Staff Technical Animator

New
Based in the United StatesFull-TimeStaff
Salary not disclosed
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Job Details

Required Skills
PythonUnreal engine

Requirements

  • Extensive experience with animation systems in Unreal Engine
  • Strong understanding of game animation fundamentals (blending, layering, state machines, etc.)
  • Solid knowledge of Maya animation pipelines in production environments
  • Strong foundation in animation principles and character motion quality
  • Excellent communication skills and ability to work in cross-disciplinary teams

Responsibilities

  • Create and implement high-quality production animation directly into a real-time game engine
  • Collaborate with Animation, Design, and Engineering teams to build and integrate animation systems
  • Develop and maintain systems such as blending, layering, and state machines for character motion
  • Support animation teams by troubleshooting and resolving technical issues in production
  • Continuously improve animation workflows, pipelines, and overall production efficiency
  • Partner with engineers to ensure animations meet performance and memory constraints
  • Work with technical artists to design and improve animation tools and pipelines
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