Apply

Environment Artist - Hard Surface

Posted 2024-10-21

View full description

💎 Seniority level: Middle, 3+ years

📍 Location: California, US

💸 Salary: 100000 - 200000 USD per year

🔍 Industry: Video Games

🏢 Company: Gravity Well👥 10-50

🗣️ Languages: English

⏳ Experience: 3+ years

🪄 Skills: Adobe PhotoshopGame DesignGame DevelopmentBlenderUnreal engineCommunication SkillsCollaboration

Requirements:
  • 3+ years of experience working in games.
  • Shipped Games in Unreal Engine 4/5.
  • Deep knowledge of either Maya, Blender, 3ds Max.
  • Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools.
  • Expertise in Hard Surface modeling.
  • Deep understanding of PBR rules and how to break them.
  • Deep understanding of forms, shape language, design, light and composition.
  • Perfect understanding of Retopology, UVs and baking techniques.
  • A passion to get out of your comfort zone, improving and learning new techniques and processes.
Responsibilities:
  • Create painterly vehicles, guns, hard surface props, textures and materials.
  • Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life.
  • Iterate on an idea and take an asset to a final optimized state while applying the provided feedback.
  • Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways.
  • Participate in playtesting and engage with team members in order to enhance the game through collaborative development.
  • Work within a very small environment art team where collaboration, mutual aid and self critique are key.
Apply