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Game Development
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📍 Philippines, Romania, Poland

🧭 Full-Time, Freelance

🔍 Game Development

🏢 Company: Keywords Studios💰 Post-IPO Equity 8 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

  • Portfolio highlighting your artistic and technical skills
  • Great knowledge Photoshop and a 3D software (Max, Maya, Blender, etc.)  is required
  • Knowledge of 3Dcoat, Zbrush or other software that increase productivity is an asset
  • Knowledge of human anatomy, perspective, composition, design and color theory
  • Good knowledge of the production pipeline of a game
  • Be creative and adapt to different play styles and graphic styles
  • Have an excellent artistic culture (games, multimedia, cinema, etc.)
  • Demonstrate autonomy, resourcefulness, organization, good time management and rigor
  • Have team spirit, proactivity and a positive attitude
  • Demonstrate great versatility and great talent in terms of concept and illustration skills from rough sketches to fully rendered pieces that match industry AAA standards
  • Work effectively within the technical and project constraints while creating in a variety of visual styles
  • Address creative and technical issues as they arise
  • Work closely with other artists and art directors
  • Participate in artistic validation sessions to ensure high artistic quality
  • Determine and respect deadlines and deadlines established with the production department
  • Participate actively in team and department meetings
  • Perform other duties as required

Adobe Creative SuiteAdobe IllustratorAdobe InDesignAdobe PhotoshopGame DesignGame DevelopmentImage ProcessingUI DesignBlenderSketchCreativity

Posted about 2 hours ago
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🔥 Executive Producer
Posted about 3 hours ago

📍 United States

💸 154400.0 - 272000.0 USD per year

🔍 Game Development

🏢 Company: Echtra

  • 10+ yrs of experience leading and guiding multidisciplinary teams through all stages of development with at least 2 games shipped as Executive Producer, Development Director or Game Director.
  • Understands how to lead multi-disciplinary teams and how to create and grow great games.
  • Extensive knowledge of and fluency in the game development process. Understands the ins and outs of game development from concept through live operations.
  • Able to motivate, support and guide others to attain successful outcomes and business objectives.
  • Experience with and knowledge of RPG, ARPG, and Looter Shooter game systems, balance, and variety.
  • Experience with various project management tools.
  • Excellent interpersonal and communication skills (written and verbal).
  • Strong analytical skills, along with a keen attention to detail.
  • Small and large scale problem solver.
  • Own execution of the game development process to ensure it's on time, on budget and at a high quality that realizes the vision for the project.
  • Work with your reports and discipline team leads to maintain and update an organizational structure, processes, and project plan that allow the team to produce high quality work on time and on budget.
  • Advocate for goals and team principles to help maintain and develop a healthy and supportive work environment.
  • Identify and help guide the team around potential hazards that come up through the normal game development process
  • Help define and set best practices and make sure they are communicated out across the team.
  • Build and strengthen the communication across a distributed team in multiple time zones.
  • Advocate for the player experience by collaborating with design, engineering, and QA to maintain a focus on delivering polished gameplay.
  • Effectively communicate the core of your game to other parts of the Zynga organization, and help ensure that your game leverages the resources of the larger organization.
  • Facilitate regular progress reviews and presentations with cross-functional teams and external partners, highlighting key milestones and risk mitigation strategies to reinforce confidence in the development schedule.
  • Oversee milestone planning and execution, ensuring all internal and external teams align with the schedule for production, alpha, beta, and go-to-market preparations.
  • Develop and implement individualized growth plans for production team members.

LeadershipProject ManagementGame DevelopmentPeople ManagementJiraCross-functional Team LeadershipUnreal engineCommunication SkillsProblem SolvingTeam managementConfluence

Posted about 3 hours ago
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📍 Europe, United Kingdom

🧭 Full-Time

🔍 Game Development

🏢 Company: Keywords Studios💰 Post-IPO Equity 8 months ago🫂 Last layoff over 1 year agoAudioVideo GamesDigital MediaContent

