2+ years of experience as a professional environment artist Strong portfolio demonstrating stylized art expertise Strong 2D and 3D design fundamentals Experience with Unreal Engine and Maya (or similar tools) Ability to balance 3D aesthetic with game performance and optimization Experience with PBR material pipelines and lighting Experience with Outsourcing: provide feedback and ensure style/perf concerns are met Self-motivated and able to plan work effectively Effective collaborator with other disciplines