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Level Designer

Posted about 8 hours agoViewed

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📍 Location: California, Colorado, Florida, Illinois, Kansas, Maryland, Massachusetts, Missouri, New Jersey, New York, Texas, Washington

💸 Salary: 102000.0 - 175000.0 USD per year

🔍 Industry: Game Technology

🏢 Company: Mythical Games👥 251-500💰 Series C about 1 year ago🫂 Last layoff over 2 years agoVideo GamesBlockchainGamingApps

🗣️ Languages: English

🪄 Skills: Data AnalysisGame DesignGame DevelopmentGitUnity3DUser Experience DesignMobile testingCommunication SkillsCollaborationProblem SolvingAgile methodologies

Requirements:
  • Passion for fun, social, and competitive multiplayer games, with a deep appreciation for engaging gameplay.
  • Strong understanding of level design principles and what makes a game truly fun and rewarding.
  • Deep knowledge of player behavior and motivations, ensuring levels are intuitive and engaging.
  • Understanding of game physics and how they impact level interactions and player experience.
  • Ability to thrive in a fast-paced, remote team environment, collaborating effectively across disciplines.
  • Strong problem-solving skills and a creative mindset for designing unique gameplay experiences.
  • Experience in creating and maintaining detailed level design documentation for clear communication.
  • Experience in building mobile games is preferred, with a focus on accessibility and performance.
  • Proficiency with Unity game engine, especially with prefabs and scriptable objects for efficient level creation.
  • Familiarity with version control systems (e.g., Git, Perforce) for seamless team collaboration.
  • Excellent communication skills, ensuring effective teamwork in a remote environment.
  • Comfortable using collaboration tools like Slack to stay aligned with the team.
Responsibilities:
  • Adopt & contribute to the established design rubric to ensure levels align with pacing, difficulty, and engagement principles.
  • Design & develop dynamic obstacle course levels with balanced challenge and accessibility.
  • Create & iterate on new game modes to keep gameplay fresh and engaging.
  • Collaborate with other designers and product leadership to ensure smooth level functionality.
  • Partner with engineers to develop innovative level mechanics that enhance gameplay.
  • Work with artists to transform greybox levels into visually stunning, fully realized playable environments.
  • Implement interactive elements & real-time events to enhance excitement and unpredictability.
  • Balance level difficulty to ensure accessibility for all player skill levels while maintaining challenge.
  • Playtest & refine levels based on player feedback, data analysis, and competitive benchmarks.
  • Optimize levels for performance, player flow, and replayability on mobile devices.
  • Collaborate with QA to identify and resolve level design issues for a polished experience.
  • Stay up to date on industry trends and continuously improve level designs to compete with and surpass leading party royale games.
  • Contribute to the game's overall gameplay design vision and style, ensuring consistency and engagement.
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