2+ years working in motion design or user interface designs, ideally for AAA games Generalist proficiency with Autodesk Maya for animation, asset creation, and basic rigging Proven history of working in game engines (Unreal, Unity, or other proprietary engines), design toolsets and production pipelines Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma, etc.) Familiarity with expression-based logic and scripting Excellent graphic design skills (design, layout, and typography) Ability to take feedback well, and collaborate with peers Experience with Perforce Love for games