Senior Technical Sound Designer | North America | Canada | Europe | Fully Remote

Posted about 1 month agoViewed
United StatesUnited KingdomSpainCanadaGermanyFull-TimeGame Development
Company:Escape Velocity Entertainment Inc
Location:United States, United Kingdom, Spain, Canada, Germany
Languages:English
Seniority level:Senior, Proven experience
Experience:Proven experience
Skills:
Project ManagementSoftware DevelopmentGame DesignGame DevelopmentUnreal engineMentoringDocumentationPrototypingScripting
Requirements:
Proven experience in audio implementation and mixing abilities for games. Shipped a game with Unreal + Wwise, or worked on a near-completion AAA title that was canceled. Exceptional communicator with strong mentoring capability. Understanding of technical audio, including designing, implementing, and optimizing audio systems and structures within middleware and game engines. Understanding of the game audio workflow and how it interacts with other disciplines. Experience with Unreal Engine 4/5 and Blueprints. Experience with Audio Middleware (Audiokinetic Wwise preferred). Able to work to differing feature sets and requirements between different consoles and formats. Experience with source control software, such as P4V. Experience in Audio Design for games or other media. Experience in scripting.
Responsibilities:
Design, prototype, and implement audio systems. Create and implement audio systems via middleware like Audiokinetic Wwise and/or Unreal Engine 5. Collaborate with other disciplines to ensure audio is incorporated into all aspects of gameplay. Spec out deliverables, locate dependencies, maintain documentation, and keep tasks within scope. Develop, document, and optimize internal audio technology and systems. Ensure optimal audio performance on projects via profiling and testing of in-game audio. Develop and maintain documentation on created systems. Be a positive advocate and representative for the audio team.
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