Ingenuity Studios

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πŸ”₯ Nuke Compositor
Posted 2024-11-17

πŸ“ Canada

🧭 Contract

πŸ’Έ 32 - 35 CAD per hour

πŸ” Film/TV post-production

  • Exceptional eye for creativity and photo reality.
  • Ability to work in a fast-paced and rapidly changing environment.
  • Must be attentive to multiple projects and deadlines.
  • Passion for film/TV post-production with a great attitude and eagerness for continued learning.
  • Functional knowledge of Nuke is required.
  • Experience with Mocha, After Effects, or Camera Tracking Software is a plus.
  • Must take and pass our Compositing Test.

  • Collaborate with other departments on a variety of visual effects work.
  • Tasks include set extension, keying, CG integration, rig removal, matte painting, screen replacement, paint outs, tracking, and roto.
  • Be self-sufficient in problem-solving and able to complete shots from the ground up with minimal instruction.
  • Pay attention to detail and adhere to deadlines, organizing and planning goals efficiently.

Adobe After EffectsImage ProcessingProblem SolvingAttention to detailOrganizational skillsTime Management

Posted 2024-11-17
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πŸ”₯ FX Artist
Posted 2024-11-17

πŸ“ United States

πŸ’Έ 30 - 60 USD per hour

πŸ” Visual Effects

  • Excellent knowledge of Houdini.
  • Strong problem-solving and math skills.
  • Extensive experience building digital assets.
  • Strong understanding of physics and natural phenomena.
  • Ability to multitask and work productively in a high-pressure environment.
  • Take direction well and implement feedback positively.

  • Work alongside CG Department and Compositing Department on FX work.
  • Balance technical and creative needs to create realistic visual effects.
  • Create well-organized tools, scripts, and setups for efficient workflows.
  • Troubleshoot and solve problems proactively and resourcefully.
  • Implement feedback with a positive attitude.
Posted 2024-11-17
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πŸ“ United States

πŸ’Έ 30 - 60 USD per hour

πŸ” VFX Production

  • At least one year of experience as a Lighter in a VFX Production environment.
  • Knowledge of Houdini or a willingness to learn.
  • Knowledge of Maya.
  • Experience with Renderman is a plus.
  • An understanding of compositing techniques in Nuke.
  • A Bachelor’s degree or the equivalent combination of education and experience.

  • Light / look develop for integration of CG elements.
  • Light / look develop for full CG shots.
  • Interface with other departments to collect assets and shots forward.
  • Optimize your render set-ups for efficient render farm usage and to improve the quality of results.
  • Ability to create lighting setups to be used by other artists.

CollaborationAttention to detail

Posted 2024-11-17
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πŸ”₯ CG Lead
Posted 2024-11-17

πŸ“ Canada

πŸ’Έ 40 - 50 CAD per hour

πŸ” Animation/Visual Effects

  • Houdini, Maya experience required.
  • Renderman, Nuke, ZBrush experience preferred.
  • Working knowledge of Shotgun required.
  • Minimum 3 years experience as a CG Artist required.
  • At least 1 year experience as a CG Lead preferred.
  • Strong written and verbal communication skills required.

  • Works closely with the VFX Supervisor to establish methodology and approach to CG projects and sequences.
  • Manages a small CG team on projects and sequences, ensuring creative and technical notes are met and that sequences are completed on time.
  • Responsible for tasking out a small CG team for projects and sequences.
  • Provides technical and creative notes to artists on the CG team.
  • Includes on-the-box shot set-ups and finishing.
  • Helps mentor junior artists.
  • Works with the CG Production Manager to ensure deadlines and milestones are met.

LeadershipProject ManagementCommunication SkillsMentoringWritten communication

Posted 2024-11-17
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πŸ”₯ CG Generalist
Posted 2024-11-17

πŸ“ United States

πŸ’Έ 25 - 35 USD per hour

πŸ” Animation/CG

  • Strong sense of organization, artistic ability, and attention to detail.
  • Experience with Look Development and RenderMan software.
  • Knowledge of plate and image-based lighting, and full CG lighting/characters/environments.
  • Experience in asset generation and 3D scene layout.
  • Skills in modeling, texturing, and understanding of dynamic FX or particle simulation.
  • Standard compositing skill set in Nuke and knowledge of production pipelines.

  • The CG Generalist will be responsible for hard surface modeling, kitbashing, organic modeling, sculpting, texturing in Mari or Substance Painter, shading, and lighting.
  • The work involves both independent and collaborative projects and will be guided by senior artists.
  • The position allows the use of preferred software within a unified pipeline meant to streamline tasks.

BlenderCommunication SkillsCollaborationProblem SolvingMentoringAttention to detailOrganizational skillsTime ManagementWritten communicationCoaching

Posted 2024-11-17
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πŸ”₯ Senior Animator
Posted 2024-11-16

πŸ“ Canada

πŸ’Έ 35 - 55 CAD per hour

πŸ” Animation

  • An understanding of animation rigging/set-up and 3D character animation.
  • Strong understanding of scene layout to match plates.
  • Excellent artistic skill set with a full understanding of animation and composition.
  • Knowledge of the software and hardware used in the post-production process.
  • Demonstrate an understanding of the Visual Effects and associated pipelines.
  • Good communication and organizational skills.
  • Proactive, with the ability to lead a creative vision.
  • Ability to work overtime/weekends when a project calls for it.
  • Work efficiently to meet tight deadlines.

  • Work with the Production Staff to provide animated sequences as required by the Client.
  • Animate in various styles including creatures, realistic humans, motion capture, vehicles, and complex characters.
  • Perform mocap cleanup and 3D rotomation for FX.
  • Use animation software (Maya) for visual effects intensive projects.
  • Assist with miscellaneous duties as required by the Animation Supervisor or Animation Lead.
  • Collaborate closely with other departments on issues affecting the animation team.

LeadershipBlenderCommunication SkillsCollaborationAttention to detailOrganizational skills

Posted 2024-11-16
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