Senior Software Engineer 2, Game Systems
New
Z
ZwiftFitness Gaming
Remote - eligible US locationsFull-TimeSenior
Salary$128,000- 204,000
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Job Details
- Experience
- 7+ years of relevant engineering experience, with 2+ years of experience in game graphics and/or game engine development.
- Required Skills
- GitC++CI/CD
Requirements
- Bachelor's degree in Computer Science, Software Engineering, or similar discipline.
- 7+ years of relevant engineering experience, with 2+ years of experience in game graphics and/or game engine development.
- Strong expertise in C++ development, including best practices for high-performance applications, debugging, and performance analysis.
- Experience designing, implementing, optimizing, and troubleshooting changes related to game graphics and rendering.
- Experience with shading languages such as GLSL, GLSL ES / ESSL, and MSL.
- Experience with multi-threading, memory management and budgeting, and software design patterns.
- Proven experience delivering production-quality features with appropriate levels of testing and instrumentation.
- Familiar with Git and version control workflows.
- Experience with Continuous Integration / Continuous Deployment (CI/CD) and automated testing frameworks.
- Strong problem-solving skills and able to work and collaborate effectively in remote, distributed teams.
Responsibilities
- Design and implement game engine features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability.
- Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, game artists, and UX designers to design, plan, test, and deliver high-quality features.
- Drive in-depth performance analysis, profiling, and optimization across all platforms to deliver improvements in CPU utilization, memory usage and budgeting, and startup times.
- Build tools and frameworks to improve development workflows and empower other other engineers.
- Debug and resolve complex issues across a diverse set of devices and platforms, improving reliability and stability.
- Contribute to code reviews, design discussions, and team planning processes.
- Ensure code quality through automated testing (e.g., unit testing, integration testing, and similar).
- Advocate for and implement engineering best practices like automated testing, CI/CD pipelines, and code modularity.
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