Senior UI Artist

New
H
HomaMobile Gaming
France. British Columbia, Canada. United Kingdom. Spain. Finland. Turkey, UTC to UTC+3Full-TimeSenior
Salary not disclosed
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Job Details

Languages
English
Experience
3–6 years
Required Skills
Adobe IllustratorAdobe PhotoshopFigmaGraphic DesignUI Design

Requirements

  • Strong UI and graphic design fundamentals (readability, hierarchy, composition, color, interaction clarity, visual consistency)
  • Experience creating clean, polished, and production-ready UI assets for mobile games
  • Proficiency in Adobe Illustrator or Photoshop
  • Hands-on experience integrating UI assets directly inside Unity (scenes, prefabs, implementation flows)
  • Understanding of constraints and expectations of mobile-first UI design
  • Collaborative mindset and comfort working in highly iterative and feedback-heavy environments
  • Ability to work autonomously, take initiative, and contribute ideas
  • Portfolio demonstrating strong visual execution, usability, and production readiness

Responsibilities

  • Own the implementation and polish of core player-facing screens such as the lobby, gameplay HUD, progression systems, shop flows, and pop-up interactions
  • Create clean, high-quality UI assets with strong readability, hierarchy, composition, and visual clarity
  • Work directly inside Unity to integrate assets into scenes and prefabs in collaboration with developers
  • Contribute to the ongoing visual overhaul of the game by improving existing flows and elevating the overall quality
  • Help create a more polished, intuitive, and engaging player experience across all interactions and screens
  • Collaborate closely with Art Direction and UI/UX to iterate quickly and continuously raise the quality bar
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