Technical Art Director

New
P
Pickford AIInteractive Entertainment
California, United StatesFull-TimeDirector
Salary not disclosed
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Job Details

Experience
10+ years of professional experience
Required Skills
Unreal engine

Requirements

  • 10+ years of professional experience working in Unreal Engine, ideally with UE5
  • Deep technical art experience, with a strong focus on character animation pipelines
  • Strong understanding of animation systems, character rigs, skeletons, retargeting, blend spaces, and animation blueprints
  • Proven experience managing external art teams, vendors, contractors, or co-development partners
  • Ability to translate creative goals into technical requirements and production-ready standards
  • Strong communication skills with artists, engineers, designers, and producers
  • Comfortable working in ambiguous, fast-moving environments
  • Strong visual taste and the ability to articulate artistic quality
  • Willingness to be hands-on with implementation and troubleshooting

Responsibilities

  • Interpret company and product vision into actionable art direction and technical standards.
  • Own the art pipeline end-to-end across characters, animation, environments, lighting, VFX, and related asset workflows.
  • Lead external art relationships, including contractor onboarding, briefs, reviews, and feedback.
  • Set and maintain quality standards for shipped art.
  • Drive animation quality across rigs, skeletons, retargeting, blends, and runtime playback.
  • Set timelines, scope, estimates, and resourcing needs for art production.
  • Partner with product and creative to ensure creator tools are intuitive and scalable.
  • Perform hands-on animation implementation and prototype production solutions.
  • Evaluate and hire future art and technical art staff.
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