years experience on AAA games or equivalent projects.
  • Proficient in keyframed and motion-capture animation skills.
  • Experienced in MotionBuilder and Maya.
  • Solid understanding of animation theory and techniques.
  • Familiarity with animation schematics.
  • Ability to work both independently and collaboratively in a team environment.

  • Work with the team to understand and deliver the animation style required for the project.
  • Assist in the integration, testing, and debugging of animation data.
  • Collaborate with multidisciplinary teams to develop prototypes and animation systems.
  • Receive and implement feedback to ensure the animations meet the desired quality and style.

AgileGame DesignGame DevelopmentUnity3DBlenderUnreal engineCommunication SkillsAnalytical SkillsCollaborationProblem SolvingAgile methodologiesAttention to detailOrganizational skillsTime ManagementWritten communication

Posted 19 days ago
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📍 United States

🧭 Internship

💸 35 USD per hour

🔍 Gaming

🏢 Company: Riot Games👥 1001-5000💰 $6,000,000 almost 6 years ago🫂 Last layoff 2 months agoDeveloper PlatformComputerPC GamesVideo Games

  • Currently enrolled in a college, university or non-degree program.
  • Available to work full-time hours for 10-12 weeks.
  • Authorized to work in the U.S.
  • Strong eye for anatomy, color, and materials.
  • Experience with 3D modeling and texturing tools such as Zbrush, Maya, Photoshop, Substance Painter, 3D Coat.
  • Experience with rendering technologies like Marmoset, Unity, or Unreal preferred.

  • Create a wide variety of 3D assets ranging from High Fantasy Characters to Sci-Fi Monsters.
  • Understand game requirements to create low poly assets optimized for deformation and animation.
  • Work with various rendering styles using traditional Hand Painted skills and modern PBR workflows.
  • Interpret concept designs while considering technical constraints such as poly counts and texture memory limits.
  • Use knowledge of anatomy to enhance character quality.
  • Collaborate with multiple disciplines to ensure the delivery of high quality and functional assets.
  • Create new environment props and characters for gameplay.

Adobe PhotoshopGame DesignGame DevelopmentUnity3DBlenderUnreal engineCommunication SkillsCollaborationProblem SolvingAttention to detail

Posted about 1 month ago
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🔥 Senior Animator
Posted about 1 month ago

📍 Canada

💸 35 - 55 CAD per hour

🔍 Animation

🏢 Company: Ingenuity Studios👥 501-1000AudioAdvertisingVideo AdvertisingMusicVideo EditingFilm

  • An understanding of animation rigging/set-up and 3D character animation.
  • Strong understanding of scene layout to match plates.
  • Excellent artistic skill set with a full understanding of animation and composition.
  • Knowledge of the software and hardware used in the post-production process.
  • Demonstrate an understanding of the Visual Effects and associated pipelines.
  • Good communication and organizational skills.
  • Proactive, with the ability to lead a creative vision.
  • Ability to work overtime/weekends when a project calls for it.
  • Work efficiently to meet tight deadlines.

  • Work with the Production Staff to provide animated sequences as required by the Client.
  • Animate in various styles including creatures, realistic humans, motion capture, vehicles, and complex characters.
  • Perform mocap cleanup and 3D rotomation for FX.
  • Use animation software (Maya) for visual effects intensive projects.
  • Assist with miscellaneous duties as required by the Animation Supervisor or Animation Lead.
  • Collaborate closely with other departments on issues affecting the animation team.

LeadershipBlenderCommunication SkillsCollaborationAttention to detailOrganizational skills

Posted about 1 month ago
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🔥 Principal Outsourcing Artist
Posted about 1 month ago

📍 United States

🧭 Full-Time

💸 134000.0 - 205000.0 USD per year

🔍 Video Game Development

🏢 Company: Fantastic Pixel Castle

  • 12+ years of experience in AAA games.
  • Proven artist experience with a strong portfolio of next-gen 3D content.
  • Track record of building effective communication channels with internal and external teams.
  • Experience with complex asset pipeline problems and collaboration with tech artists.

  • Generate and gather detailed documentation, video references, and technical requirements to support external artists.
  • Clearly communicate feedback to external artists and ensure internal alignment.
  • Foster long-term partnerships with outsource teams.
  • Provide feedback to team leadership and manage staffing needs.
  • Grow a team of Outsource Managers.

LeadershipData MiningGame DesignGame DevelopmentPeople ManagementCross-functional Team LeadershipBlenderUnreal engineCommunication SkillsCollaborationProblem SolvingMentoringAttention to detailDocumentationCoaching

Posted about 1 month ago
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📍 Mexico

💸 1000 - 1400 USD per month

🔍 AI and B2B technologies

🏢 Company: Invitro Capital

  • Bachelor’s degree in Graphic Design or a related field.
  • 2+ years of experience in motion graphics, animation, or a related field.
  • Strong command of Adobe After Effects, Premiere Pro, Photoshop, Illustrator, and other relevant design and animation tools.
  • A strong portfolio showcasing motion graphic projects, animations, and visual storytelling.
  • Excellent understanding of animation principles, composition, and timing.
  • Ability to create storyboards and visual concepts.
  • Strong sense of visual design, typography, and color.
  • Detail-oriented with the ability to meet deadlines and manage multiple projects.

