Senior Systems Technical Designer
New
B
Bad Robot GamesVideo Games
Remote-firstFull-TimeSenior
Salary125,000 - 150,000 USD per year
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Job Details
- Experience
- 5+ years
- Required Skills
- C++Unreal engineScripting
Requirements
- 5+ years of game industry experience, with a strong focus on systems or progression design
- Expertise in Unreal Engine
- Proven ability to design and ship meta-game loops and progression systems on a multiplayer or live service title
- Strong understanding of shooter gameplay mechanics
- Experience with scripting languages and a comfort level working at the boundary of design and engineering
- Excellent verbal and written communication skills
Responsibilities
- Own the design and implementation of player progression systems, including XP, unlocks, rewards, and meta progression loops from concept to shippable state
- Prototype new progression systems rapidly, iterating based on playtesting feedback and data
- Implement and integrate systems for design driven scenarios in Unreal Engine
- Work closely with UI/UX, Art, and Engineering to implement and iterate on game systems
- Collaborate across Design, Engineering, and Art to deliver cohesive, high-quality features
- Drive gameplay systems through the full production lifecycle
- Proactively identify, track down, and fix issues in existing systems
- Contribute to establishing progression design best practices and documentation standards
- Be the voice of progression in the wider game direction discussion
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