2+ years of experience in VFX review, in-engine VFX artist, or outsourcing management. At least one shipped title (console, PC, or equivalent). Strong understanding of VFX principles (timing, motion, impact, readability, stylization). Proficient with Unreal Engine or a comparable real-time engine. Experienced in industry-standard tools (Houdini, Maya/Blender, Substance, Photoshop). Excellent communication and feedback delivery skills. Strong attention to detail.