ApplyEnvironment Artist - Hard Surface
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💎 Seniority level: Middle, 3+ years
📍 Location: California, US
💸 Salary: 100000 - 200000 USD per year
🔍 Industry: Video Games
🏢 Company: Gravity Well👥 10-50Video GamesGamingInformation TechnologyOnline Games
🗣️ Languages: English
⏳ Experience: 3+ years
🪄 Skills: Adobe PhotoshopGame DesignGame DevelopmentBlenderUnreal engineCommunication SkillsCollaboration
Requirements:
- 3+ years of experience working in games.
- Shipped Games in Unreal Engine 4/5.
- Deep knowledge of either Maya, Blender, 3ds Max.
- Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools.
- Expertise in Hard Surface modeling.
- Deep understanding of PBR rules and how to break them.
- Deep understanding of forms, shape language, design, light and composition.
- Perfect understanding of Retopology, UVs and baking techniques.
- A passion to get out of your comfort zone, improving and learning new techniques and processes.
Responsibilities:
- Create painterly vehicles, guns, hard surface props, textures and materials.
- Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life.
- Iterate on an idea and take an asset to a final optimized state while applying the provided feedback.
- Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways.
- Participate in playtesting and engage with team members in order to enhance the game through collaborative development.
- Work within a very small environment art team where collaboration, mutual aid and self critique are key.
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