Lead Product Designer

C
Circle.soOnline Communities Platform
Work from anywhere in the world!Full-TimeLead
Salary140000 - 170000 USD per year
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Job Details

Languages
English
Experience
5–7+ years
Required Skills
FigmaProduct design

Requirements

  • Strong alignment with Circle's values
  • Proficient in English (spoken, written, and reading) at a CEFR Level C2 / ILR Level 5
  • 5–7+ years of product design experience
  • Portfolio showing systems-level thinking: shipped 0→1 work, complex multi-user flows, and evidence that you shaped the product direction—not just the interface
  • Experience operating as the most senior designer on a product area—setting direction, making tradeoffs, and owning outcomes without constant guidance
  • Strong prototyping skills—you build clickable, realistic prototypes yourself
  • Bonus if you’re already using AI-assisted prototyping tools like Cursor, Claude Code, v0, or Lovable
  • Proficiency in Figma for high-fidelity design and collaboration
  • Exceptional written and verbal communication—able to clearly explain complex ideas, influence decisions, and align teams asynchronously
  • Comfortable designing in ambiguity and building conviction through iteration, not waiting for perfect requirements
  • An active, evolving AI workflow—you already use AI tools in your design process and can speak concretely about how

Responsibilities

  • Own a product area end-to-end: identify opportunities, frame the problem, set design direction, and ship—operating as a peer to Product and Engineering, not a downstream executor
  • Design complex, multi-step product flows that serve multiple user types—balancing creator needs against member experience, and making sophisticated behavior feel simple
  • Prototype and test at speed—using AI-assisted tools, code-generation workflows, and whatever gets you to a testable concept fastest
  • Influence product strategy beyond your own surface: contribute to roadmap conversations, flag opportunities other teams miss, and connect dots across the product
  • Drive the craft standard on your area—interaction design, visual quality, and the small details that separate polished product from “good enough”
  • Collaborate closely with engineers and design engineers to turn concepts into working, shippable experiences—not hand off specs and hope
  • Raise the bar for the broader design team through feedback, shared frameworks, and the quality of your own output
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140000 - 170000 USD per year
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