Principal Technical Designer, UX/UI
New
B
Bad Robot GamesGames
Our ranges are based on California market rate regardless of work location in the US.Full-TimePrincipal
Salary160,000 - 170,000 USD per year
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Job Details
- Experience
- 10+ years
- Required Skills
- Adobe PhotoshopUnreal engine
Requirements
- 10+ years of experience in AAA game development, with a focus on UI/UX implementation and multiple shipped titles.
- 4+ years of experience implementing UI art, animations, and visual assets in Unreal Engine.
- Demonstrated experience architecting and owning UI systems and frameworks (e.g., MVVM) at scale.
- Experience shipping on multiple platforms, PC & PlayStation in particular.
- Strong understanding of iconography, layout, typography, and visual design principles.
- High proficiency with Photoshop and other tools/software for creating UI art assets and mockups.
- Strong creative problem-solving skills with the ability to develop practical solutions for complex UI/UX challenges.
Responsibilities
- Define the technical vision and standards for UI implementation across the project, establishing scalable, reusable systems that the team builds on.
- Design and implement complex UI systems in Unreal Engine 5 using Blueprints, building interfaces from the ground up.
- Architect, extend, and own the MVVM framework, integrating UI elements with data bindings and engineering frameworks, and guiding others in its use.
- Create and maintain UI layouts, including interactive elements such as buttons, and connect underlying gameplay logic.
- Implement and maintain robust logic connections between gameplay systems and UI components.
- Develop, apply, and refine complex UI materials and shaders, pushing visual fidelity while maintaining and defining performance standards.
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