  • Develop original motion graphics, animations, and video content from concept through to final execution.
  • Collaborate closely with graphic designers, video editors, and other creatives for cohesive visual elements.
  • Create assets optimized for various platforms: social media, web, mobile, and large screens.
  • Add effects to enhance video content: transitions, animated text, and dynamic graphics.
  • Stay updated with the latest trends, tools, and techniques in motion graphics and design.
  • Implement feedback, make adjustments, and refine animations and graphics to meet quality standards.

Adobe After EffectsAdobe Creative SuiteAdobe IllustratorAdobe PhotoshopGraphic DesignBlenderCommunication SkillsCollaborationAttention to detailOrganizational skillsPresentation skillsTime ManagementWritten communicationMultitasking

Posted about 1 month ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 ゲーム開発

🏢 Company: Wizcorp Inc

  • ゲーム開発に限らずプログラミング、アート、ツール開発の分野で5年以上の実務経験が必要です。
  • DCCスクリプトのツール作業経験が必須です。
  • houdini上でVEXやPythonを使用してのアート制作経験があると望ましいです。
  • UnityやUnrealエンジンなどのゲームミドルウェア上でスクリプト経験があると望ましいです。

  • ゲーム開発におけるアート制作に関するテクニカルサポートを行う業務に携わります。
  • グラフィックの品質を向上させるための技術開発を行います。
  • グラフィック向上のための技術的なソリューションの提案及び実装を行います。
  • アーティスト(デザイナー)の作業効率を向上するための技術の提案及び実装を行います。

PythonGame DevelopmentUnity3DBlenderUnreal engine

Posted about 1 month ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 Game development

🏢 Company: Wizcorp Inc

  • ゲーム開発に限らずエフェクト制作経験が5年以上であること。
  • 特化した技術や知識を持っていることが歓迎される。
  • Houdini、Unreal (Niagara)、Mayaなど複数のDCC使用経験があること。
  • UnityやUnrealエンジンでのエフェクト制作経験があること。
  • シェーダーやスクリプトの知識があること。
  • プロジェクト内でのリーダー経験、管理の実績があること。
  • 英語の理解力と英語が必要な制作現場での経験があること。
  • 3DCGのハイエンドグラフィックに関する知識があること。
  • 外部会社との折衝、管理経験があること。
  • ワールドワイドでエフェクトアーティストとして活躍したいこと。

  • ゲーム開発におけるエフェクトデザインやエフェクト制作の業務全般に携わる。
  • プランナー・プログラマと連携してゲームデザインに則したエフェクト考案及び制作。
  • エフェクト制作(シミュレーション・テクスチャリング・モデリング・セットアップなど)。
  • エフェクト制作におけるテクニカルサポート業務。

LeadershipGame DesignGame DevelopmentUnity3DProject CoordinationCross-functional Team LeadershipBlenderUnreal engineCommunication SkillsCollaboration

Posted about 1 month ago
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📍 Japan

🧭 Full-Time

💸 4800000 - 9600000 JPY per year

🔍 Game Development

🏢 Company: Wizcorp Inc

  • 3Dキャラクターモデリングの制作工程の中で特化した技術や知識をお持ちの方。
  • ゲーム業界において5年以上のキャラクターモデリングの経験をお持ちの方。
  • Maya、Zbrush、Substance Painter、Houdiniなど複数のDCC使用経験をお持ちの方。
  • UnityやUnrealエンジンを使用しての背景モデリングの経験をお持ちの方。
  • シェーダーやスクリプトの知識を有する方。
  • 3DCGのハイエンドグラフィックに関する知識をお持ちの方。

  • ゲーム開発における背景デザインや3Dキャラクターモデリングの業務全般に携わっていただきます。
  • 具体的な業務はキャラクターデザイン(人間、クリーチャー、武器など)、3Dキャラクターモデル制作(モデリング、スカルプト、スキニング、セットアップなど)、および3Dキャラクター制作の技術サポートを含みます。

LeadershipGame DesignGame DevelopmentUnity3DBlenderUnreal engine

Posted about 1 month ago
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📍 United States

🧭 Full-Time

💸 164800 - 200000 USD per year

🔍 Gaming

🏢 Company: Rec Room

  • 5+ years of professional interactive 3D software or games development experience (preferably using Unity engine).
  • Fluency in C# with experience in memory and performance optimization in Unity.
  • Experience with debugging and extending complex, multi-threaded systems.
  • Experience shipping a multiplayer game across platforms.
  • Experience with building systems for animation and real-time skinned meshes.

  • Architect new systems that expand avatar capabilities and improve player experience.
  • Collaborate closely with the art team and partner development teams.
  • Evolve existing systems for usability and performance enhancements.
  • Build open-sourced Blender tools for creator community.
  • Document and share the creation process with the community.
  • Review and maintain the existing code for avatar systems.

Software DevelopmentGame DesignGame DevelopmentJavaJavascriptUnity3DC#BlenderDebugging

Posted about 1 month ago
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