Artiste technique senior (environnement)/Senior Technical Artist (Environment) (Generalist)

Posted about 2 months agoViewed
138600 - 157800 CAD per year
Canada (British Columbia, Quebec)Full-TimeGame Development
Company:Singularity 6
Location:Canada (British Columbia, Quebec), PT
Languages:English, Français
Seniority level:Senior, at least one shipped game or product
Experience:At least one shipped game or product
Skills:
Game DevelopmentC++Unreal engineMentoringPrototyping
Requirements:
Worked as an Environment Technical Artist on at least one shipped game or product. Shipped a project in Unreal Engine as a technical artist. Comfortable wearing many hats, from prototyping to production. Proven track record of designing pipelines and workflows that empower artists. Known for identifying issues early, unblocking teams, and navigating ambiguity. Curious, adaptable, and self-motivated. Go-to problem solver for artists, trusted for technical insight and collaborative spirit. Proficiency with C++ programming in Unreal Engine (Nice to Have). Background in cozy, simulation, or multiplayer game development (Nice to Have). Experience working in early-stage game development or small, agile studios (Nice to Have). Experience working with Nanite and Lumen in Unreal Engine (Nice to Have).
Responsibilities:
Collaborate with designers, engineers, and artists to develop and implement new game features. Design and build prototypes and proof-of-concept experiences. Establish and document initial pipelines. Balance product goals, technical trade-offs, player experience, and timelines. Review and improve technical pipelines and workflows for the art team. Offer hands-on support for artists, helping troubleshoot issues. Train and mentor artists in new tools and workflows. Participate in planning and reviews, advocating for technical awareness.
About the Company
Singularity 6
51-100 employeesVideo Games
View Company Profile
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