  • Strong programming skills in C++, with experience in Unreal Engine or custom engines
  • Expertise in at least one game development area, such as 3D maths, AI, physics, or UI
  • Knowledge of digital marketing, branding, and content creation for game campaigns
  • Experience in partnerships, sales, or client relations within the games industry
  • Knowledge of 3D or 2D applications such as Maya, 3ds Max, Blender, and Zbrush
  • Must have a strong reel/portfolio showing executed game/real time tech art
  • Strong portfolio/demo reel showcasing proficiency in 3D animation for video games
  • Working closely with internal and external stakeholders to collaborate on AAA Game Development
  • Staying up to date with new technologies and ways of working
  • Assisting and mentoring other colleagues in your areas of expertise

3D Modeling - RhinoGame DevelopmentQAC++Project CoordinationUnreal engineCommunication SkillsCollaborationProblem SolvingRESTful APIsAttention to detailOrganizational skillsTeamworkMarket ResearchMarketingDigital MarketingScripting

Posted about 23 hours ago
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🔥 Head of Art (hybrid/remote)
Posted about 23 hours ago

📍 Netherlands

🧭 Full-Time

🔍 Game Development

🏢 Company: Abstraction👥 51-100GamingInformation TechnologySoftware

  • 3+ Years of experience as an Art Outsourcing Manager, Art Manager or Art Lead within Game Development.
  • 5+ Years of experience in the games industry.
  • Experience with a wide range of production tools (Jira, Miro, etc.) and the tools used to create art assets (Maya, 3DSMax, Blender, Zbrush, Photoshop, etc.).
  • Experience assigning and managing team individual tasks, tracking them on a daily basis, and supporting Producers.
  • Experience dealing with deadlines, while respecting quality requirements, and within an allocated budget.
  • Vision of good AAA Art production work practices (responsible for their implementation).
  • Strong leadership and interpersonal skills. Self-motivated and self-sufficient.
  • Experience driving and supporting artists across multiple art disciplines.
  • Excellent, verbal and written communication skills
  • Strong aesthetic judgment and Art culture.
  • Manage, motivate and grow a multidisciplinary Art team in defining the visual targets and the execution of art assets for a variety of projects (different genres and different platforms).
  • Work closely with development directors to allocate artists to potential projects.
  • Be the spokesperson for the Art team.
  • Review and provide constructive feedback and creative leadership to identify and resolve any issues related to art production.
  • Spread consistency in working practices within the Art Team.
  • Keep a long-term view of the Art Team projects’ needs and provide solutions in pipelines and software.
  • Update Senior Management on the status and progress of production issues on a regular basis.
  • Participate in multi-discipline stakeholders’ meetings and champion the Art team’s requirements and needs.
  • Collaborate with Producers and HR to identify and resolve art workflow and staffing issues.
  • Potentially hire an Art Director and/or Art Leads to ensure that Art quality is maintained and improved.
  • Work with the Art Director/Leads to ensure the working practices are regularly reviewed and improved, when and where needed.

LeadershipProject ManagementAdobe PhotoshopGame DesignGame DevelopmentPeople ManagementHR ManagementJiraCross-functional Team LeadershipUnreal engineCommunication SkillsProblem SolvingMentoringExcellent communication skillsTeam managementStakeholder managementStrategic thinkingBudget management

Posted about 23 hours ago
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🔥 Gaming Writers
Posted 2 days ago

📍 Worldwide

🧭 Freelance

🔍 Gaming

🏢 Company: GAMURS Group👥 11-50💰 $12,000,000 Series A over 2 years ago🫂 Last layoff 9 months agoeSports

  • 1-2 years of experience writing in the gaming industry
  • Knowledge of SEO practices
  • In-depth knowledge of Roblox and/or mobile games (with a focus on gacha and anime titles)
  • Write quality guides
  • Help around game releases and updates
  • Work with editors to develop pitches
  • Meet deadlines for publishing stories
  • Follow trending topics through Google Trends and social platforms (Discord, Reddit, YouTube, etc.)
  • Understand online game communities and the games themselves

Game DesignGame DevelopmentGoogle AnalyticsContent creationCommunication SkillsSEOWritten communicationWritingEditingResearch skills

Posted 2 days ago
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🔥 Level Designer
Posted 2 days ago

📍 California, Colorado, Florida, Illinois, Kansas, Maryland, Massachusetts, Missouri, New Jersey, New York, Texas, Washington

