Principal Systems Designer | North America | Canada | Europe | Fully Remote

Posted 24 days agoViewed
United StatesUnited KingdomSpainCzechiaCanadaFull-TimeGame Development
Company:Escape Velocity Entertainment Inc
Location:United States, United Kingdom, Spain, Czechia, Canada
Languages:English
Seniority level:Principal, At least two shipped AAA games
Experience:At least two shipped AAA games
Skills:
Data AnalysisGame DesignUnreal engineCommunication SkillsMicrosoft ExcelProblem SolvingMentoring
Requirements:
At least two shipped AAA games with systems design experience. Expert knowledge of off-the-shelf design tools. Expertise with Unreal Engine (UE5 preferred). Professional understanding of major metagame systems in multiplayer titles. Mentorship skills. Strong creative and technical problem solving skills. Exceptional communication skills. Master of spreadsheets and strong analytical skills. Strong Excel knowledge.
Responsibilities:
Design and iterate on systems for battle passes, monetization frameworks, and reward-unlocks. Collaborate with Game Director, Design Director, Systems Design Lead, and cross-functional teams. Proactively design and optimize systems for player earning and purchasing content. Champion data-driven design using analytics and player feedback. Advocate for the player experience in all design decisions. Mentor junior engineers and support their career growth.
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