3+ years of experience as an animator in a studio production pipeline. Strong understanding of animation principles. Experience in animating humanoid characters, creatures, props and weapons. Experience with cleaning motion capture data. Creative problem solving for animation related tasks. Strong communication skills, a team player, and a positive attitude. Responsiveness to objective feedback and ability to take direction. Proficiency in Maya, Motion Builder. Experience working on a AAA game title or high end film production (desirable). Previous experience on large-scale productions or long-form projects (desirable). Familiarity of various animation scripts, rigging, motion capture systems (desirable). Familiarity with communication tools such as Slack, JIRA, and Confluence (desirable).