💸 102000.0 - 175000.0 USD per year

🔍 Game Technology

🏢 Company: Mythical Games👥 251-500💰 Series C about 1 year ago🫂 Last layoff over 2 years agoVideo GamesBlockchainGamingApps

  • Passion for fun, social, and competitive multiplayer games, with a deep appreciation for engaging gameplay.
  • Strong understanding of level design principles and what makes a game truly fun and rewarding.
  • Deep knowledge of player behavior and motivations, ensuring levels are intuitive and engaging.
  • Understanding of game physics and how they impact level interactions and player experience.
  • Ability to thrive in a fast-paced, remote team environment, collaborating effectively across disciplines.
  • Strong problem-solving skills and a creative mindset for designing unique gameplay experiences.
  • Experience in creating and maintaining detailed level design documentation for clear communication.
  • Experience in building mobile games is preferred, with a focus on accessibility and performance.
  • Proficiency with Unity game engine, especially with prefabs and scriptable objects for efficient level creation.
  • Familiarity with version control systems (e.g., Git, Perforce) for seamless team collaboration.
  • Excellent communication skills, ensuring effective teamwork in a remote environment.
  • Comfortable using collaboration tools like Slack to stay aligned with the team.
  • Adopt & contribute to the established design rubric to ensure levels align with pacing, difficulty, and engagement principles.
  • Design & develop dynamic obstacle course levels with balanced challenge and accessibility.
  • Create & iterate on new game modes to keep gameplay fresh and engaging.
  • Collaborate with other designers and product leadership to ensure smooth level functionality.
  • Partner with engineers to develop innovative level mechanics that enhance gameplay.
  • Work with artists to transform greybox levels into visually stunning, fully realized playable environments.
  • Implement interactive elements & real-time events to enhance excitement and unpredictability.
  • Balance level difficulty to ensure accessibility for all player skill levels while maintaining challenge.
  • Playtest & refine levels based on player feedback, data analysis, and competitive benchmarks.
  • Optimize levels for performance, player flow, and replayability on mobile devices.
  • Collaborate with QA to identify and resolve level design issues for a polished experience.
  • Stay up to date on industry trends and continuously improve level designs to compete with and surpass leading party royale games.
  • Contribute to the game's overall gameplay design vision and style, ensuring consistency and engagement.

Data AnalysisGame DesignGame DevelopmentGitUnity3DUser Experience DesignMobile testingCommunication SkillsCollaborationProblem SolvingAgile methodologies

Posted 2 days ago
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📍 Canada

🧭 Full-Time

🔍 Software Development

  • 3+ ans d'expérience dans le développement de jeux sur console/PC
  • Compétences solides en langage de programmation principal (C++)
  • Formation solide en mathématiques (mathématiques 3D, matrices, algèbre linéaire)
  • Bonne compréhension des algorithmes et des techniques couramment utilisés par les équipes d'IA dans les jeux
  • Expérience en mesure de performances et en optimisation
  • Expérience dans la programmation de certains sujets d'IA du développement de jeu tels que le mouvement, la navigation ou la logique de prise de décision
  • Capacité à écrire un code solide, fiable et efficace
  • Expérience avec les outils de contrôle de source et de revue de code (Swarm, Perforce, Git, etc.).
  • Bonne connaissance de Unreal Engine
  • Compétences solides en communication verbale et écrite en anglais
  • Implement tasks and features in a timely fashion with minimal support from more senior programmers
  • Work with more senior developers to breakdown tasks, update progress, ask questions and raise issues when needed
  • Collaborating with PCF Framework to integrate shared components, and augment stability/features of shared modules
  • Participate in code reviews to share knowledge and learn from other team members
  • Create documentation according to Team Standards
  • Work across multiple disciplines on the behaviors of a large variety of non-player characters
  • Work closely with the design team and iterate with them game features while gathering feedback from iterations
  • Create dedicated tools and features
  • Test, debug, profile and optimize implementations
  • Maintain and extend the existing Unreal Engine AI framework and tools.
  • Design, implement into engine and maintain new AI features
  • Track work in production systems

Software DevelopmentArtificial IntelligenceGame DesignGame DevelopmentGitC++AlgorithmsData StructuresREST APIUnreal engineCommunication SkillsAnalytical SkillsCollaborationC (Programming language)Problem SolvingAgile methodologiesWritten communicationAdaptabilityCritical thinkingTeamworkActive listeningJSONDebuggingEnglish communication

Posted 3 days ago
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📍 United Kingdom

🔍 Game Development

🏢 Company: Firesprite

  • An experienced Principal 3Cs Specialist.
  • A portfolio that shows examples of 3Cs implementations in 3rd person titles that highlight quality, smoothness of motion and immersion.
  • An excellent working knowledge of Unreal engine 5.
  • Proven understanding of motion matching systems and principles.
  • Excellent understanding and knowledge of player and gameplay cameras.
  • A deep understanding of how to effectively move between gameplay, cinematics and interactions.
  • An outstanding team collaborator and someone who can take the initiative in problem solving for the cinematics team.
  • Excellent communication, organisational and interpersonal skills.
  • Crafting our on-the-sticks experience in free locomotion, including the setup and maintenance of cameras, inputs and character movement systems.
  • Ensuring our scripted locomotion and gameplay transitions seamlessly from cutscenes and open gameplay and allows for cinematic framing, actions and events to take place without breaking immersion.
  • Establish and maintain a set of locomotion principles and standards across the game.
  • Help establish and drive additive motions and systems to accurately convey emotions across the locomotion systems.
  • Plan and prioritise tasks to ensure they are completed on time and to desired quality.
  • Collaborating with departments to resolve any technical challenges and push project quality.
  • Evangelise locomotion and player control to be a positive multiplier to our cinematic game.

Game DesignGame DevelopmentC++Unreal engine

Posted 3 days ago
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🔥 C++ Game Developer
Posted 4 days ago

📍 Serbia, Brazil, Ukraine, Turkey, Argentina

🔍 Game Development

🏢 Company: Magic Media👥 501-1000Computer Games

  • Knowledge of C++.
  • Understanding of C++ in games and memory optimization.
  • UI and networking code experience.
  • Understanding of fundamentals of game development.
  • Maintain and build code using C++ for all assigned work streams.
  • Work on gameplay and tools for C++ game.
  • Help provide architectural oversight across the entire application.
  • Collaborate to devise optimal engineering solutions to technical challenges.

Game DesignGame DevelopmentC++Unreal engineNetworking

Posted 4 days ago
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📍 USA

🧭 Full-Time

💸 187235.0 - 234711.0 USD per year

🔍 Software Development

🏢 Company: Infinite Reality👥 101-250💰 $350,000,000 8 months agoMedia and EntertainmentWeb3Metaverse

  • Bachelor’s Degree in Engineering, Computer Science or related field
  • 10+ years of non-internship professional software development experience
  • Knowledge of functional design, data structures, and algorithms
  • Full software product life cycle of at least one major SaaS and/or experience shipping 1 or more AAA games and multiplayer
  • 3D game engines like Unity, Unreal or Godot
  • Typescript
  • WebXR
  • WebGL and WebGPU
  • WebRTC Live Voice & Video Apps
  • WASM
  • React
  • AWS / GCP
  • Containerized deployment (Docker, Kubernetes, Redis, SQL)
  • Serve as a technical leader on our most demanding, cross-functional projects.
  • Invent fundamentally new technologies in the immersive space
  • Functionally decompose complex problems into simple, straight-forward solutions.
  • Fully and completely understand system inter-dependencies and limitations.
  • Possess expert knowledge in performance, scalability, enterprise system architecture, and engineering best practices.
  • Assist in the career development of others, actively mentoring individuals and the community on advanced technical issues and helping managers guide the career growth of their team members
  • Exert technical influence over multiple teams, increasing their productivity and effectiveness by sharing your deep knowledge and experience. You are a visionary leader, builder and an operator.
  • Balance technical leadership and savvy with strong business judgment to make the right decisions about technology choices.

AWSDockerLeadershipSoftware DevelopmentSQLFull Stack DevelopmentGame DevelopmentGCPKubernetesTypeScriptAlgorithmsData StructuresRedisWebRTCReactMentoring

Posted 6 days ago
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